Build

Engineer - DPS Bombs

Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageUtility.

Designed for:

Overview

This build is an alternative to the Condi Build that provides more damage in fights with a lot of movement or adds and great burst damage for fights with a limited damage window.

Skill Bar

RifleHealingUtilityElite

Kits

Grenade Kit
Grenade
½Activation.png
Grenade
Throw several grenades that explode.
Damage.pngDamage: 117
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 120
Range.pngRange: 900
Shrapnel Grenade
½Activation.png
5Recharge.png
Shrapnel Grenade
Throw grenades that explode in a hail of shrapnel, causing bleeding.
Damage.pngDamage: 196
Bleed.pngBleeding (10s): 220 Damage
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900
Flash Grenade
½Activation.png
10Recharge.png
Flash Grenade
Throw grenades that explode in blinding flash.
Damage.pngDamage: 36
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Radius.pngExplosion Radius: 150
Range.pngRange: 900
Freeze Grenade
½Activation.png
20Recharge.png
Freeze Grenade
Throw grenades that chill foes with a frigid blast.
Damage.pngDamage: 178
Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 5
Radius.pngExplosion Radius: 240
Range.pngRange: 900
Poison Grenade
½Activation.png
25Recharge.png
Poison Grenade
Throw several grenades that explode in poisonous cloud.
Damage.pngDamage: 178
Poison.pngPoison (8s): 268 Damage, -33% Heal Effectiveness
Book.pngNumber of Grenades: 3
Book.pngNumber of Targets: 3
Range.pngRange: 900
Unblockable.pngUnblockable
Bomb Kit
Bomb
½Activation.png
Bomb
Set a timed charge that damage nearby foes.
Damage.pngDamage: 407
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Fire Bomb
½Activation.png
10Recharge.png
Fire Bomb
Set a timed charge that burns nearby foes.
Damage.pngDamage: 71
Burn.pngBurning (3s): 393 Damage
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngDuration: 3 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Fire
Concussion Bomb
½Activation.png
18Recharge.png
Concussion Bomb
Set a timed charge that causes confusion to nearby foes.
Damage.pngDamage: 163
Confusion.png5Confusion (5s): 325 Damage On Skill Use
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Smoke Bomb
½Activation.png
25Recharge.png
Smoke Bomb
Set a timed charge that creates a cloud of smoke, blinding nearby foes.
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Targets: 5
Book.pngPulses: 3
Duration.pngDuration: 4 seconds
Radius.pngInterval: 2 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Smoke
Glue Bomb
½Activation.png
25Recharge.png
Glue Bomb
Set a timed charge that creates a puddle of glue, immobilizing and crippling nearby foes.
Cripple.pngCripple (1s): -50% Movement Speed
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Targets: 5
Duration.pngGlue Puddle Duration: 3 seconds
Radius.pngInterval: 1 second
Radius.pngRadius: 240
Unblockable.pngUnblockable

Specializations


Equipment

Stats

  • Berserker Trinkets, Armor and Weapons

Upgrades

Rifle.png
I.png
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
I.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +10% damage while your health is above 90%.

Infusions

  • Use the infusions with +5 power if available.

Consumables

Food

  • Bowl of Seaweed Salad Bowl of Seaweed Salad
    Bowl of Seaweed Salad.pngBowl of Seaweed Salad
    Nourishment (30m):
    Food.png60% chance to gain swiftness when you kill a foe+10% damage while moving+10 Experience from kills
    Consumable

Utility

  • Toxic Sharpening Stone Toxic Sharpening Stone
    Toxic Sharpening Stone.pngToxic Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Condition DamageGain Power equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

DPS Rotation

Engineer has a lot of skills, the DPS rotation depends heavily on your alacrity uptime. Though the general idea of a good engineer rotation can be boiled down to using your highest damaging skills off cooldown.

Priority Skills:

  • Surprise Shot Surprise Shot
    ¼Activation.png
    Surprise Shot
    Stealth Attack. Shoot an arrow that immobilizes your foe.
    Damage.pngDamage: 146
    Immobilize.pngImmobilize (2s): Unable to move.
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 900
  • Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
  • Grenade Barrage Grenade Barrage
    ½Activation.png
    30Recharge.png
    Grenade Barrage
    Throw several grenades at once.
    Damage.pngDamage: 122
    Book.pngNumber of Grenades: 6
    Radius.pngExplosion Radius: 150
    Range.pngRange: 1,200
  • Shrapnel Grenade Shrapnel Grenade
    ½Activation.png
    5Recharge.png
    Shrapnel Grenade
    Throw grenades that explode in a hail of shrapnel, causing bleeding.
    Damage.pngDamage: 196
    Bleed.pngBleeding (10s): 220 Damage
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
  • Poison Grenade Poison Grenade
    ½Activation.png
    25Recharge.png
    Poison Grenade
    Throw several grenades that explode in poisonous cloud.
    Damage.pngDamage: 178
    Poison.pngPoison (8s): 268 Damage, -33% Heal Effectiveness
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Range.pngRange: 900
    Unblockable.pngUnblockable
  • Freeze Grenade Freeze Grenade
    ½Activation.png
    20Recharge.png
    Freeze Grenade
    Throw grenades that chill foes with a frigid blast.
    Damage.pngDamage: 178
    Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 240
    Range.pngRange: 900
    • Use these skills whenever they recharge.

Use your bomb auto-attack to fill in the gaps:

  • Bomb Bomb
    ½Activation.png
    Bomb
    Set a timed charge that damage nearby foes.
    Damage.pngDamage: 407
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    .

As a a fight opener you can use:

  • Orbital Strike Orbital Strike
    ¾Activation.png
    40Recharge.png
    Orbital Strike
    Call down energy from the sky to blast an area.
    Damage.pngDamage: 543
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 360
    Unblockable.pngUnblockable
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 1,500

Encounter Specific Tips

Forsaken Thicket

Spirit Vale

Dark-icon-raid.png Sabetha the Saboteur

  • Use
    Flash Shell Flash Shell
    ½Activation.png
    25Recharge.png
    Flash Shell
    Launch a phosphorous mortar round that burns brightly at impact point.
    Damage.pngDamage: 226
    Blind.pngBlind (5s): Next Outgoing attack misses.
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 1,500
    ,
    Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
    and
    Flash Grenade Flash Grenade
    ½Activation.png
    10Recharge.png
    Flash Grenade
    Throw grenades that explode in blinding flash.
    Damage.pngDamage: 36
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
    to blind the adds during the Flame Wall attack so they don't get a chance at knocking one of your allies into the flames.
  • You can use
    Jump Shot Jump Shot
    1Activation.png
    20Recharge.png
    Jump Shot
    Blast the ground, damaging nearby foes and leaping to your target.
    Damage.pngLeap Damage: 219
    Damage.pngLanding Damage: 438
    Vulnerability.png3Vulnerability (7s): 3% Incoming Damage
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 800
    to move around faster if you're on cannon duty.


Salvation Pass

Dark-icon-raid.png Slothasor

  • Swap out
    Rifle Turret Rifle Turret
    ½Activation.png
    20Recharge.png
    Rifle Turret
    Turret. Build a rifle turret that shoots at foes.
    Damage.pngDamage: 476
    Book.pngAttack Range: 1,000
    Duration.pngRate of Fire: 2 seconds
    Range.pngRange: 1,000
    for
    Elixir Gun Elixir Gun
    Elixir Gun
    Weapon Kit. Arm yourself with an elixir gun that replaces your weapon skills.
    .
    • Use
      Fumigate Fumigate
      Activation.png
      12Recharge.png
      Fumigate
      Spray a cone of elixir fumes, inflicting poison and vulnerability to foes and curing conditions on allies with every strike.
      Damage.png5Damage: 140
      Poison.png5Poison (2s): 335 Damage, -33% Heal Effectiveness
      Vulnerability.png5Vulnerability (6s): 5% Incoming Damage, 5% incoming Condition Damage
      Book.pngConditions removed: 5
      Book.pngNumber of Targets: 5
      Range.pngRange: 450
      to cleanse your allies after the condition bomb attack.
    • Drop
      Acid Bomb Acid Bomb
      ¼Activation.png
      15Recharge.png
      Acid Bomb
      Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
      Damage.pngDamage: 277
      Book.pngDistance: 550
      Book.pngNumber of Targets: 5
      Duration.pngDuration: 5 seconds
      Radius.pngRadius: 180
      Combo.pngCombo Finisher: Blast
      Unblockable.pngUnblockable
      when the boss isn't on movement.
    • The toolbelt skill
      Healing Mist Healing Mist
      35Recharge.png
      Healing Mist
      Elixir. Vent a healing mist, granting regeneration to yourself and allies.
      Regeneration.pngRegen (10s): 1,300 Heal
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 240
      Stun-Break.pngBreaks stun
      can break you out from the fear.
  • Use
    Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
    and
    Overcharged Shot Overcharged Shot
    15Recharge.png
    Overcharged Shot
    Fire a blast so strong it launches your foe as you fall backward and cures immobilized, crippled, and chilled.
    Damage.pngDamage: 244
    Launch.pngFoe Launch Distance: 450
    Knockback.pngSelf Knockback Distance: 300
    Range.pngRange: 600
    during the breakbar phase.


Dark-icon-raid.png Bandit Trio

  • Use your
    Elite Mortar Kit Elite Mortar Kit
    Elite Mortar Kit
    Weapon kit. Equip a mortar kit.
    to pull the adds away from the cage.
  • Use
    Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
    or
    Overcharged Shot Overcharged Shot
    15Recharge.png
    Overcharged Shot
    Fire a blast so strong it launches your foe as you fall backward and cures immobilized, crippled, and chilled.
    Damage.pngDamage: 244
    Launch.pngFoe Launch Distance: 450
    Knockback.pngSelf Knockback Distance: 300
    Range.pngRange: 600
    to CC the Saboteurs when they reach the cage.


Stronghold of the Faithful

Dark-icon-raid.png Escort

  • If you are in the ramparts team, swap out the Tools traitline for Scrapper 3-1-1 and use your
    Sneak Gyro Sneak Gyro
    45Recharge.png
    Sneak Gyro
    Gyro. Deploy a sneak gyro to provide stealth to nearby allies.
    Stealth.pngStealth (4s): Invisible to foes.
    Duration.pngDuration: 30s
    Radius.pngStrike Interval: 3s
    Radius.pngRadius: 300
    to stealth your group through the cave.
  • In the escort team, blind the mobs with
    Flash Shell Flash Shell
    ½Activation.png
    25Recharge.png
    Flash Shell
    Launch a phosphorous mortar round that burns brightly at impact point.
    Damage.pngDamage: 226
    Blind.pngBlind (5s): Next Outgoing attack misses.
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 1,500
    ,
    Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
    and
    Flash Grenade Flash Grenade
    ½Activation.png
    10Recharge.png
    Flash Grenade
    Throw grenades that explode in blinding flash.
    Damage.pngDamage: 36
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
    .
  • Slow down the Wargs with
    Freeze Grenade Freeze Grenade
    ½Activation.png
    20Recharge.png
    Freeze Grenade
    Throw grenades that chill foes with a frigid blast.
    Damage.pngDamage: 178
    Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 5
    Radius.pngExplosion Radius: 240
    Range.pngRange: 900
    ,
    Endothermic Shell Endothermic Shell
    ½Activation.png
    20Recharge.png
    Endothermic Shell
    Launch a mortar round that chills foes in the target area.
    Damage.pngDamage: 226
    Chill.pngChill (1s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ice
    Range.pngRange: 1,500
    ,
    Net Shot Net Shot
    10Recharge.png
    Net Shot
    Immobilize foes with a net shot.
    Immobilize.pngImmobilize (2s): Unable to move.
    Range.pngRange: 1,200
    and
    Glue Bomb Glue Bomb
    ½Activation.png
    25Recharge.png
    Glue Bomb
    Set a timed charge that creates a puddle of glue, immobilizing and crippling nearby foes.
    Cripple.pngCripple (1s): -50% Movement Speed
    Immobilize.pngImmobilize (1s): Unable to move.
    Book.pngNumber of Targets: 5
    Duration.pngGlue Puddle Duration: 3 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Unblockable.pngUnblockable
    or use the Condi Build for even longer Cripple, Chill and Immobilize.


Dark-icon-raid.png Keep Construct

  • Make sure to keep all your most damaging skills for the burst phase
  • Leave your
    Healing Turret Healing Turret
    ½Activation.png
    20Recharge.png
    Healing Turret
    Turret. Deploy a turret that heals you briefly, then regenerates you and your allies.
    Heal.pngHealing: 2,520
    Regeneration.pngRegen (3s): 390 Heal
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 480
    in the center of the room during the Core phase to help your healers have everyone over 90% HP for the burst phase and keep it there during the colored orbs phase as well.
  • Swap out
    Rifle Turret Rifle Turret
    ½Activation.png
    20Recharge.png
    Rifle Turret
    Turret. Build a rifle turret that shoots at foes.
    Damage.pngDamage: 476
    Book.pngAttack Range: 1,000
    Duration.pngRate of Fire: 2 seconds
    Range.pngRange: 1,000
    for
    Tool Kit Tool Kit
    Tool Kit
    Weapon Kit. Equip a kit that gives you a variety of tools.
    .
    • Block with
      Gear Shield Gear Shield
      3Activation.png
      20Recharge.png
      Gear Shield
      Block attacks.
      Duration.pngDuration: 3 seconds
      to negate the need to dodge and conserve
      during the jump attack.
    • Use
      Magnet Magnet
      Activation.png
      25Recharge.png
      Magnet
      Pull your target to you.
      Range.pngRange: 1,200
      Unblockable.pngUnblockable
      and
      Overcharged Shot Overcharged Shot
      15Recharge.png
      Overcharged Shot
      Fire a blast so strong it launches your foe as you fall backward and cures immobilized, crippled, and chilled.
      Damage.pngDamage: 244
      Launch.pngFoe Launch Distance: 450
      Knockback.pngSelf Knockback Distance: 300
      Range.pngRange: 600
      to help move the Core around faster.
    • Use
      Throw Wrench Throw Wrench
      ½Activation.png
      17Recharge.png
      Throw Wrench
      Throw a wrench that returns to you, striking foes each way.
      Damage.pngDamage: 355
      Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
      Cripple.pngCripple (2s): -50% Movement Speed
      Book.pngNumber of Targets: 5
      Combo.pngCombo Finisher: Physical Projectile
      Range.pngRange: 900
      and
      Pry Bar Pry Bar
      ½Activation.png
      15Recharge.png
      Pry Bar
      Confuse your foe by smacking them with a pry bar.
      Damage.pngDamage: 658
      Confusion.png5Confusion (5s): 325 Damage On Skill Use
      Range.pngRange: 130
      every time they come off cooldown.
  • CC with
    Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
    ,
    Overcharged Shot Overcharged Shot
    15Recharge.png
    Overcharged Shot
    Fire a blast so strong it launches your foe as you fall backward and cures immobilized, crippled, and chilled.
    Damage.pngDamage: 244
    Launch.pngFoe Launch Distance: 450
    Knockback.pngSelf Knockback Distance: 300
    Range.pngRange: 600
    and
    Magnet Magnet
    Activation.png
    25Recharge.png
    Magnet
    Pull your target to you.
    Range.pngRange: 1,200
    Unblockable.pngUnblockable
    .


Dark-icon-raid.png Xera

  • Swap out
    Rifle Turret Rifle Turret
    ½Activation.png
    20Recharge.png
    Rifle Turret
    Turret. Build a rifle turret that shoots at foes.
    Damage.pngDamage: 476
    Book.pngAttack Range: 1,000
    Duration.pngRate of Fire: 2 seconds
    Range.pngRange: 1,000
    for
    Elixir Gun Elixir Gun
    Elixir Gun
    Weapon Kit. Arm yourself with an elixir gun that replaces your weapon skills.
    .
    • Use
      Fumigate Fumigate
      Activation.png
      12Recharge.png
      Fumigate
      Spray a cone of elixir fumes, inflicting poison and vulnerability to foes and curing conditions on allies with every strike.
      Damage.png5Damage: 140
      Poison.png5Poison (2s): 335 Damage, -33% Heal Effectiveness
      Vulnerability.png5Vulnerability (6s): 5% Incoming Damage, 5% incoming Condition Damage
      Book.pngConditions removed: 5
      Book.pngNumber of Targets: 5
      Range.pngRange: 450
      to cleanse your allies.
    • Drop
      Acid Bomb Acid Bomb
      ¼Activation.png
      15Recharge.png
      Acid Bomb
      Elixir. Leap backward, spraying an acidic elixir on the ground that damages nearby foes.
      Damage.pngDamage: 277
      Book.pngDistance: 550
      Book.pngNumber of Targets: 5
      Duration.pngDuration: 5 seconds
      Radius.pngRadius: 180
      Combo.pngCombo Finisher: Blast
      Unblockable.pngUnblockable
      when the boss isn't on movement.
  • Use
    Flash Shell Flash Shell
    ½Activation.png
    25Recharge.png
    Flash Shell
    Launch a phosphorous mortar round that burns brightly at impact point.
    Damage.pngDamage: 226
    Blind.pngBlind (5s): Next Outgoing attack misses.
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 1,500
    ,
    Smoke Bomb Smoke Bomb
    ½Activation.png
    25Recharge.png
    Smoke Bomb
    Set a timed charge that creates a cloud of smoke, blinding nearby foes.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulses: 3
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 2 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Smoke
    and
    Flash Grenade Flash Grenade
    ½Activation.png
    10Recharge.png
    Flash Grenade
    Throw grenades that explode in blinding flash.
    Damage.pngDamage: 36
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Book.pngNumber of Grenades: 3
    Book.pngNumber of Targets: 3
    Radius.pngExplosion Radius: 150
    Range.pngRange: 900
    to blind the adds.
  • Use
    Big Ol' Bomb Big Ol' Bomb
    ½Activation.png
    25Recharge.png
    Big Ol' Bomb
    Set a timed charge with a big blast that launches nearby foes.
    Damage.pngDamage: 799
    Launch.pngLaunch: 400
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Blast
    and
    Overcharged Shot Overcharged Shot
    15Recharge.png
    Overcharged Shot
    Fire a blast so strong it launches your foe as you fall backward and cures immobilized, crippled, and chilled.
    Damage.pngDamage: 244
    Launch.pngFoe Launch Distance: 450
    Knockback.pngSelf Knockback Distance: 300
    Range.pngRange: 600
    during the breakbar phase.
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