Elementalist - Power DPS



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Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damageUtility.

Designed for:

Overview

Variant of Weaver - Power DPS Staff (Fractal). This build doesn't use any expansions and is available with the free version of the game. However it is strictly inferior to Weaver - Power DPS Staff (Fractal) and should only be used by players who don't own Path of Fire.
To achieve max DPS with a core Elementalist you need to do a complicated triple-conjured-weapon rotation while swapping between attunements. This is covered under "Full DPS Rotation" below.
For players who are still learning Elementalist, just want to casually do dungeons and fractals without worrying about hard DPS rotations, or don't want to practice rotations on Weaver's strictly inferior cousin, a "Simplified DPS Priority" is also provided which does ~90% of the full rotation's DPS.

Skill Bar

StaffHealingUtilityElite

Skill Variants

Healing Skills

  • Signet of Restoration.png Signet of Restoration will provide the highest
    uptime in very low damage fights (i.e. fights where you never press your healing skill).
  • Ether Renewal.png Ether Renewal if extra condition cleanse is needed.

Utility Skills

  • Arcane Shield.png Arcane Shield if having trouble staying alive in high-pressure fights.

Specializations

Fire:


Burning Precision.png Burning Precision



Pyromancer's Training.png Pyromancer's Training



Persisting Flames.png Persisting Flames



Water:


Piercing Shards.png Piercing Shards



Aquamancer's Training.png Aquamancer's Training



Powerful Aura.png Powerful Aura



Arcane:


Arcane Precision.png Arcane Precision



Elemental Contingency.png Elemental Contingency



Bountiful Power.png Bountiful Power


Variants

Air Variant

Use Air instead of Arcane if you don't have a Chronomancer - Utility Boon Support in your party to provide you with boons for Bountiful Power.png Bountiful Power.


Air:


Ferocious Winds.png Ferocious Winds



Stormsoul.png Stormsoul



Bolt to the Heart.png Bolt to the Heart



Simplified Rotation Variants

You use different traits if you're using the Simplified Rotation. This is because you are camping in Fire Attunement.png Fire Attunement and don't get value out of Piercing Shards.png Piercing Shards, so Air is prioritized over Water.

Equipment

Ascended Head (Light).png
Berserker stat icon.png
Ascended Shoulders (Light).png
Berserker stat icon.png
Ascended Chest (Light).png
Berserker stat icon.png
Ascended Hands (Light).png
Berserker stat icon.png
Ascended Legs (Light).png
Berserker stat icon.png
Ascended Feet (Light).png
Berserker stat icon.png
Ascended Back.png
Berserker stat icon.png
Ascended Accessory1.png
Assassin stat icon.png
Ascended Accessory2.png
Berserker stat icon.png
Ascended Amulet.png
Berserker stat icon.png
Ascended Ring1.png
Assassin stat icon.png
Ascended Ring2.png
Assassin stat icon.png
Ascended Staff.png
Assassin stat icon.png
Superior Sigil of Force.png
Superior Sigil of Accuracy.png
Superior Rune of the Scholar.png6x
Superior Rune of the Scholar
48px18x
Mighty +5 Agony Infusion
Variants
  • Full Berserker's stats in fractals where you are getting extra crit chance from 150 AR and a Large Mist Offensive Potion.
  • instead of
    in night dungeons and fractals.
  • instead of
    if the group can consistently break defiance bars.
  • Slaying sigils if you can benefit from the bonus.

Consumables

Food
  • Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
    • Bowl of Curry Butternut Squash Soup Bowl of Curry Butternut Squash Soup
      Bowl of Curry Butternut Squash Soup.pngBowl of Curry Butternut Squash Soup
      Nourishment (30 m):
      Food.png+100 Precision+70 Ferocity+10% Experience from Kills
      Consumable
      if you don't have a Ranger providing Spotter.png Spotter.
Utility
  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    or slaying potions

Usage

Full DPS Rotation

The logic behind this rotation is to use your hardest hitting skills -- 24px Firestorm, Meteor Shower.png Meteor Shower, 24px Invoke Lightning, and 24px Frost Storm -- and then swap to Water Attunement.png Water Attunement to benefit from Piercing Shards.png Piercing Shards during the pulsing damage. Other high damage skills such as Lava Font.png Lava Font, Ice Spike.png Ice Spike, and Eruption.png Eruption are used to fill downtime.
Video example (note that this is from an older patch that uses 24px Lightning Storm instead of 24px Firestorm)
  1. Fire Attunement.png Fire Attunement
  2. 24px Firestorm
  3. Lava Font.png Lava Font
  4. Meteor Shower.png Meteor Shower
  5. Water Attunement.png Water Attunement while casting Meteor Shower
  6. Ice Spike.png Ice Spike
  7. Conjure Frost Bow.png Conjure Frost Bow, or pick one up, and use the following rotation:
    1. 24px Frost Storm
    2. Frost Fan.png Frost Fan
    3. Frost Volley.png Frost Volley
    4. Drop conjure
  8. Earth Attunement.png Earth Attunement
  9. Eruption.png Eruption
  10. Fire Attunement.png Fire Attunement
  11. Lava Font.png Lava Font
  12. FGS rotation (see below)
  13. Fireball.png Fireball until Lava Font.png Lava Font comes off cooldown
  14. Lava Font.png Lava Font
  15. Flame Burst.png Flame Burst if available
  16. Water Attunement.png Water Attunement
  17. Ice Spike.png Ice Spike
  18. Conjure Lightning Hammer.png Conjure Lightning Hammer, or pick one up, and use the following rotation:
    1. 24px Invoke Lightning
    2. Lightning Swing Lightning Swing
      ½Activation.png
      Lightning Swing
      Bash your foe.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Static Swing Static Swing
      ½Activation.png
      Static Swing
      Strike your foe again.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Thunderclap Thunderclap
      ½Activation.png
      Thunderclap
      Smash the ground and damage nearby foes.
      Damage.pngDamage: 533
      Blind.pngBlind (3s): Next outgoing attack misses.
      Targets.pngNumber of Targets: 5
      Radius.pngRadius: 180
      Combo.pngCombo Finisher: Blast
      Range.pngRange: 150
      x3 (switching to Earth Attunement.png Earth Attunement in between)
    3. Drop conjure
  19. Eruption.png Eruption
  20. Repeat

FGS Rotation

If you can Conjure Fiery Greatsword.png Conjure Fiery Greatsword or pick one up:
  1. Fiery Rush.png Fiery Rush
  2. Firestorm.png Firestorm
  3. Drop conjure
If you don't have a Conjure Fiery Greatsword.png Conjure Fiery Greatsword available:
  1. Fireball.png Fireball until Lava Font.png Lava Font comes off cooldown
  2. Lava Font.png Lava Font
  3. Flame Burst.png Flame Burst

Simplified DPS Priority

For an easier starting point to learn Elementalist, or if you don't care about reaching max DPS, you can use a simple DPS priority. This will provide around 90% of the damage of the above rotation while staying completely in Fire Attunement.png Fire Attunement.
If you do this you should use different trait lines from the main build as you won't be making use of Piercing Shards.png Piercing Shards in the Water trait line. See the "Simplified Rotation Variant" traits above.

DPS Priority

Use these skills off cooldown with the following priority, from highest to lowest:
  1. 24px Firestorm
  2. Lava Font.png Lava Font
  3. Meteor Shower.png Meteor Shower
  4. Conjure Frost Bow.png Conjure Frost Bow, or pick one up, and do the following:
    1. 24px Frost Storm
    2. Frost Fan.png Frost Fan
    3. Frost Volley.png Frost Volley
    4. Drop conjure
  5. Conjure Fiery Greatsword.png Conjure Fiery Greatsword, or pick one up, and do the following:
    1. Fiery Rush.png Fiery Rush
    2. Firestorm.png Firestorm
    3. Drop conjure
  6. Conjure Lightning Hammer.png Conjure Lightning Hammer, or pick one up, and do the following:
    1. 24px Invoke Lightning
    2. Lightning Swing Lightning Swing
      ½Activation.png
      Lightning Swing
      Bash your foe.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Static Swing Static Swing
      ½Activation.png
      Static Swing
      Strike your foe again.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Thunderclap Thunderclap
      ½Activation.png
      Thunderclap
      Smash the ground and damage nearby foes.
      Damage.pngDamage: 533
      Blind.pngBlind (3s): Next outgoing attack misses.
      Targets.pngNumber of Targets: 5
      Radius.pngRadius: 180
      Combo.pngCombo Finisher: Blast
      Range.pngRange: 150
    3. Drop conjure
  7. Flame Burst.png Flame Burst
Fill any downtime with Fireball.png Fireball.
As Meteor Shower.png Meteor Shower shares a cooldown with 24px Invoke Lightning and 24px Frost Storm, you can keep track of when to pick up your conjures by remembering to pick them up after every second Meteor Shower.png Meteor Shower.

Written Simplified Rotation

Following the DPS priority will provide the following rotation. This is essentially the rotation above minus the attunement swapping.
  1. 24px Firestorm
  2. Lava Font.png Lava Font
  3. Meteor Shower.png Meteor Shower
  4. Lava Font.png Lava Font
  5. Conjure Frost Bow.png Conjure Frost Bow, or pick one up, and use the following rotation:
    1. 24px Frost Storm
    2. Frost Fan.png Frost Fan
    3. Frost Volley.png Frost Volley
    4. Drop conjure
  6. Lava Font.png Lava Font
  7. FGS rotation (see "FGS Rotation" above)
  8. Fireball.png Fireball until Lava Font.png Lava Font comes off cooldown
  9. Lava Font.png Lava Font
  10. Flame Burst.png Flame Burst if available
  11. Conjure Lightning Hammer.png Conjure Lightning Hammer, or pick one up, and use the following rotation:
    1. 24px Invoke Lightning
    2. Lightning Swing Lightning Swing
      ½Activation.png
      Lightning Swing
      Bash your foe.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Static Swing Static Swing
      ½Activation.png
      Static Swing
      Strike your foe again.
      Damage.pngDamage: 355
      Targets.pngNumber of Targets: 3
      Range.pngRange: 150
       Forward arrow.png 
      Thunderclap Thunderclap
      ½Activation.png
      Thunderclap
      Smash the ground and damage nearby foes.
      Damage.pngDamage: 533
      Blind.pngBlind (3s): Next outgoing attack misses.
      Targets.pngNumber of Targets: 5
      Radius.pngRadius: 180
      Combo.pngCombo Finisher: Blast
      Range.pngRange: 150
      x3 (switching to Earth Attunement.png Earth Attunement in between)
    3. Drop conjure
  12. Repeat

DPS Tips

General Tips

  • Most of the time, you can't follow the full rotation in fractals due to boss mechanics. Instead, focus on timing Meteor Shower.png Meteor Shower, 24px Firestorm, and your conjured weapons to coincide with your group breaking the boss's defiance bar. This also prevents the boss from moving out of your attacks.
  • Sandstorm.png Sandstorm mitigates almost all damage from trash mobs.
  • If you have trouble surviving high-pressure fights like Mai Trin or Artsariiv, you can slot Arcane Shield.png Arcane Shield for more personal defense. This is a DPS loss but it's better than dying.

CC

Staff Elementalist has very little prompt access to reliable hard-hitting CC skills for breakbars - many of its CC skills are gated behind double-attuning or will be unavailable due to the DPS rotation.

Blasting Out of Combat

Elementalist has a lot of combo fields and finishers you make use of to assist your party out of combat.

Stacking Might

  • This is going to give your party 24 stacks of might, to get 25 stacks you can use Arcane Wave.png Arcane Wave while Churning Earth.png Churning Earth is channeling.

Running

Build rating - 3 stars
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1 Ratings
3 stars
Chinkeeyong gave this build 3 stars September 2018

This build deals surprisingly high damage for a core build and is a very solid contender in dungeons and fractals, where its burst and cleave damage shine. A good option for F2P players.

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