Guardian - LFHealerAndTank

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:


Overview

Maximizing heals, buffing and cleansing allies. These things are strengths of the Guardian. Mitigation and Survivability, yet another set of strengths. This spec allows you the ability for melee and ranged healing as well as supporting your party and surviving/mitigating damaging attacks from the enemy.


Skill Bar

First Weapon Set

Mace/Focus
Utility
Elite
True Strike
½Activation.png
True Strike
Chain. Smash your foe.
Damage.pngDamage: 195
Book.pngNumber of Targets: 3
Range.pngRange: 130
Symbol of Faith
Activation.png
8Recharge.png
Symbol of Faith
Symbol. Smash a mystic symbol onto the ground that damages foes and regenerates allies.
Damage.png5Damage: 610
Regeneration.png5Regen (1s): 650 Heal
Book.pngNumber of Targets: 5
Duration.pngSymbol Duration: 4 seconds
Radius.pngSymbol Radius: 180
Combo.pngCombo Field: Light
Protector's Strike
Activation.png
15Recharge.png
Protector's Strike
Surround yourself and nearby allies with a shield. Damage foes that strike protected allies. Grant protection to yourself and nearby allies if you are not struck.
Damage.pngDamage: 487
Protection.pngProtection (3s): -33% Incoming Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 170
Ray of Judgment
¾Activation.png
20Recharge.png
Ray of Judgment
Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
Damage.pngDamage: 122
Regeneration.pngRegen (3s): 390 Heal
Blind.pngBlindness (3s): Next outgoing attack misses.
Book.pngNumber of Bounces: 4
Range.pngRange: 1,200
Shield of Wrath
36Recharge.png
Shield of Wrath
Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
Damage.pngDamage: 609
Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Healing Breeze
Activation.png
40Recharge.png
Healing Breeze
Heal yourself and allies in a cone in front of you.
Heal.pngInitial Self Heal: 3,250
Heal.pngSelf Heal per Pulse: 650
Heal.pngAllied Heal per Pulse: 1,305
Book.pngNumber of Targets: 4
Book.pngPulses: 5
Duration.pngHealing Breeze Duration: 3 seconds
Range.pngRange: 600
"Retreat!"
40Recharge.png
"Retreat!"
Shout. Grant aegis and swiftness to up to five nearby allies.
Aegis.pngAegis (20s): Block the next incoming attack.
Swiftness.pngSwiftness (20s): 33% Movement Speed
Book.pngNumber of Targets: 5
Range.pngRange: 600
"Hold the Line!"
35Recharge.png
"Hold the Line!"
Shout. Grant protection and regeneration to allies.
Protection.pngProtection (4s): -33% Incoming Damage
Regeneration.pngRegen (6s): 780 Heal
Book.pngNumber of Targets: 5
Range.pngRange: 600
"Stand Your Ground!"
30Recharge.png
"Stand Your Ground!"
Shout. Grant stability to yourself and allies.
Stability.png5Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
Book.pngNumber of Targets: 5
Range.pngRange: 600
Stun-Break.pngBreaks stun
Renewed Focus
3Activation.png
90Recharge.png
Renewed Focus
Meditation. Focus, making yourself invulnerable and recharging your virtues.
Duration.pngDuration: 3 seconds
Book.pngPrevents Capture-Point Contribution

Second Weapon Set

Staff
Wave of Wrath
½Activation.png
Wave of Wrath
Send out a powerful shockwave, hitting up to five foes.
Damage.pngDamage: 146
Book.pngNumber of Targets: 5
Range.pngRange: 600
Orb of Light
½Activation.png
3Recharge.png
Orb of Light
Fire a moving orb of light that heal allies on contact; can be detonated to heal allies.
Damage.pngDamage: 292
Heal.pngHealing: 271
Book.pngNumber of Targets: 5
Range.pngRange: 1,200
Symbol of Swiftness
¾Activation.png
15Recharge.png
Symbol of Swiftness
Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
Damage.png5Damage: 610
Swiftness.pngSwiftness (4s): 33% Movement Speed
Book.pngNumber of Targets: 5
Duration.pngSymbol Duration: 4 seconds
Radius.pngSymbol Radius: 180
Combo.pngCombo Field: Light
Range.pngRange: 1,200
Empower
Activation.png
20Recharge.png
Empower
Channel might to yourself and allies around you. Heal nearby allies when it ends.
Heal.pngHealing: 1,500
Might.png12Might (10s): 360 Power, 360 Condition Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Line of Warding
1Activation.png
40Recharge.png
Line of Warding
Ward. Create a line in front of you that foes cannot cross.
Duration.pngDuration: 5 seconds
Combo.pngCombo Field: Light
Range.pngRange: 1,200

Slot Changes

  • Renewed Focus Renewed Focus
    3Activation.png
    90Recharge.png
    Renewed Focus
    Meditation. Focus, making yourself invulnerable and recharging your virtues.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    Tome of Courage Tome of Courage
    1Activation.png
    180Recharge.png
    Tome of Courage
    Tome. Summon an ancient tome which grants you powerful support spells.
    Protection.pngProtection (3s): -33% Incoming Damage
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 20 seconds
    - If the dungeon is condi heavy, or you are in melee range of your teammates then go with the
    Renewed Focus Renewed Focus
    3Activation.png
    90Recharge.png
    Renewed Focus
    Meditation. Focus, making yourself invulnerable and recharging your virtues.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    . If you are in a mobile battle or have a split group (melee and ranged) then use
    Tome of Courage Tome of Courage
    1Activation.png
    180Recharge.png
    Tome of Courage
    Tome. Summon an ancient tome which grants you powerful support spells.
    Protection.pngProtection (3s): -33% Incoming Damage
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 20 seconds
    .

Specializations

AdeptMasterGrandmaster

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Trait Variants

Pure of Voice Pure of Voice
Pure of Voice
Allies affected by shouts have conditions converted to boons.
Book.pngConditions Converted to Boons: 1

Battle Presence Battle Presence
Battle Presence
Nearby allies gain Virtue of Resolve's passive effect.
Virtue of Resolve.pngVirtue of Resolve (3s): 315 Heal
Radius.pngRadius: 600

for battles or dungeons where conditions are minimal.

Weapons

First Weapon Set
  • Main Hand
Mace
Stats: Cleric (Healing Power/Power/Toughness)
Superior Sigil of Water Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)
  • Off Hand
Focus
Stats: (Healing Power/Power/Toughness)
Superior Sigil of Benevolence Superior Sigil of Benevolence
Superior Sigil of Benevolence.pngSuperior Sigil of Benevolence
Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player.
Second Weapon Set
  • Main Hand
Staff
Stats: (Healing Power/Power/Toughness)
Superior Sigil of Benevolence Superior Sigil of Benevolence
Superior Sigil of Benevolence.pngSuperior Sigil of Benevolence
Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player.
Superior Sigil of Water Superior Sigil of Water
5Recharge.png
Superior Sigil of Water.pngSuperior Sigil of Water
30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)

Sigil Variants

Sigil Variants

  • Superior Sigil of Benevolence Superior Sigil of Benevolence
    Superior Sigil of Benevolence.pngSuperior Sigil of Benevolence
    Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player.
    Superior Sigil of Bloodlust Superior Sigil of Bloodlust
    Superior Sigil of Bloodlust.pngSuperior Sigil of Bloodlust
    Gain a charge of +10 power each time you kill a foe, five if you kill an enemy player.
    If you'd like to do a bit more damage.
  • Superior Sigil of Benevolence Superior Sigil of Benevolence
    Superior Sigil of Benevolence.pngSuperior Sigil of Benevolence
    Gain a charge that grants 0.5% outgoing healing effectiveness toward other allies each time you kill a foe, five if you kill an enemy player.
    Superior Sigil of Life Superior Sigil of Life
    Superior Sigil of Life.pngSuperior Sigil of Life
    Gain a charge of +10 healing each time you kill a foe, five if you kill an enemy player.
    If you'd prefer an increase to overall heals.

Equipment

Armor
  • Head
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
  • Shoulders
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
  • Chest
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
  • Hands
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
  • Legs
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
  • Feet
Superior Rune of the Monk Superior Rune of the Monk
Superior Rune of the Monk.pngSuperior Rune of the Monk
(1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
Accessories
  • Amulet
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)
  • Ring 1
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)
  • Ring 2
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)
  • Earring 1
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)
  • Earring 2
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)
  • Back
Stats: Cleric/Sapphire (Healing Power/Toughness/Power)

Equipment Variants

  • Superior Rune of Dwayna Superior Rune of Dwayna
    Superior Rune of Dwayna.pngSuperior Rune of Dwayna
    (1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
    .


Usage

  • There is no denying that Berserker is the fastest way to get through a dungeon. There are many people who build their characters with the goal of getting the most damage they can. Sadly, they have to make sacrifices for survivability - or they ignore the need and spend most of the longer fights being revived. And it always seems that things like non-elite mobs die so fast that you can't get a hit in edgewise. So why not make the strong stronger. Keep the group alive and let them keep those high damage abilities off cool down. Let their vision narrow as they see nothing but red - you got this. Be the top dog while the puppies play - keep them safe.
  • Every Shout gives your allies two (2) boons and transforms a condition into a random third (3rd) boon (unless you chose
    Battle Presence Battle Presence
    Battle Presence
    Nearby allies gain Virtue of Resolve's passive effect.
    Virtue of Resolve.pngVirtue of Resolve (3s): 315 Heal
    Radius.pngRadius: 600
    ). Stack Might with
    Empower Empower
    Activation.png
    20Recharge.png
    Empower
    Channel might to yourself and allies around you. Heal nearby allies when it ends.
    Heal.pngHealing: 1,500
    Might.png12Might (10s): 360 Power, 360 Condition Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    and
    Virtue of Justice Virtue of Justice
    25Recharge.png
    Virtue of Justice
    Virtue: Burn foes every few attack.
    Activate: You and your allies inflict burning on the next attack.
    Burn.pngBurning (passive effect) (2s): 264 Damage
    Burn.pngBurning (active effect) (4s): 524 Damage
    Book.pngNumber of Targets: 5
    Book.pngNumber of Attacks to Trigger: 5
    Radius.pngRadius: 600
    . Every Symbol heals with each pulse due to
    Writ of the Merciful Writ of the Merciful
    Writ of the Merciful
    All symbols heal allies with each pulse.
    Heal.pngHealing: 107
    (
    Symbol of Faith Symbol of Faith
    Activation.png
    8Recharge.png
    Symbol of Faith
    Symbol. Smash a mystic symbol onto the ground that damages foes and regenerates allies.
    Damage.png5Damage: 610
    Regeneration.png5Regen (1s): 650 Heal
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    now heals twice - once with each pulse, and once with Regeneration). Place your
    Symbol of Swiftness Symbol of Swiftness
    ¾Activation.png
    15Recharge.png
    Symbol of Swiftness
    Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
    Damage.png5Damage: 610
    Swiftness.pngSwiftness (4s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    to damage the mob and heal your allies. If you're hit to or below 50% health then the
    Symbol of Wrath Symbol of Wrath
    ¼Activation.png
    20Recharge.png
    Symbol of Wrath
    Symbol. Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies.
    Damage.png5Damage: 670
    Retaliation.png5Retaliation (1s): Reflect incoming damage back to its source.
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    that appears will heal you and your allies as well as give you all retaliation and damages enemies with the
    Zealot's Speed Zealot's Speed
    30Recharge.png
    Zealot's Speed
    Create a Symbol of Wrath when you are struck while below the health threshold.
    Radius.pngHealth Threshold: 50%
    trait.
  • Use
    Line of Warding Line of Warding
    1Activation.png
    40Recharge.png
    Line of Warding
    Ward. Create a line in front of you that foes cannot cross.
    Duration.pngDuration: 5 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    to protect the group from larger mobs - or use it to block a hallway and stop mobs that are chasing you. Blind your foe as often as you can while in melee range with
    Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    while granting Regeneration. Use
    Protector's Strike Protector's Strike
    Activation.png
    15Recharge.png
    Protector's Strike
    Surround yourself and nearby allies with a shield. Damage foes that strike protected allies. Grant protection to yourself and nearby allies if you are not struck.
    Damage.pngDamage: 487
    Protection.pngProtection (3s): -33% Incoming Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 170
    to mitigate damage for you and your allies.
  • Use
    Orb of Light Orb of Light
    ½Activation.png
    3Recharge.png
    Orb of Light
    Fire a moving orb of light that heal allies on contact; can be detonated to heal allies.
    Damage.pngDamage: 292
    Heal.pngHealing: 271
    Book.pngNumber of Targets: 5
    Range.pngRange: 1,200
    ,
    Symbol of Swiftness Symbol of Swiftness
    ¾Activation.png
    15Recharge.png
    Symbol of Swiftness
    Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
    Damage.png5Damage: 610
    Swiftness.pngSwiftness (4s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    or
    Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    for distance/LoS pulls. Block high damage attacks with
    Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    . The melee "tanking" with the Guardian can be compared to the World of Warcraft Paladin. Think of
    Ray of Judgment Ray of Judgment
    ¾Activation.png
    20Recharge.png
    Ray of Judgment
    Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.
    Damage.pngDamage: 122
    Regeneration.pngRegen (3s): 390 Heal
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    as your Avengers Shield,
    Symbol of Faith Symbol of Faith
    Activation.png
    8Recharge.png
    Symbol of Faith
    Symbol. Smash a mystic symbol onto the ground that damages foes and regenerates allies.
    Damage.png5Damage: 610
    Regeneration.png5Regen (1s): 650 Heal
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    and
    Symbol of Swiftness Symbol of Swiftness
    ¾Activation.png
    15Recharge.png
    Symbol of Swiftness
    Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
    Damage.png5Damage: 610
    Swiftness.pngSwiftness (4s): 33% Movement Speed
    Book.pngNumber of Targets: 5
    Duration.pngSymbol Duration: 4 seconds
    Radius.pngSymbol Radius: 180
    Combo.pngCombo Field: Light
    Range.pngRange: 1,200
    as Consecration,
    Shield of Wrath Shield of Wrath
    36Recharge.png
    Shield of Wrath
    Create a shield to block next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.
    Damage.pngDamage: 609
    Shield of Wrath.png3Shield of Wrath (4s): Block attacks. Explodes when it ends.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    as your Divine Shield and
    Protector's Strike Protector's Strike
    Activation.png
    15Recharge.png
    Protector's Strike
    Surround yourself and nearby allies with a shield. Damage foes that strike protected allies. Grant protection to yourself and nearby allies if you are not struck.
    Damage.pngDamage: 487
    Protection.pngProtection (3s): -33% Incoming Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 170
    as your Holy Shield.
  • Gain additional Stability, Might or cleansing and Regeneration with your Virtues - that are recharged with Renewed Focus. There are also dodge heals with
    Selfless Daring Selfless Daring
    Selfless Daring
    The end of your dodge roll heals nearby allies.
    Heal.pngHealing: 129
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
  • Buff, Cleanse & Heal your allies. Ask the enemy "Why are you hitting yourself?" with the many sources of Retaliation. Is your group LFHealerAndTank?
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