Herald - Draconic Demon



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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Condition DamageAoE PressureBoon RipSupport.

Designed for:

Overview

A versatile revenant build that punishes condition focused builds, AoE Condition/CC, boon removal, boon support and decent mobility.

Skill Bar

 
 
Mace/AxeHealingUtilityElite
Sword/ShieldHealingUtilityElite

Traits

corruption:


Demonic Defiance.png Demonic Defiance



24px Abyssal Chill



Pulsating Pestilence.png Pulsating Pestilence



invocation:


Cleansing Channel.png Cleansing Channel



Spirit Boon.png Spirit Boon



24px Song of the Mists



herald:


24px Elder's Respite



Hardening Persistence.png Hardening Persistence



24px Elevated Compassion



  1. Note that Pulsating Pestilence.png Pulsating Pestilence on legend swap has priority over Cleansing Channel.png Cleansing Channel which means conditions will transfer first and then be cleansed if any is left over on yourself.

Variants

Equipment

Mace.png
Axe.png
I.png
Superior Sigil of Misery
Superior Sigil of Misery.pngSuperior Sigil of Misery
Increase Inflicted Torment Duration: 25%
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Sword.png
Shield.png
II.png
Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Superior Sigil of Escape
18Recharge.png
Superior Sigil of Escape.pngSuperior Sigil of Escape
Remove movement-impairing effects from yourself when swapping to this weapon while in combat.
II.png
Superior Rune of Speed
Superior Rune of Speed.pngSuperior Rune of Speed
(1): +25 Vitality (2): +10% Swiftness Duration (3): +50 Vitality (4): 25% chance when struck to gain swiftness for 15 seconds. (Cooldown: 30s) (5): +100 Vitality (6): +25% Movement Speed; +20% Swiftness Duration
Mercenary's Amulet
Sage's Amulet.pngSage's Amulet
+1050 Power +560 Vitality +560 Healing Power +1050 Condition Damage
  • Since Legendary Demon Stance.png Legendary Demon Stance doesn't have Riposting Shadows.png Riposting Shadows, having
    will play a big part of sustain while using Mace/Axe.
  • Revenant can also trigger on weapon swap sigils with legend swap, changing weapons is not required.

Variants

Amulet

  • Wizard Amulet Wizard Amulet
    Wizard Amulet.pngWizard Amulet
    +1050 Power +560 Precision +560 Vitality +1050 Condition Damage
    - A fair balance for power requirements, cleanse builds or doors.
  • - Make Rampant Vex.png Rampant Vex trigger more and conditions last longer for power and healing.
  • Carrion Amulet Carrion Amulet
    Carrion Amulet.pngCarrion Amulet
    +900 Power +900 Vitality +1200 Condition Damage
    - Less healing for more damage and health.

Rune

  1. Swapping Runes will cost kitting potential.
  • - Increase overall condition damage.
  • - Increase condition damage and health.
  • - Additional Condition and Boon Duration with no longer having to manage swiftness.
  • - Better endurance regeneration.

Usage

  • As Sword autoattacks apply Vulnerability, with help of Rampant Vex.png Rampant Vex and if traited with 24px Abyssal Chill this gives possibility to inflict Torment Torment via 33% Chance on critical hit and Precision Strike.png Precision Strike to which if 4 stacks of torment is reached, a boon will be stolen with Opportune Extraction.png Opportune Extraction that recharges every 10 seconds. Unyielding Anguish.png Unyielding Anguish can also be very devastating as it will apply twice the Torment Torment to whoever stays in the AoE, ideal for point pressure or downed players as otherwise should be used for mobility, which will slow down anyone going down the same path.
  • The pressure of Banish Enchantment.png Banish Enchantment after a CC in +1 fights can be extremely good for the target who may willingly press too many keys carelessly, such as an Elementalist Scepter, Mesmer Shatters or Necromancer Shades. Banish Enchantment.png Banish Enchantment also passes through targets which makes it extremely good to use right after Temporal Rift.png Temporal Rift at the furthest foe, ripping boons off multiple targets, it's also viable to passively inflict the confusion if the energy is available so that multiple bursts of actions can punish as well.
  • The strongest points of this build are the ability to return conditions very often with the use of legend swapping with Pulsating Pestilence.png Pulsating Pestilence and also an extra transfer with Legendary Demon Stance.png Legendary Demon Stance One with Nature.png One with Nature, against a team which has a strong condition spike you can suck up with Pain Absorption.png Pain Absorption from teammates/be hit with conditions then either return them with enough stacks and/or heal with Infuse Light.png Infuse Light/Empowering Misery.png Empowering Misery then return them to those who are within the radius. This is especially good against Burn Guardians who it's possible to wait and stack all the possible Burning Burning on yourself with Resistance Resistance then transfer the Burning Burning with ridiculous ticks that can instant down them.
  1. Note that Pain Absorption.png Pain Absorption should be used diligently in the stance since it's the only stunbreak and still be exposed to more CC after, make sure that being able dodge/legend swap/have enough energy to do anything else is possible, otherwise there will be nothing to keep yourself out of trouble.
  • Playing with Charged Mists.png Charged Mists requires a lot of energy management for the performance of the build, as everything else written above follows, when having little energy or being on a halt, a lot of skill chains can still be achieved to be effective. Such as using Infuse Light.png Infuse Light when energy is low enough while using multiple facets then swap legends to gain extra energy and go overboard with the skills, the opposite is true with Embrace the Darkness.png Embrace the Darkness when it can help you keep the energy low and trigger the trait again to which you can then allow yourself to turn on Facet of Chaos.png Facet of Chaos immediately to mitigate a lot of damage, it's possible to also use the Demon skills to speed up the process and swap quickly after if in need.
  • There is a an advanced trick that can be pulled off with Temporal Rift.png Temporal Rift, since it passes through walls, it's actually possible to hit enemies that tries to kite or LOS away behind cover/walls, jumping while casting the skill also increases it's height which contributes to reach to certain higher areas/slopes that are connected, like Battle of Khylo middle section or the stairs in Legacy of Foefire middle section as well.
  • Unyielding Anguish.png Unyielding Anguish can deny a lot of safe spots enemies can use like the boxes on Eternal Coliseum on sides, the AoE will cover the entire climbing spot if used right.
  • While Revenant doesn't possess any way to revive faster, it's possible to activate Facet of Chaos.png Facet of Chaos to pulse Protection Protection mitigate any power cleave from foes like Impossible Odds.png Impossible Odds and increase the chances of succeeding by using Infuse Light.png Infuse Light as well. If the cleave is condition based, it's possible to take a huge burst to heal from then send it back to the attacker, if the downed player has too much conditions, using Pain Absorption.png Pain Absorption which eases the pressure a bit can also mean all the difference to remove one condition and grant a few seconds of Resistance Resistance to the downed, especially if someone is reviving them along while swapping/stunbreaking with Spirit Boon.png Spirit Boon also applies either legend bonuses too. If the revival has been taking too long and many conditions are inflicted to yourself, Empowering Misery.png Empowering Misery will heal quite a lot more for each conditions that after doing so assuming you have very high number of stacks to either swap legends or use Mallyx One with Nature.png One with Nature if the enemy isn't careful to avoid it, which will punish them with those dangerous stacks of conditions via transfers.

Counters

  • Heavy CC users.
  • Heavy cleansing builds.
Build rating - 3 stars
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5 Ratings
4 stars
ShaoAZ gave this build 4 stars January 2019

After sometime, I can quite say that this build is a special case. Perhaps more menacing than scourge in some cases as you turn yourself in a tank of unblockable/immune to blind torment pulsing with debuffs, pulsing resistance and protection. Against teams that are condition based, you become quite literally the biggest threat there is around the objective that is sized to your AoE skills. Otherwise questionably, against power you have to make your evades and sustain skills work against the CC spam despite having a lot of health and damage mitigation, you have room for mistakes, but not many. Disengaging like any professions would until you can suck up your health back with infuse light if you get focused is key to keep your torment going.

2 stars
Hanz gave this build 2 stars January 2019

Revenant has 2 viable legends in PvP, and Mallyx isn't one of them. Sadly, even for a condition build you're better off playing Shiro and going Retribution so that not every build in the meta steamrolls you instantly. This isn't the most optimal way to play condi rev, and even the optimal one would get a 3/5 at best from me.

EDIT: bonus star for clearing up the options :p but I still can't get behind mallyx

4 stars
Settra The Imperishible gave this build 4 stars January 2019

It is not completely clear will this build work in higher pvp divisions, but the idea of anti-condi rev is pretty valuable and has a great potential in theory. I'll try it next week and share some basic results.

2 More Ratings
2 stars
Zyxqt gave this build 2 stars December 2018

There is not reason to play this build over S/S Power Shiro, and it becomes completely unplayable at higher ranks when people don't stand beside you not using any cooldowns. This build is a fun meme that can be entertaining if you play in Bronze, but not much else.

5 stars
Grizzaw gave this build 5 stars December 2018

nice one, but i prefer rune of resistence for better anti condi solution

Its good if you know how to "dance" infights and know other classes build rotations as well

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