Herald - Condition Mallyx - (WvW)

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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Condition damageBoon ripSupport.

Designed for:


Frontline team support build with high AoE condition damage and boon rip.

Skill Bar


Legend Variants


Swap Glint (Dragon) out for Jalis (Dwarf) to trade boons, reveals and damage for defensive utility.




  • personal might at the cost of team support.


  • Can't find such trait "Harmonize Continuity"! Please refer to our trait index - you gain defensive team support, but lose some might stacking ability.



Swap Invocation to Retribution for Dwarf variants.


Viper stat icon.png
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Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
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Viper stat icon.png
PvE weapon swap.png
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Superior Rune of Durability
Malign WvW Infusion


  • 18x
    Malign WvW Infusion Malign WvW Infusion
    Malign WvW Infusion.pngMalign WvW Infusion
    +5 Condition Damage +1% Damage to Guards, Lords, and Supervisors



  • Add as much Trailblazer's as needed for survivability then fill out with Viper's.
  • Dire is a good alternative to Trailblazer's, Sinister likewise for Viper's.
  • Use Celestial gear for high overall stats at the cost of condition duration.
  • Marauder's or Berserker's stats on the staff is also an option.


  • Superior Sigil of Strength Superior Sigil of Strength
    Superior Sigil of Strength.pngSuperior Sigil of Strength
    60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
  • Superior Sigil of Draining Superior Sigil of Draining
    Superior Sigil of Draining.pngSuperior Sigil of Draining
    Steal life when interrupting an enemy.
  • Superior Sigil of Energy Superior Sigil of Energy
    Superior Sigil of Energy.pngSuperior Sigil of Energy
    Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Superior Sigil of Torment Superior Sigil of Torment
    Superior Sigil of Torment.pngSuperior Sigil of Torment
    50% Chance on critical: Apply AoE torment (5 seconds, 180 radius). (Cooldown: 5s)


  • Superior Rune of Grenth Superior Rune of Grenth
    Superior Rune of Grenth.pngSuperior Rune of Grenth
    (1): +25 Condition Damage (2): +10% Chill Duration (3): +50 Condition Damage (4): 25% chance when struck to cause chill for 3 seconds. (Cooldown: 30s) (5): +100 Condition Damage (6): +20% Chill Duration; When you use a healing skill, nearby foes are chilled for 3 seconds. (Cooldown: 10s)

Food & Consumables


  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    - Defensive option, recommended.
  • Oysters with Spicy Sauce Oysters with Spicy Sauce
    Oysters with Spicy Sauce.pngOysters with Spicy Sauce
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Condition Damage+10 Experience from kills
    - Alternate defensive option.
  • Loaf of Saffron Bread Loaf of Saffron Bread
    Loaf of Saffron Bread.pngLoaf of Saffron Bread
    Nourishment (30 m):
    Food.pngIncoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills
    - Alternate defensive option.
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    - Offensive option.
  • Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    - Alternate offensive option.


  • Magnanimous Tuning Crystal Magnanimous Tuning Crystal
    Magnanimous Tuning Crystal.pngMagnanimous Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your VitalityGain Condition Damage equal to 3% of your Toughness+10% Experience from Kills



  • Mace/Axe is your primary weapon set, providing consistent damage output.
  • Use to disrupt enemies after removing Stability Stability with .


  • Use staff to CC enemies and as a defensive tool while under pressure.
  • is a blast finisher and also cleanses conditions.
  • Avoid damage with .
  • Use to disrupt players trying to finish/revive downs.

Mallyx (Legendary Demon Stance)

  • and deal a significant amount of damage for condition builds, don't be afraid to prioritize over weapon skills.
  • hits up to five targets in a line, try to save it to remove critical boons such as Stability Stability and Resistance Resistance.
  • Use to absorb conditions from your team and give resistance.
    • Keep an eye on your parties conditions using Party View as opposed to Squad View. Save your energy until allies have conditions that need removal, rather than casting preemptively.
    • breaks stuns and pays the energy cost at the start of the cast but only gives Resistance Resistance and pulls conditions at the end of the cast. Be careful to avoid interrupts.
    • Avoid using if your allies don't need Resistance Resistance, can cover personal resistance.
  • Increase the healing of by first using to pull conditions to yourself.

Glint (Legendary Dragon Stance)

  • up time is very important, try to maintain your group's fury.
  • is a stun break.
  • 's chain effect converts all damage you take into healing for 3 seconds. This is a strong tool against condition pressure.
  • can be used to move downed opponents out of banner range and interrupt rezes.
  • has an obvious tell and is easy to dodge, stow weapons to cancel casting if its about to be evaded/blinded - this will save all the energy cost and only send the skill on a cd of 4 seconds. The same qualities make this skill perfect for fake casting by stowing weapon immediately after beginning to cast, baiting enemy dodges/blocks.
  • chain skill deals a significant amount of damage, try to use it off cooldown.
  • When running to/from objectives, speed up your zerg with .

Jalis (Legendary Dwarf Stance)

  • Try to time to mitigate damage, don't simply use it as soon as you enter Dwarf stance.
    • Try to have the buff up as engages begin, when an enemy player is being cleaved or a friendly player is being rezzed.
  • does solid damage and gives pulsing Stability Stability, try to place it in areas where allies and enemies will be clashing.
  • is a lightning field, blast it to stack swiftness before moving out.


  • Reliant on team for stability
  • Skill usage is reliant on energy management
  • Limited stun breaks
  • Potential to be locked into the wrong stance at the wrong time

Gameplay Videos

  • YouTube:
    [KEK] Star Player
  • YouTube:
    [BoRP] Arete
  • YouTube:
    [BoRP] Connor
  • YouTube:
    [Ren] Enigma
Build rating - 5 stars
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3 Ratings
5 stars
KarmielKid gave this build 5 stars November 2017

Still a strong build overall. Good defensive and high damage output. Great team support.

5 stars
Xivor gave this build 5 stars April 2017

Strong and synergizes well with shout-chill necros running epidemic. Brings condition pressure to the frontline, along with strong boon stripping ability (if running Corruption). Good CC ability and group support with damage reduction, stability, and resistance. Require watchful energy management skills. Biggest con is self preservation when focused if energy levels are low.

5 stars
Arete gave this build 5 stars February 2017

Incredibly strong build with excellent defensive stats and high damage output. Combos very well with condition necros epidemic. No other condition build can bring the type of team support that revenant has available.