Daredevil - S/D Roamer

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:

Overview

Evasive duelist Thief build for WvW roaming

Skill Bar

 
 
Sword/DaggerHealingUtilityElite
Short bow

Slot Changes

Heal

  • Purely preference.

Utility

  • If you want to reset fights.

Elite

  • Getting early stuns can get you advantage in fights.
  • For reflects against Longbow Rangers, Pistol/Dagger Condition Thieves or any other strong ranged skills that can be reflected.

Specializations




Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Berserker stat icon.png
BerserValk stat icon.png
BerserValk stat icon.png
BerserValk stat icon.png
BerserValk stat icon.png
BerserValk stat icon.png
Marauder stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Berserker stat icon.png
6x
Superior Rune of the Scrapper

Variants

Sigil
  • For more burst
Runes
  • Longer swiftness from dodging and higher presicion.
Food
  • For more vitality.
  • For more endurance regeneration.
Utility

Usage

  • Always start your fight with
    and try to use it from behind an object for easy escape later with
  • Don't spam
    if you don't need either: boon stealing/good damage from
    or evade from
    , spamming it will use all your initiative which leaves you VERY vulnerable.
  • is unblockable, use it against skills such as
    , but keep in mind that you can't gain
    if you hit
    on block.
  • Using
    can save your life or spend too much initiative and end up killing you, use it for getting stealth stomps off or escaping.
  • Keep high pressure up by using
    to teleport in and
    but keep your eye out for your initiative so you don't use it too much.
  • used when you have
    always steals stability from target if they have it, use
    to interrupt enemies through stability.
  • always use this on downed enemies that are being revived because poison decreases healing by 33%.
  • is very strong stun breaking skill, use it instantly if you get hit by stun or knockdown.
  • Often it's more worth to use
    from stealth instead of
    unless you need interrupting, as
    does better damage.
  • You are surprisingly tanky with
    and Dash dodge from Daredevil, try to keep up your -10% damage received buff by dodge rolling often.

Counters

  • Dragonhunters
  • Condition and Power Chronomancer/Mesmer
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