Guardian - Roaming Shouts

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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageMobility.

Designed for:


A tanky roaming build which uses shouts to get things done.It is designed for solo/group roaming and medium to large scaled fights.

Skill Bar


Slot Changes

  • over . Useful in coordinated groups.
  • over . In a Zerg or havoc squad this skill gets awesome.
  • over . When you roam in a group or a havoc squad this skill gives much more to a group than the swiftness and block from retreat.



Soldier stat icon.png
Soldier stat icon.png
Soldier stat icon.png
Soldier stat icon.png
Soldier stat icon.png
Soldier stat icon.png
Soldier stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Soldier stat icon.png
PvE weapon swap.png
Soldier stat icon.png
Superior Rune of the Trooper



  • If you feel like doing not enough damage you can replace some Soldier-Gear with Zerker-Gear and vice-versa.


  • to or a if you lack some additional or stacking damage.



  • . A cheaper option is . Another good option would be .

Utility Potion



  • Hammer's is a blast finisher - use it on combo fields like fire, water, and chill.
  • The Greatsword's can kill you if you use it on an enemy with Retaliation.
  • Applying boons to party members and yourself will heal you via . Your third hit form the Hammer AA-Chain ( will buff your allies and heal you.
  • Use and to escape damage.
  • When you are being overwhelmed with conditions use your Shouts to buff you and your allies and remove and convert debuffs into boons with the powerful combination of and the .
  • gives area Protection and Regeneration which can help mitigate a large amount of damage.
  • - gives area Stability to help secure stomps/resurrection or mitigate the effectiveness of an enemy CC (try to use SYG proactively, before a bomb). It is only a stun break for yourself, not your party.
  • When running to/from objectives, speed up your zerg with .
  • When you activate your shouts you will get big amounts of heal thanks to the AH-Trait. Keep that in mind when you need some big heals and got your shouts ready while fighting a large group or zerg.


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