ADVERTISEMENT

Daredevil - TagDevil

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Legendary.png

Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageArea damageRanged damageMobilitySurvivalFast taggingGroup play.

Designed for:

  

Overview

This build features absurdly high mobility and area damage which makes it ideal for farming events that require good Tagging builds! This build excels in places like the Mad King's Labyrinth and the Lake Doric Leather Farm

Editor's Note

This build is primarily designed for events which require high mobility and survivability but low DPS. It will not perform well by itself or in difficult open world content.

Skill Bar

 
 
ShortbowHealingUtilityElite
Shortbow

Skill Variants

  • You can take over for higher tagging potential at the cost of CC.

Weapon Variants

  • You can carry a Staff on your 2nd weapon set for mob groups, such as Lab Doors.

Specializations

Build Code

[&DQU2PSwVBx6UEoUALwEzAVgAWAG2ElcBDgEOAQAAAAAAAAAAAAAAAAAAAAA=]
COPY




Variants
  • You can take for more mobility but less tagging potential. Use this if you're having trouble keeping up with the zerg.
  • Players without expansions should use the Critical Stikes Variant below in place of Daredevil.

Critical Strikes Variant

You can run this instead of Acrobatics for a massive boost to your damage in squads that want higher damage.



Equipment

  • Ascended is not required, exotic will perform fine.

Standard Equipment

The standard variant is used for tagging situations that aren't Labyrinth.
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Marauder stat icon.png
6x
Superior Rune of Vampirism

Lab Equipment

This option is best for the Labyrinth.
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
Knight stat icon.png
PvE weapon swap.png
Knight stat icon.png
6x
Superior Rune of Speed
Variants
  • In events where mobs die very quickly, remove your trinkets. Having a green weapon also makes a difference in ensuring you aren't stealing kills from the zerg.
  • provides very high sustain at the cost of damage.

Consumables

Food:

  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.

Utility:

  • , , - general farming

Usage

Combat

  • Dodge to maintain mobility and use to hit multiple enemies at once. Use to maintain mobility.
  • Against static groups of mobs, spam and dodge as often as possible.

Game Options

  • Check "AoE Loot on Interact", "Autoloot: Autopickup" and "Autoloot: Quick interact" (requires Advanced Logistics mastery) - without that you will spend too much time picking up the loot
  • Uncheck "Promote Skil Target" so game won't "stick" to one target
  • Uncheck "Stop Autoattacking on Target Change" so you won't stop attacking when changing the target (if you have autoattack on)
  • Check "Autotargetting" so the game will choose target you are facing while attacking
  • Check "Allow Skill Retargetting" so your skills won't be canceled when changing the target
  • Ctrl+Rclick your to turn OFF autoattack so you won't make too much damage
  • Bind a key to "Autorun" (it makes life easier during hours-long farm)
Thanks to all this you will be able to hit every target only once or twice with just spamming while trying to target different mobs with every attack with just your camera. That will allow others to tag.
Least tiring option: Apart of all the above, you can also turn on Action Camera (preferably bind a key to "Toggle Action Camera"), it works very well in simple to navigate maps like Mad King's Lab because you can keep pressing left mouse button to keep using and alternate your movement with just strafe buttons while autorunning.
ADVERTISEMENT
Build rating - 5 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
2 Ratings
5 stars
Onlywrin gave this build 5 stars June 2020

Easily the best tagging build, tied with GS Mirage

5 stars
Takazi gave this build 5 stars July 2019

Shortbow thief is so underrated for this kind of stuff, great for istan, leather, anything realistically. personally i use the daredevil variant with some poisons since it's technically me dealing that damage, tagging even more mobs. if its an event where i want to tag everything and be somewhat stationary (e.g akili) this also works with deadeye, using shadow flare (tag even more stuff and has a shadowstep) and the trait collateral damage. Another option is playing medic thief and taking some heal power, skelk venom and shadow arts with shadow refuge, melandru elite (human) to get resses off in difficult places such as in doric when the comm and squad leaves someone to die. Overall a very versatile and flexible build.

ADVERTISEMENT

Comments

ADVERTISEMENT
ADVERTISEMENT