Firebrand - Burning Tome

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Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: Condition damageActive defense.

Designed for:

Expansions required:

GW2 Path of Fire logo.png

Overview

A Firebrand build for running around in open world. This build inflicts massive amounts of AoE Burning Burning and excels at tagging enemies in group events.

Skill Bar

Axe/TorchHealingUtilityElite
Scepter/Focus

Weapon Variants

  • Your second weapon set is fairly flexible. Scepter/Focus is suggested because it deals high damage and provides an emergency block in
    . Depending on what you need, you can run Hammer (crowd control), Greatsword (mobility and a pull), or Sword (mobility and projectile defense).

Skill Variants

Utility Skills
  • - can replace
    if Vulnerability Vulnerability is already maxed out by other players.
  • - more condition cleanse.
  • - Blind Blind on demand.
  • or
    - more crowd control.
  • or
    - if projectiles are a problem.
Elite Skills
  • - in long fights where you can't proc
    much.

Specializations

Variants
  • - if not running scepter.
  • - if not running spirit weapons.
  • or
    - also good options if running Optimal or Carrion Variant.

Virtues Variant

You can take Virtues instead of Zeal for more sustained damage through burning procs from
. This trait line is useful in group events where the Vulnerability Vulnerability from Zeal is likely to overcap.
  • - if running
    or other consecrations.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Firebrand - Condi DPS build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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PvE weapon swap.png
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6x
Superior Rune of the Renegade
10x
Malign +5 Agony Infusion
8x
Spiteful +5 Agony Infusion

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
Grieving stat icon.png
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PvE weapon swap.png
Grieving stat icon.png
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6x
Superior Rune of Balthazar
18x
Malign +5 Agony Infusion

Carrion Variant

You can use Carrion stats as a cheaper alternative to Viper or Grieving, or if you prefer having more health. You lose some burst damage, but in exchange your health is almost doubled.
Carrion stat icon.png
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PvE weapon swap.png
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6x
Superior Rune of Balthazar
18x
Malign +5 Agony Infusion

Consumables

If you're having trouble you can use the following consumables:
Food:
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    ,
    Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    Consumable
    , or
    Steamed Red Dumpling Steamed Red Dumpling
    Steamed Red Dumpling.pngSteamed Red Dumpling
    Nourishment (30 m):
    Food.png+200 power for 30 seconds on kill+140 condition damage for 30 seconds on kill+25% Magic Find during Lunar New Year
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility:
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Damage

  • is the main source of your damage, and it resets whenever you kill an enemy thanks to
    . Camp in it spamming
    Chapter 4: Scorched Aftermath Chapter 4: Scorched Aftermath
    ½Activation.png
    10Recharge.png
    Chapter 4: Scorched Aftermath
    Detail the suffering in fire and blood inflicted during Vabbi's occupation.
    Damage.pngDamage: 1135 (3.2)
    Bleeding.pngBleeding (2s): 44 Damage
    Burning.pngBurning (2s): 262 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 5
    Book.pngDuration: 4 seconds
    Book.pngInterval: 1 second
    Radius.pngRadius: 360
    Combo.pngCombo Field: Fire
    ,
    Chapter 2: Igniting Burst Chapter 2: Igniting Burst
    ¾Activation.png
    4Recharge.png
    Chapter 2: Igniting Burst
    Ignite the air around you in an expanding burst.
    Damage.pngDamage: 195 (0.55)
    Burning.png2Burning (6s): 1572 Damage
    Weakness.pngWeakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    , and
    Chapter 1: Searing Spell Chapter 1: Searing Spell
    ½Activation.png
    Chapter 1: Searing Spell
    Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
    Damage.pngDamage: 391 (1.1)
    Burning.pngBurning (3s): 393 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    .
    • Chapter 3: Heated Rebuke Chapter 3: Heated Rebuke
      ¾Activation.png
      8Recharge.png
      Chapter 3: Heated Rebuke
      Ignite the air around you in an expanding burst.
      Damage.pngDamage: 160 (0.45)
      Radius.pngPull: 240
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 240
      Range.pngRange: 900
      can be used as an opener to pull enemies together.
    • If there are nearby allies you can use
      Epilogue: Ashes of the Just Epilogue: Ashes of the Just
      &34;Activation.png
      12Recharge.png
      Epilogue: Ashes of the Just
      Recall the memory of fallen heroes, granting allies the searing blades of justice.
      Epilogue Ashes of the Just.png3Ashes of the Just (10s): Your next strike burns with justice.
      Burning.pngBurning (3s): 393 Damage
      Radius.pngRadius: 600
      .
    • If there's nothing to kill to reset
      , you can use
      to reset it.
  • Before going into
    , you should always try to place
    . You should also throw out a
    as it provides Vulnerability Vulnerability to make your burst damage hit harder.
  • Use
    Zealot's Flame Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burning.pngBurning (6s): 786 Damage
    Targets.pngNumber of Targets: 3
    Book.pngUnblockable
    Radius.pngRadius: 180
     Forward arrow blue.png 
    Zealot's Fire Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw your Zealot's Flame to damage the targeted foe.
    Damage.pngDamage: 681
    Burning.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
    whenever available.
    is also worth using for damage.
  • Use
    off cooldown except for the last charge.
  • If everything you have is on cooldown, fill with axe skills.
    • Never interrupt your axe autoattack chain, as all the damage is loaded in the last hit.

Defense

  • Use
    and
    to block incoming attacks.
  • or
    Chapter 3: Valiant Bulwark Chapter 3: Valiant Bulwark
    ¼Activation.png
    10Recharge.png
    Chapter 3: Valiant Bulwark
    Manifest the shimmering purity of the desert sun, reflecting enemy missiles.
    Duration.png5 seconds.
    Radius.pngRadius: 240
    Book.pngReflects Missiles
    Range.pngRange: 900
    can be used against projectiles.
  • and
    can be used to chain CC groups of enemies.
  • has many good defensive skills. You can go into it and press a few skills (including
    Epilogue: Unbroken Lines Epilogue: Unbroken Lines
    ¾Activation.png
    12Recharge.png
    Epilogue: Unbroken Lines
    Recalling the memory of heroes past, enchant nearby allies with formidable defenses.
    Aegis.pngAegis (4s): Block the next incoming attack.
    Protection.pngProtection (5s): -33% Incoming Damage.
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Stability.pngStability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Unbroken Lines.pngUnbroken Lines (PvE, 5s): 300 Toughness
    Unbroken Lines.pngUnbroken Lines (PvP/WvW, 5s): 200 Toughness
    Radius.pngRadius: 600
    if possible) to quickly stack defensive boons.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • You have a lot of small heals in
    and
    .
    • Always press
      Epilogue: Eternal Oasis Epilogue: Eternal Oasis
      ¾Activation.png
      12Recharge.png
      Epilogue: Eternal Oasis
      Purify your allies with the waters of Amnoon and increase the healing they receive.
      Epilogue Eternal Oasis.png[PvE] Eternal Oasis (8s): 33% Heal Effectiveness
      Epilogue Eternal Oasis.png[PvP/WvW] Eternal Oasis (8s): 20% Heal Effectiveness
      Book.pngConditions Converted to Boons: 5.
      Book.pngNumber of Allied Targets: 5
      Range.pngRange: 600
      first as it increases the healing from all your other skills.
  • To cleanse conditions, you can use
    or
    Chapter 2: Radiant Recovery Chapter 2: Radiant Recovery
    ¾Activation.png
    4Recharge.png
    Chapter 2: Radiant Recovery
    Release a torrent of pages describing the water cycle of the Elon River. Heal allies and grant them swiftness.
    Heal.png[PvE] Healing: 457 (0.77)
    Heal.png[PvP/WvW] Healing: 388 (0.5)
    Book.png[PvE/WvW] Conditions Removed: 3
    Book.png[PvP] Conditions Removed: 2
    Book.pngNumber of Allied Targets: 5
    Radius.pngRadius: 240
    . If having lots of trouble with conditions bring
    .

Crowd Control

  • (traited with
    )
  • Chapter 3: Heated Rebuke Chapter 3: Heated Rebuke
    ¾Activation.png
    8Recharge.png
    Chapter 3: Heated Rebuke
    Ignite the air around you in an expanding burst.
    Damage.pngDamage: 160 (0.45)
    Radius.pngPull: 240
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
  • Chapter 2: Daring Challenge Chapter 2: Daring Challenge
    ¼Activation.png
    4Recharge.png
    Chapter 2: Daring Challenge
    As the tales recount of Turai, taunt your enemies by issuing an insightfully inciting challenge.
    Damage.pngDamage: 497 (1.4)
    Taunt.pngTaunt (1s): Involuntarily attack foes.
    Aegis.pngAegis (3s): Block the next incoming attack.
    Radius.pngRadius: 240
  • or
Build rating - 5 stars
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2 Ratings
5 stars
Pleasebean gave this build 5 stars September 2018

A very simple bursty condi build for open world content, been running this since the day Firebrand released.

4 stars
Chinkeeyong gave this build 4 stars September 2018

This build has very bursty damage for a condition build and can apply it liberally in a huge AoE, making it the best farming build for Guardian. It also has tons of utility and defensive cooldowns which can make up for its low defenses.

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