Dragonhunter - DPS

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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageUtility.

Designed for:

Superseded by Dragonhunter - DPS Greatsword Scepter/Torch, hence archiving this build

Overview

A basic DPS build for any PvE Dungeon/Fractal.

Skill Bar

GreatswordHealingUtilityElite
Sword/Focus
Scepter/x
Orb of Wrath
¼Activation.png
Orb of Wrath
Fire a slow-moving orb at your foe.
Damage.pngDamage: 162
Range.pngRange: 1,200
Smite
¼Activation.png
6Recharge.png
Smite
Strike foes in the target area repeatedly.
Damage.pngDamage: 80
Book.pngNumber of Impacts: 16
Radius.pngRadius: 200
Range.pngRange: 1,200
Chains of Light
½Activation.png
20Recharge.png
Chains of Light
Immobilize and make your foe vulnerable with ethereal chains.
Damage.pngDamage: 61
Immobilize.pngImmobilize (2s): Unable to move.
Vulnerability.png3Vulnerability (6s): 3% Incoming Damage
Range.pngRange: 900
x/Torch
Zealot's Flame
15Recharge.png
Zealot's Flame
Set yourself alight, periodically burning up to three nearby foes.
Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
Burn.pngBurning (6s): 786 Damage
Book.pngNumber of Targets: 3
Radius.pngRadius: 180
Unblockable.pngUnblockable
Cleansing Flame
Activation.png
15Recharge.png
Cleansing Flame
Breathe magical flames that damage foes and cure conditions on allies.
Damage.png10Damage: 800
Book.pngNumber of Targets: 3
Book.pngPulses: 9
Range.pngRange: 400

Slot Changes

Utilities

  • Swapping out
    Bane Signet Bane Signet
    ¾Activation.png
    40Recharge.png
    Bane Signet
    Signet Passive: Improved Power.
    Signet Active: Knock down and damage your foe.
    Bane Signet.pngSignet Passive: 180 Power
    Damage.pngDamage: 244
    Knockdown.pngKnockdown: 3 seconds
    Range.pngRange: 1,200
    is perfectly acceptable if needed, but keep in mind that you are giving up a significant personal DPS boost.
  • Use
    Wall of Reflection Wall of Reflection
    40Recharge.png
    Wall of Reflection
    Consecration. Protect the targeted area with a wall of mystic power that reflect projectiles.
    Duration.pngDuration: 10 seconds
    Combo.pngCombo Field: Light
    for fights where projectiles are an issue.
    • Additionally, use
      Shield of the Avenger Shield of the Avenger
      Activation.png
      60Recharge.png
      Shield of the Avenger
      Spirit Weapon. Summon an arcane shield to destroy incoming projectiles.
      Duration.pngDuration: 20 seconds
      for projectile heavy fights.
    • If you are still having trouble, replace
      with
      in Virtues.
  • Use
    Hallowed Ground Hallowed Ground
    1Activation.png
    80Recharge.png
    Hallowed Ground
    Consecration. Consecrate the ground around you, granting stability to allies inside.
    Stability.pngStability (2s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Hallowed Ground.pngHallowed Ground (2s): Boon duration is increased by 20%
    Book.pngNumber of Targets: 5
    Book.pngPulses: 10
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
    and/or
    "Stand Your Ground!" "Stand Your Ground!"
    30Recharge.png
    "Stand Your Ground!"
    Shout. Grant stability to yourself and allies.
    Stability.png5Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    Stun-Break.pngBreaks stun
    for crowd control heavy fights.
  • Use
    Purging Flames Purging Flames
    ¾Activation.png
    35Recharge.png
    Purging Flames
    Consecration. Create a ring of fire that burns foes and cures conditions on allies.
    Burn.png3Burning (5s): 1,965 Damage
    Purging Flames.pngPurging Flames: Condition duration is reduced by 33%
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Fire
    for condition heavy fights.
  • Use
    "Retreat!" "Retreat!"
    40Recharge.png
    "Retreat!"
    Shout. Grant aegis and swiftness to up to five nearby allies.
    Aegis.pngAegis (20s): Block the next incoming attack.
    Swiftness.pngSwiftness (20s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    for blocks in hard boss fights or for swiftness and aegis during skips.
  • Use
    Test of Faith Test of Faith
    30Recharge.png
    Test of Faith
    Trap. Lay a trap that creates a ring of weapons which punish enemies that attempt to cross their threshold.
    Damage.pngDamage: 965
    Damage.pngPass-Through Damage: 1,465
    Protection.pngProtection (6s): -33% Incoming Damage
    Cripple.pngPass-Through Cripple (6s): -50% Movement Speed
    Duration.pngDuration: 6s
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    Unblockable.pngUnblockable
    for cripple and damage (you even get protection).
  • Use
    Procession of Blades Procession of Blades
    ½Activation.png
    25Recharge.png
    Procession of Blades
    Trap. Set a trap that whirls around and damages enemies when activated.
    Damage.png10Damage: 1,200
    Fury.pngFury (8s): 20% Critical Chance
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    for more damage from your utility slots, if you can get one free.

Elite Skill

  • Use
    Renewed Focus Renewed Focus
    3Activation.png
    90Recharge.png
    Renewed Focus
    Meditation. Focus, making yourself invulnerable and recharging your virtues.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    for more survivability and utility.
  • Use
    "Feel My Wrath!" "Feel My Wrath!"
    ¼Activation.png
    45Recharge.png
    "Feel My Wrath!"
    Shout. Grant fury and quickness to nearby allies.
    Quickness.pngQuickness (5s): Skills and actions are 50% faster.
    Fury.pngFury (10s): 20% Critical Chance
    Book.pngMax Number of Allied Targets: 5
    Range.pngRadius: 600
    for a DPS increase.
  • Use
    Dragon's Maw Dragon's Maw
    ½Activation.png
    75Recharge.png
    Dragon's Maw
    Trap. Lay a trap that pulls enemies and creates a barrier which holds them in.
    Damage.pngDamage: 638
    Slow.pngSlow (4s): Skills and actions are slower.
    Might.png10Might (8s): +300 Power, +300 Condition Damage
    Duration.pngMaw Barrier Duration: 6s
    Radius.pngTrigger Radius: 180
    Radius.pngEffect Radius: 240
    Radius.pngMaw Barrier Radius: 90
    Range.pngRange: 180
    for breakbar damage and an AoE pull.

Weapons

  • Having a Hammer is good for the short cooldown blast on
    Mighty Blow Mighty Blow
    ¾Activation.png
    5Recharge.png
    Mighty Blow
    Damages nearby foes with a mighty ground slam.
    Damage.pngDamage: 426
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 180
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 300
    or for the CC.
  • Having a Staff for additional swiftness when skipping with
    Symbol of Swiftness Symbol of Swiftness
    ¾Activation.png
    15Recharge.png
    Symbol of Swiftness
    Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
    Damage.png5Damage: 610
    Swiftness.pngSwiftness (4s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    is the only thing a Staff is good for outside of niche uses of
    Empower Empower
    Activation.png
    20Recharge.png
    Empower
    Channel might to yourself and allies around you. Heal nearby allies when it ends.
    Heal.pngHealing: 1,500
    Might.png12Might (10s): 360 Power, 360 Condition Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    and
    Line of Warding Line of Warding
    1Activation.png
    40Recharge.png
    Line of Warding
    Ward. Create a line in front of you that foes cannot cross.
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    .

Specializations

GS Build (Dungeons and Low Level Fractals)

Variants

  • for better reflection uptime.
  • for more group support.

Variants

  • if you need extra support from blocks.

Scepter Build (High Level Fractals)

Scepter Variant

Radiance can be used instead of Virtues if you can't maintain a proper Aegis Aegis uptime, or if you have problems with the additional Retaliation Retaliation from Virtues.

Equipment

Stats

  • 2x Assassin's Earrings or Assassin's Weapons.
  • All other armor, weapons, and trinkets are Berserker's.

Upgrades

Greatsword.png
I.png
Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
I.png
Sword.png
Torch.png
II.png
Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
II.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

Infusions

  • Versatile Precise Infusion Versatile Precise Infusion
    Versatile Precise Infusion.pngVersatile Precise Infusion
    +5 Precision +5 Agony Resistance
    for armor.
  • Precise Infusion Precise Infusion
    Precise Infusion.pngPrecise Infusion
    +5 Precision +5 Agony Resistance
    for weapons and trinkets.

Sigil Variants

Swap

Superior Sigil of Accuracy Superior Sigil of Accuracy
Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
+7% Critical Chance

to:

Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
for night time dungeons/fractals.
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying.pngSuperior Sigil of Undead Slaying
+10% Damage vs. Undead
for The Ruined City of Arah.
Superior Sigil of Justice Superior Sigil of Justice
Superior Sigil of Justice.pngSuperior Sigil of Justice
+10% Damage vs. Outlaws
for Caudecus's Manor and Cliffside.
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying.pngSuperior Sigil of Icebrood Slaying
+10% Damage vs. Icebrood
/
Superior Sigil of Wrath Superior Sigil of Wrath
Superior Sigil of Wrath.pngSuperior Sigil of Wrath
+10% Damage vs. Sons of Svanir
for Honor of the Waves.

Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.

Equipment Variant

  • Use
    Superior Rune of the Flame Legion Superior Rune of the Flame Legion
    Superior Rune of the Flame Legion.pngSuperior Rune of the Flame Legion
    (1): +25 Power (2): +10% Burning Duration (3): +50 Power (4): 25% chance to cause burning for 1 sec when hit. (Cooldown: 10s) (5): +100 Power (6): +20% Burning Duration; +7% damage against burning foes.
    if you find yourself dipping below 90% health.
  • Use full berserkers gear and
    Superior Sigil of Air Superior Sigil of Air
    3Recharge.png
    Superior Sigil of Air.pngSuperior Sigil of Air
    50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
    if you're using radiance.

Consumables

Food

  • Bowl of Curry Butternut Squash Soup Bowl of Curry Butternut Squash Soup
    Bowl of Curry Butternut Squash Soup.pngBowl of Curry Butternut Squash Soup
    Nourishment (30 m):
    Food.png+100 Precision+70 Ferocity+10% Experience from Kills
    Consumable
    • Plate of Truffle Steak Plate of Truffle Steak
      Plate of Truffle Steak.pngPlate of Truffle Steak
      Nourishment (30m):
      Food.png+100 power+70 precision+10% Experience from kills
      Consumable
      can be used as well.

Utility

  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    • Bountiful Sharpening Stone Bountiful Sharpening Stone
      Bountiful Sharpening Stone.pngBountiful Sharpening Stone
      Nourishment (30 m):
      Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
      Consumable
      can be used for a higher boon uptime but is not needed.

Usage

GS Sword/Focus

Start with Sword/Focus:

  1. Weapon swap Weapon swap
  2. Strike Strike
    ½Activation.png
    Strike
    Strike your foe.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Vengeful Strike Vengeful Strike
    ½Activation.png
    Vengeful Strike
    Strike your foe again.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Wrathful Strike Wrathful Strike
    ½Activation.png
    Wrathful Strike
    Attack with a final, powerful strike that applies might for each foe you strike.
    Damage.pngDamage: 443
    Might.pngMight (5s): +30 Power, +30 Condition Damage
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
    x2
  3. Weapon swap Weapon swap
  4. Sword of Wrath Sword of Wrath
    Sword of Wrath
    Slash your foe once.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Arc Sword Arc
    ½Activation.png
    Sword Arc
    Slash your foe again.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Wave Sword Wave
    ½Activation.png
    Sword Wave
    Send out a cone attack, striking up to three foes.
    Damage.pngDamage (3x): 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 300
    x4
  5. Weapon swap Weapon swap
  6. Repeat from step 6.


GS Sword/Torch

Start with Sword/Focus:

  1. and
    while running towards the boss, swap to Torch offhand before getting in combat.
  2. Weapon swap Weapon swap
  3. Strike Strike
    ½Activation.png
    Strike
    Strike your foe.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Vengeful Strike Vengeful Strike
    ½Activation.png
    Vengeful Strike
    Strike your foe again.
    Damage.pngDamage: 296
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Wrathful Strike Wrathful Strike
    ½Activation.png
    Wrathful Strike
    Attack with a final, powerful strike that applies might for each foe you strike.
    Damage.pngDamage: 443
    Might.pngMight (5s): +30 Power, +30 Condition Damage
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
    x2
  4. Weapon swap Weapon swap
  5. Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burning.pngBurning (6s): 786 Damage
    Targets.pngNumber of Targets: 3
    Book.pngUnblockable
    Radius.pngRadius: 180
     Forward arrow blue.png 
    Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw your Zealot's Flame to damage the targeted foe.
    Damage.pngDamage: 681
    Burning.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
  6. Sword of Wrath Sword of Wrath
    Sword of Wrath
    Slash your foe once.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Arc Sword Arc
    ½Activation.png
    Sword Arc
    Slash your foe again.
    Damage.pngDamage: 269
    Targets.pngNumber of Targets: 3
    Range.pngRange: 150
     Forward arrow.png 
    Sword Wave Sword Wave
    ½Activation.png
    Sword Wave
    Send out a cone attack, striking up to three foes.
    Damage.pngDamage (3x): 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 300
    x3
  7. Weapon swap Weapon swap
  8. Repeat from step 6.


Scepter/Torch Scepter/Focus

Start with Scepter/Focus:

  1. Weapon swap Weapon swap
  2. Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burning.pngBurning (6s): 786 Damage
    Targets.pngNumber of Targets: 3
    Book.pngUnblockable
    Radius.pngRadius: 180
     Forward arrow blue.png 
    Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw your Zealot's Flame to damage the targeted foe.
    Damage.pngDamage: 681
    Burning.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
  3. Repeat step 4 and 5 when ready.


Other Tips

  • Try not to interrupt the auto attack chain of either weapon unless necessary. Interrupting the auto attack chain will result in a DPS loss.
  • can do more damage than stated in the tooltip. Click on the skill link for details.
  • When pulling a mob/group of mobs as a guardian, use
    . If you feel what you are pulling may hit you with crowd control conditions or a hard hitting skill, apply
    as you pull.
  • is a blast finisher, and can be used to blast combo fields, but it might unveil you if it is used to stack stealth.
  • is a blast finisher that should be taken advantage of when blasting fields as you can swap it in and out when out of combat.
  • Spear of Justice Spear of Justice
    ¾Activation.png
    20Recharge.png
    Spear of Justice
    Virtue: Burn foes every few attacks.
    Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
    Damage.pngDamage: 224
    Spear of Justice.pngJustice (6s): Periodically applies burning as long as you are within range of the caster.
    Burning.pngBurning (passive effect) (2s): 262 Damage
    Burning.pngBurning (active effect) (2s): 262 Damage
    Crippled.pngCrippled (1½s): -50% Movement Speed
    Book.pngNumbers of Attack to Trigger: 5
    Radius.pngInterval: 1 second
    Book.pngPierces
    Book.pngUnblockable
    Range.pngRange: 1,200
     Forward arrow blue.png 
    Hunter's Verdict Hunter's Verdict
    ½Activation.png
    40Recharge.png
    Hunter's Verdict
    Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
    Radius.pngPull: 1,200
    has a 1200 range pull when tethered to target which can be really useful if used at the right place and time.
  • Always try to bring
    if you have a free utility slot.

Video Guides

  • YouTube:
    The "Mysteries" about Whirling Wrath and Binding Blades
Build rating - 5 stars
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2 Ratings
5 stars
Serana gave this build 5 stars October 2017

Still the best guardian build for fractals. Good mix of high dps and survivability. Easy to use rotation for newer players.

Use focus offhand for higher level fractals for the needed survivability boost, whereas torch gives a dps boost for fast clearing in low level fractals.

5 stars
Tiitz gave this build 5 stars August 2016

Great build,doing my daily dungeons and fractals with this build since a few month.

Awesome dmg and decent survivability.

I play GS and S/F. I also took Procession of Blades,Stand Your Ground and Renewed Focus.

I played pack instead of scholar.

Very beginner friendly build i can absolutely recommend this for every guard player and group.

10/10 would play again

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