Daredevil - TagDevil

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: TaggingAoeDirect damageMobility.

Designed for:

 

Overview

This build features absurdly high mobility and AoE damage which makes it ideal for farming events that require good Tagging builds! This build excels in places like the Mad King's Labyrinth and the Lake Doric Leather Farm.

Skill Bar

 
 
ShortbowHealingUtilityElite
Shortbow

Skill Variants

  • You can take Can't find such skill "Daggerstorm"! Please refer to our skill index. over for higher tagging potential at the cost of CC.

Weapon Variants

  • You can carry a Staff on your 2nd weapon set for mob groups.

Specializations

Build Code

[&DQU2PSwVBx6UEoUALwEzAVgAWAG2ElcBDgEOAQAAAAAAAAAAAAAAAAAAAAA=]
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Variants
  • You can take for more mobility but less tagging potential. Use this if you're having trouble keeping up with the zerg.
  • If using a Staff for doors, you can use for doors.
  • Players without expansions should use the Critical Stikes Variant below in place of Daredevil.

Critical Strikes Variant

You can run this instead of Acrobatics for a massive boost to your damage in squads that want higher damage.



Equipment

  • Ascended is not required, exotic will perform fine.

Standard Equipment

This is the standard variant. If you are unsure of what to run, this is your best option.
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6x
Superior Rune of Speed
Variants
  • In events where mobs die very quickly, remove your trinkets or switch all of your gear to Magi. Having a green weapon also makes a difference in ensuring you aren't stealing kills from the zerg.
  • provides insane sustain at the cost of mobility.
  • can replace if you prefer more consistent dodge spam.

Damage Variant

This is the DPS variant. Use then when running with a group that needs high DPS.
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6x
Superior Rune of Speed
Variants
  • In events where mobs die very quickly, remove your trinkets. Having a green weapon also makes a difference in ensuring you aren't stealing kills from the zerg.
  • provides insane sustain at the cost of mobility.
  • can replace if you prefer more consistent dodge spam.

Consumables

For maximum farming efficiency use
or
with
(or other Halloween utility). To further increase efficiency, use all possible Magic Find boosts, for more info go to Magic Find

Usage

Combat

  • Dodge to maintain mobility and abuse to hit multiple enemies at once. Use to maintain mobility.
  • Against static groups of mobs, spam and dodge as often as possible.

Game Options

  • Check "AoE Loot on Interact", "Autoloot: Autopickup" and "Autoloot: Quick interact" (requires Advanced Logistics mastery) - without that you will spend too much time picking up the loot
  • Uncheck "Promote Skil Target" so game won't "stick" to one target
  • Uncheck "Stop Autoattacking on Target Change" so you won't stop attacking when changing the target (if you have autoattack on)
  • Check "Autotargetting" so the game will choose target you are facing while attacking
  • Check "Allow Skill Retargetting" so your skills won't be canceled when changing the target
  • Ctrl+Rclick your to turn OFF autoattack so you won't make too much damage
  • Bind a key to "Autorun" (it makes life easier during hours-long farm)
Thanks to all this you will be able to hit every target only once or twice with just spamming while trying to target different mobs with every attack with just your camera. That will allow others to tag.
Least tiring option: Apart of all the above, you can also turn on Action Camera (preferably bind a key to "Toggle Action Camera"), it works very well in simple to navigate maps like Mad King's Lab because you can keep pressing left mouse button to keep using and alternate your movement with just strafe buttons while autorunning.
Build rating - 5 stars
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1 Ratings
5 stars
Takazi gave this build 5 stars July 2019

Shortbow thief is so underrated for this kind of stuff, great for istan, leather, anything realistically. personally i use the daredevil variant with some poisons since it's technically me dealing that damage, tagging even more mobs. if its an event where i want to tag everything and be somewhat stationary (e.g akili) this also works with deadeye, using shadow flare (tag even more stuff and has a shadowstep) and the trait collateral damage. Another option is playing medic thief and taking some heal power, skelk venom and shadow arts with shadow refuge, melandru elite (human) to get resses off in difficult places such as in doric when the comm and squad leaves someone to die. Overall a very versatile and flexible build.