Deadeye - P/P Unload
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- A Deadeye build for running around in open world. This build excels at quickly bursting down enemies from range with .
- You can carry a Shortbow for tagging mobs in open world farming.
- - shorter cooldown heal with an evade.
- - if having trouble with conditions.
- - alternative damage option.
- - blinds enemies and destroys projectiles.
- //- if struggling with defiance bars.
- - alternative stun break that cleanses conditions.
- - alternative stun break that grants offensive boons.
- - to escape from enemies or stealth past them.
- - a 4 second evade.
- - strong crowd control if there are allies nearby.
- - if you need a bit more damage/fury.
- - if you need more cleave.
- - on long fights against single targets.
- Equip your main hand pistol in weapon set 1 and an offhand pistol in weapon set 2. This allows you to weapon swap without needing 4 pistols.
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
- This build uses the same gear as the Deadeye - Power DPS P/P build for fractals and raids, and similar gear to Deadeye - Power DPS D/D. This makes it a good general-purpose gear set and is the gear that most players should aim for.
- provides high sustain at the cost of damage.
- The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
- If you're having trouble you can use the following consumables:
- Scoop of Mintberry Swirl Ice Cream for more healing.
- You should have the "Autotarget" option active. This is because many times you will be fighting enemies that do not have enough health remaining to survive all 8 shots of Unload. Autotarget will automatically switch to a nearby enemy when your initial target dies so if there are two enemies sufficiently close to each other, you will still receive the Initiative refund from hitting all 8 shots. Line up your targets appropriately when you have an enemy that is too weak to take all 8 shots.
- You should have a key bound to "Disable Autotarget". There are times when you will want to cast an ability without actually hitting anything. Primarily to triggerandfor stealth blasting out-of-combat.
- When you use skills or traits to restore Initiative, try to keep at least one Initiative counter emptied so that you don't waste passive Initiative regeneration.
- Mash and pew pew things to death.
- Try to hit with all 8 shots so you get the initiative refund.
- Weapon swap or use to regain initiative.
- When you're out of initiative, use if you can gain stealth with a stolen skill or one of your utility skills. Otherwise, just fill with autoattacks while waiting for your initiative to recharge.
- Use as often as possible for boons and a damage multiplier.
- Prioritize targets that will die quickly so you can reset more often.
- Prioritize targets that will die quickly so you can reset
- Use your range to your advantage by kiting enemies and staying out of danger.
- If cornered by lots of enemies, use orto pulse blindness.
- is a zero-cooldown daze that can be used to interrupt dangerous attacks.
- destroys projectiles. You can also usefor more projectile defense.
- can be used as an escape.
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
- If you feel that you're taking a lot of damage, you can trait .
- andcleanse conditions. In a pinch, you can activate.
- If you have lots of trouble with conditions you can run ,, or.
- Stealth is one of the most useful tools available to Thieves. Use to channel hero points or sneak through otherwise dangerous places.
- If is not enough, you can blast stealth. To do this, equip a shortbow, place a, then spamin the smoke field.