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Firebrand - Solo Firebrand

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Focused on: Solo contentAoeCondition damageSurvivability.

Designed for:

   

Expansions required:

GW2 Path of Fire logo.png

Archived on 5/13/21 - Name change to better reflect build purpose.

Overview

Solo Firebrand is an extremely strong build for soloing difficult content such as champs, dungeons, and fractals. It provides itself with quickness quickness, might might, fury fury, aegis aegis, swiftness swiftness, and protection protection, along with utility such as vulnerability vulnerability, healing, reflects, and crowd control.
This build is commonly seen in solo and duo fractal record runs.

Skill Bar

Axe/TorchHealingUtilityElite
Scepter

Skill Variants

  • can be taken instead of if you find yourself overcapping quickness, such as when running with another Firebrand.
  • can be used to provide Stability Stability.
  • for more condition cleanse.
  • for Blind Blind on demand.
  • or for more crowd control.
  • or if projectiles are a problem.

Specializations

Build Code

[&DQEqHxAZPjpLFwMBehYAAEgBAAAxAQAAiRIAAAAAAAAAAAAAAAAAAAAAAAA=]
COPY




Variants
  • for for more DPS in Fractals if you have boon duration from Large Mist Mobility Potion stat conversion.

Equipment

DPS Variant

This variant offers the highest DPS but the least defense.
Viper stat icon.png
Grieving stat icon.png
Grieving stat icon.png
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Viper stat icon.png
Grieving stat icon.png
Viper stat icon.png
Grieving stat icon.png
Viper stat icon.png
Grieving stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Viper stat icon.png
6x
Superior Rune of Balthazar
18x
Malign +5 Agony Infusion
  • can replace the sigil on your scepter if you plan on killing trash mobs and not downing.

Trailblazer Variant

The Trailblazer Variant sacrifices some power damage for a massive boost to your survivability. This variant is recommended for most open world content.
Trailblazer stat icon.png
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Dire stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
PvE weapon swap.png
Trailblazer stat icon.png
6x
Superior Rune of Balthazar
18x
Malign +5 Agony Infusion

Dire Variant

This is a budget variant that can do well in most open world situations, but should be replaced with either of the variants above once possible.
Dire stat icon.png
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PvE weapon swap.png
Dire stat icon.png
6x
Superior Rune of Balthazar
18x
Malign +5 Agony Infusion

Consumables

    • for the Tanky Variant

Usage

Damage

  • is the main source of your damage, and it resets whenever you kill an enemy thanks to . Camp in it spamming
    Chapter 4: Scorched Aftermath Chapter 4: Scorched Aftermath
    ½Activation.png
    10Recharge.png
    Chapter 4: Scorched Aftermath
    Detail the suffering in fire and blood inflicted during Vabbi's occupation.
    Damage.pngDamage: 710 (2.0)
    Bleeding.pngBleeding (2s): 44 Damage
    Burning.pngBurning (2s): 262 Damage
    Book.pngNumber of Targets: 5
    Book.pngPulses: 5
    Book.pngDuration: 4 seconds
    Book.pngInterval: 1 second
    Radius.pngRadius: 360
    Combo.pngCombo Field: Fire
    ,
    Chapter 2: Igniting Burst Chapter 2: Igniting Burst
    ¾Activation.png
    4Recharge.png
    Chapter 2: Igniting Burst
    Ignite the air around you in an expanding burst.
    Damage.pngDamage: 195 (0.55)
    Burning.pngBurning (5s): 655 Damage
    Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    , and
    Chapter 1: Searing Spell Chapter 1: Searing Spell
    ½Activation.png
    Chapter 1: Searing Spell
    Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
    Damage.pngDamage: 213 (0.6)
    Burning.pngBurning (2.5s): 328 Damage
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    .
    • Chapter 3: Heated Rebuke Chapter 3: Heated Rebuke
      ¾Activation.png
      10Recharge.png
      Chapter 3: Heated Rebuke
      Ignite the air around you in an expanding burst.
      Damage.pngDamage: 4 (0.01)
      Radius.pngPull: 240
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 240
      Range.pngRange: 900
      can be used as an opener to pull enemies together.
    • If there are nearby allies you can use
      Epilogue: Ashes of the Just Epilogue: Ashes of the Just
      ¾Activation.png
      12Recharge.png
      Epilogue: Ashes of the Just
      Recall the memory of fallen heroes, granting allies the searing blades of justice.
      Epilogue Ashes of the Just.png3Ashes of the Just (10s): Your next strike burns with justice.
      Burning.pngBurning (3s): 393 Damage
      Book.pngNumber of Allied Targets: 5
      Interval.pngInterval: 1 second
      Radius.pngRadius: 600
      . You can also apply ashes to your .
  • Before going into , you should always try to place .
  • Focus on maintaining 25 Vulnerability Vulnerability by spreading out usage of .
  • Use
    Zealot's Flame
    15Recharge.png
    Zealot's Flame
    Set yourself alight, periodically burning up to three nearby foes.
    Zealot's Flame.pngZealot's Flame (3s): Burn nearby foes.
    Burning.pngBurning (6s): 786 Damage
    Targets.pngNumber of Targets: 3
    Book.pngUnblockable
    Radius.pngRadius: 180
     Forward arrow blue.png 
    Zealot's Fire
    ¾Activation.png
    Zealot's Fire
    Throw your Zealot's Flame to damage the targeted foe.
    Damage.pngDamage: 681
    Burning.png3Burning (3s): 1,179 Damage
    Range.pngRange: 1,200
    whenever available.
  • If everything you have is on cooldown, fill with axe skills.

Boons

  • Use your and off cooldown for Quickness Quickness.
  • Use your approximately every 7 seconds for Quickness Quickness from and .
  • Swap to scepter whenever you are low on Might Might to take advantage of .

Defense

  • has many good defensive skills. You can go into it and press a few skills (including
    Epilogue: Unbroken Lines Epilogue: Unbroken Lines
    ¾Activation.png
    15Recharge.png
    Epilogue: Unbroken Lines
    Recalling the memory of heroes past, enchant nearby allies with formidable defenses.
    Aegis.pngAegis (4s): Block the next incoming attack.
    Protection.pngProtection (5s): -33% Incoming Damage.
    Stability.pngStability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Unbroken Lines.pngUnbroken Lines (5s): 200 Toughness
    Radius.pngRadius: 600
    if possible) to quickly stack defensive boons.
  • Carefully time your activation of to block dangerous attacks.

Crowd Control

  • Chapter 3: Heated Rebuke Chapter 3: Heated Rebuke
    ¾Activation.png
    10Recharge.png
    Chapter 3: Heated Rebuke
    Ignite the air around you in an expanding burst.
    Damage.pngDamage: 4 (0.01)
    Radius.pngPull: 240
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
  • Chapter 2: Daring Challenge Chapter 2: Daring Challenge
    ¼Activation.png
    10Recharge.png
    Chapter 2: Daring Challenge
    As the tales recount of Turai, taunt your enemies by issuing an insightfully inciting challenge.
    Damage.pngDamage: 4 (0.01)
    Taunt.pngTaunt (1s): Involuntarily attack foes.
    Resolution.pngResolution (3s): Block the next incoming attack.
    Radius.pngRadius: 240
  • or
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