Engineer - Basic Engineer

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The community gave this build a rating, making it second-tier: Good.

Focused on: Strike damageDps.

Designed for:



A very basic Engineer build which can be a great starting point for those that do not have any of the expansions. This build can hold its own in most open world situations and is very easy to play.

Skill Bar


Skill Variants

Healing Skills
  • - strong alternative if you don't need condition cleanse.
Utility Skills
  • - ranged alternative to .
  • - for getting around faster.
  • - for tagging mobs in group events with .
Elite Skills
  • - if you need stability or heavy crowd control.


Build Code



Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

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PvE weapon swap.png
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Superior Rune of the Pack

Variant Equipment


  • Marauder stat icon.png Marauder - use a few trinkets from this if you have access to it
  • Knight stat icon.png Knight's - can mix in a few pieces for extra defense


  • - highest DPS if you're above ~95% crit chance (including the 25% from Firearms)
  • - like scholar but doesn't need the crit chance
  • - great general use runes
  • , - good defensive options
  • - cheap defense


  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
  • , , - general farming
  • - good damage option with +karma


This food assists with more difficult content, such as bosses or bounties.
  • , - Defense/Damage
  • , - Damage
  • - Damage



  • Most of the time you should be in using and .
  • and deal very high damage. You should use them at the start of each fight before going into .
    • You can precast for more burst damage.
    • If you're comfortable with a more difficult rotation, you can dip out of every 9 seconds to use (and if available) before returning to .
  • is worth using for damage. However, be aware that will launch enemies in all directions, making them more difficult for yourself and nearby players to cleave.
  • Use and for boons whenever available. You can at your feet for more boons.
  • If you can't stay in melee, you can use . If you plan to stay ranged for the whole fight consider slotting for higher damage.


  • and can be used to continuously blind enemies.
  • can be used to get out of trouble.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.


  • Use to cleanse conditions and top yourself off. You can pick it up for a cooldown reduction, or detonate it to blast the water field for more healing. is another blast finisher you can use.
    • Never leave your Healing Turret out: the healing you get from the passive regeneration is worse than if you pick it up and put it down again.
  • and provide a small amount of healing.
  • provides a light field that you can blast to cleanse conditions.

Crowd Control

Build rating - 5 stars
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4 Ratings
5 stars
X Zeyrox X gave this build 5 stars August 2020

Really good build, although I would change the Bomb Kit for Flamethrower, it does good AoE damage and is easy to use

5 stars
DeDoctor gave this build 5 stars October 2019

This build is probably the easiest build to play for core engineer at the moment. Uses the easy-to-learn bomb kit (a good kit to start off with learning how kits function) and the mortar kit which would be rough for newer players who aren't used to ground targeting, but regardless, it has good damage and sustain. A great build for new players who just started out the game or just new engineer players.

5 stars
L I I O U S gave this build 5 stars October 2018

Not so bad for a beginner player

1 More Rating
3 stars
Chinkeeyong gave this build 3 stars September 2018

This build is easy to play and has good AoE damage that will get the job done.