Engineer - Toolbox Condition

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Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: Condition damageControlActive defense.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

An Engineer build for running around in open world. This build constantly juggles between different skill bars which provide it with a lot of sustained damage and utility skills. Compared to Holosmith - Toolbox Condition, it has better damage over time but worse burst damage and crowd control.

Skill Bar

Pistol/PistolHealingUtilityElite

Skill Variants

Utility Skills
  • - better than
    when fighting moving targets.

Specializations

Variants
  • - if you need a stun break.
  • - can be used for better burst damage in short fights if you don't need the swiftness from
    .
  • - if you need more dodges.

Equipment

This build uses the same gear as the Engineer - Condi DPS build for fractals and raids. The only difference is
, which you can use if you have a spare pistol or if you don't care about fractals and raids.
Viper stat icon.png
Viper stat icon.png
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Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
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Viper stat icon.png
6x
Superior Rune of the Renegade
18x
Malign +5 Agony Infusion
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Rabid Variant

You can use Rabid stats as a cheaper option while you're working your way up to Viper, or if you prefer having more toughness. You lose about 10% damage, including most of your burst damage, but your effective health is increased by over 40%.
Rabid stat icon.png
Rabid stat icon.png
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4x
Superior Rune of the Nightmare
2x
Superior Rune of the Trapper

Consumables

If you're having trouble you can use the following consumables:
Food
  • Plate of Beef Rendang Plate of Beef Rendang or
    Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Damage

Condition Engineer has a lot of skills that can be intimidating to memorize. The easiest way to play it is to learn which of your skills deal the most damage, and rotate through your kits over and over using these skills whenever you see them available.
  • Pistols:
    ,
    ,
  • Elite Mortar Kit:
  • Flamethrower:
    ,
    ,
  • Bomb Kit:
    ,
  • Grenade Kit:
    ,
    ,
Tips
  • You should go into Elite Mortar Kit first to proc
    from
    .
  • Remember that
    will knock enemies back. Don't knock them out of your own damaging fields or other players' attacks by accident.
  • and
    also provide good damage and should be used whenever available.
  • In short fights where your conditions aren't likely to tick for their full duration, prioritize
    ,
    ,
    , and
    .

Defense

  • This build's main form of defense is blinds. You have access to a lot of blinds with
    ,
    ,
    ,
    , and
    . This makes it possible to maintain almost permanent blind on enemies, nullifying their damage against you.
  • A lot of the skills in this build also work from mid-range, so an option is to kite enemies with grenades and pistol skills while staying out of their melee attacks.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • provides good healing and cleanses conditions. You can pick it up for a cooldown reduction, or detonate it to blast the water field for more healing.
    is another blast finishers you can use.
    • Never leave your Healing Turret out: the healing you get from the passive regeneration is worse than if you pick it up and put it down again.
    • also heals and provides a water field.

Crowd Control

Build rating - 4 stars
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1 Ratings
4 stars
Chinkeeyong gave this build 4 stars September 2018

While this build is tricky to play and doesn't have the burst damage of power builds, it has amazing versatility through its plethora of kits, and can transition easily between melee and ranged attacks.

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