Firebrand - Burn Firebrand

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Focused on: Condition damageSupportUtility.

Designed for:

Expansions required:

GW2 Path of Fire logo.png


A self-sufficient build bringing limited Stability Stability as well as personal Might Might, Fury Fury and very high AoE DPS.



Skill Variants


  • better party support but lose a very strong block.


  • generally useful group condition cleanse.
  • condi hate and more burning.
  • area denial for choke points.


  • good group stunbreak.

Template Code




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Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
PvE weapon swap.png
Dire stat icon.png
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Superior Rune of Balthazar
Malign WvW Infusion




  • Try to maintain 100% Burning Burning duration since your primary damage comes from the 4s base duration burn of with .
  • Trailblazer stat icon.png Trailblazer's adds condition duration from the gear which you can use to reach 100% burning duration.
  • Viper stat icon.png Viper's and Sinister stat icon.png Sinister's can be used in place of Trailblazer's and Dire's for more damage, gaining from Zeal spec, at the cost of survivability.


  • additional hits for activating F1 passive.
  • more damage than fire but much harder to land consistently.
  • general defensive sigil.
  • or trash condis to cover Burning Burning from cleanse.


  • highest damage option if unconcerned about condition duration.
  • alternative hybrid damage option when unconcerned about duration.


  • alternate offensive option but reliant on frequent kills.


  • Most of your damage comes from a Burning Burning, meaning that if it gets cleansed, the build isn't fulfilling its role. Always try to coordinate your main skills with you group bomb, to ensure trash condis get cleansed and your burn can tick longer and deal damage.
  • and grant more Burning Burning procs through your symbols, making it one of your main sources of damage. Place and carefully to proc it as much as possible.
  • Use
    Chapter 1: Searing Spell Chapter 1: Searing Spell
    Chapter 1: Searing Spell
    Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
    Damage.pngDamage: 213 (0.6)
    Burning.pngBurning (2.5s): 328 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    as your primary attack on melee.
  • Activate
    Epilogue: Ashes of the Just Epilogue: Ashes of the Just
    Epilogue: Ashes of the Just
    Recall the memory of fallen heroes, granting allies the searing blades of justice.
    Epilogue Ashes of the Just.png3Ashes of the Just (10s): Your next strike burns with justice.
    Burning.pngBurning (3s): 393 Damage
    Book.pngNumber of Allied Targets: 5
    Interval.pngInterval: 1 second
    Radius.pngRadius: 600
    as often as possible while allies are in range to enhance their damage.
  • When it can be placed safely
    Chapter 4: Scorched Aftermath Chapter 4: Scorched Aftermath
    Chapter 4: Scorched Aftermath
    Detail the suffering in fire and blood inflicted during Vabbi's occupation.
    Damage.pngDamage: 710 (2.0)
    Bleeding.pngBleeding (2s): 44 Damage
    Burning.pngBurning (2s): 262 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 5
    Book.pngDuration: 4 seconds
    Book.pngInterval: 1 second
    Radius.pngRadius: 360
    Combo.pngCombo Field: Fire
    is your highest damage ability.
  • Rotate between your weapon sets while is on cooldown, use your symbols off cooldown and fill time with .
  • should be thought of as a DPS ability, the reflected projectiles will proc passive.

Related Builds

Build rating - 3 stars
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4 Ratings
2 stars
Xivor gave this build 2 stars June 2019

UPDATE - 14 JUNE 2019

High potential, low reliability, Strong still as a skirmisher against pug blobs, pretty useless against coordinated guild groups. Easily countered through condition cleanse, hard countered by the insane cleanse of the Scrapper right now. If used against groups running Scrapper, the condition to boon conversion will literally empower the guild with block spam from Burning to Aegis conversion. Not recommended outside of EBG pretty much now.


Strong damage, good Tome support for the team. Countered by strong resistance and cleanses, but thats the same as any condi build. Relatively quick build up of condi's if playing the rotation right for a quick burst. Burn blocks are win as well. This build is a strong option as a 2nd Guard for a DPS slot, bringing additional support with the damage. Not optimal, but very viable and quite strong if burning does not get cleansed.

3 stars
PeLi gave this build 3 stars April 2019

Not for zerg

3 stars
Freya gave this build 3 stars September 2018

I find this more consistent than burn DH, but still bad when compared to minstrel FB or a celestial scourge. (Since you need minstrel FB you don't need the support aspects of this build)

1 More Rating
5 stars
Gregor gave this build 5 stars October 2017

What is there to say about good ole Fire based burning Firebrand who burns by blocking (a little tongue twister for you as you read a build review on a gayming website)

Does sick deeps, requires ur necros to put enough cover conditions (google it thats a real term) so they dont clear ur burns. So if they do that you'll be like Frank Ocean's latest album, STRAIGHT FIRE.

I'd personally take the mantra heal, as it gives u aegis and aegis blocks attacks and that causes burning which is the whole point and its cooldown isnt poop.

Heres another little tip i learned in the military, use your F3.3 skill, and thats like another wall of reflect right there. ez pz. Throw an Agglacrity sigil on one of your weapons and boom, you'll be tough actin tanactin.