Druid - Condi Trapper

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: Condition damageSustainActive defense.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

A Druid build for running around in open world. This build deals good AoE condition damage and has access to amazing utility and self-sustain.

Skill Bar

Juvenile Jacaranda.png
Juvenile Murellow.png
ShortbowHealingUtilityElite
Staff

Pets

A good Ranger swaps pets depending on the situation. Here are some pets worth having:

Weapon Variants

  • If you don't need the defensive utility of Staff, you can run Axe/Torch for more damage.

Skill Variants

Utility Skills
  • - more damage if you don't need the defensive utility of
    .
  • - if you're having trouble staying alive.

Specializations

  • - more DPS when fighting single targets.
  • - if running axe/torch.
  • - if not running glyphs, or if you want the movement speed.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Soulbeast - Condi DPS and Druid - Boon Support Healer builds for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Harrier stat icon.png
6x
Superior Rune of the Nightmare
15x
Spiteful +5 Agony Infusion
3x
Malign +5 Agony Infusion

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Apothecary stat icon.png
6x
Superior Rune of the Nightmare
18x
Spiteful +5 Agony Infusion

Carrion Variant

You can run Carrion stats as a cheaper alternative while you're working your way up to Viper, or if you prefer having more health. You lose about 10% damage but your health is increased by 60%.
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
Carrion stat icon.png
PvE weapon swap.png
Apothecary stat icon.png
6x
Superior Rune of the Nightmare
18x
Spiteful +5 Agony Infusion

Consumables

If you're having trouble you can use the following consumables:
Food:
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    or
    Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility:
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Damage

  • Shortbow is your main weapon. Use
    and
    whenever available and fill with autoattacks.
  • Flanking enemies is important with this build, as your short bow skills deal significantly more damage when hitting from the back or the side. Dodge through enemies before unloading your condition burst.
  • Use your traps off cooldown.
    is also worth using for damage.
  • is a potent damage increase. Set up enemies with
    ,
    , or
    , then hit all of them at the same time with a skill such as
    to proc
    on all of them.

Defense

  • Use the endurance regeneration from
    to dodge incoming attacks.
  • This build has a lot of crowd control that you can use to interrupt or lock down enemies.
    both immobilizes enemies and deals good damage.
    ,
    , and
    provide heavy crowd control.
  • not only nullifies projectiles but converts them to healing.
  • can be used to evade attacks and reposition.
  • One tactic for dealing with dangerous enemies is to bring Juvenile Murellow Juvenile Murellow or another tanky pet. This lets you deal damage from a safe distance while enemies are focused on your pet.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • This build gets an insane amount of sustain from
    . This skill is a stun break that removes all conditions from you and replaces your entire skill bar with healing skills.
    • is by far the most useful skill: a burst heal, blast finisher, and CC rolled into one. You should use this every time you go into
      .
    • blinds enemies, cleanses a condition, and heals you for a small amount. Notably, if you cast it and then exit
      , the healing will give you astral force.
    • is a spammable heal that you can use if you're still low on health.
    • You don't have to stay in
      for the whole duration. If you use only the skills you need, then immediately exit, you can save astral force for the next time you go into
      .
  • Staff is a strong defensive weapon with another heal and blast finisher on
    . If using the Optimal gear setup, swapping to Staff refills your endurance and grants lifesteal on your next attack.
  • In addition to excellent healing,
    provides a water field that you can blast with
    or
    for even more healing.
    is another water field you can use.
  • Between
    and
    , you should never have trouble with conditions.

Crowd Control

Build rating - 4 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
1 Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

This build has great utility and good sustained ranged damage, which makes it a good choice for soloing difficult bosses. It's less practical for regular open world but still has enough AoE damage for farming trash mobs without trouble.

Remove ads

Remove all ads across the entire website for only $4.99! Click here for more info.