Guardian - Radiant Hammer Roamer

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damage.

Designed for:

Overview

A Roaming build based on the recent PvP build utilising the high crit chance from radiance traits.

Skill Bar

HammerHealingUtilityElite
Sword/Focus

Variants

  • Another good Retaliation source, especially when dealing with more CC than conditions.

Traits

Equipment

Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
Valkyrie stat icon.png
PvE weapon swap.png
Valkyrie stat icon.png
Valkyrie stat icon.png
6x
Superior Rune of Strength

Consumables

Variants

Stats
  • Change some parts to Cavalier stat icon.png Cavalier's when requiring more toughness.
  • Adding a bit precision with Berserker stat icon.png Berserker's or Assassin stat icon.png Assassin's can be useful to reach 100% crit chance on Hammer.
Sigils
  • additional might source
  • alternative to the Air sigil against multiple opponents
Rune
  • Defensive rune with additional boon duration for a higher Retaliation uptime.
Food
  • for slightly higher boon uptime.
  • against non evading oponents
Utility
  • for increased boon uptime.

Usage

General

  • This build reaches 85% without any precision where
    provides 50% while under the effects of Retaliation,
    adds 10% against burning foes and finally Fury Fury for 20%.
  • Try to have retaliation up as long as possible, not just for it's bonus to crit chance but also the might stack.

Highest burst combo (preferably executed from a safe distance):

  1. should be cast before the combo. Try not to get hit because you'll need it to explode for damage. Wait until only ~1 second remains of its duration then quickly start doing the rest of the combo. You can swap weapons while waiting.
  2. Weapon Swap
  3. - start casting it from range.
  4. to teleport to the target right before MB finishes its animation.
  5. (to gain Retaliation from
    ) should be used just before Mighty Blow lands.
  6. adds a nice bit of extra damage.
  7. isn't really part of the rotation but hopefully it procs.

Counters

  • Boon removal (as it takes away much of the build's damage)
  • Constant condition overload.
Build rating - 4 stars
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3 Ratings
3 stars
Hanz gave this build 3 stars September 2018

Strong duelist, but the lack of mobility really drags it down in an actual roaming scenario.

4 stars
Tyroxin gave this build 4 stars September 2018

Damage is there, sustain is there. While isn't really comparable to the current stars of roaming, it can definitely put up a good fight in various situations.

5 stars
Devo177 gave this build 5 stars August 2018

Great build

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