Mesmer - Celestial Shatter

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:


Overview

An hybrid of the traditional Shatter build, it's a counter to the celestial meta evolution.

Skill Bar

First Weapon Set

Sword/Pistol
Utility
Elite
Mind Slash
Mind Slash
Chain. Slash you foe to make them vulnerable.
Damage.pngDamage: 146
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Targets: 3
Range.pngRange: 130
Blurred Frenzy
½Activation.png
12Recharge.png
Blurred Frenzy
Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
Damage.png8Damage: 584
Distortion.pngBlur (2½s): Evade all attacks.
Book.pngNumber of Targets: 3
Range.pngRange: 130
Illusionary Leap
¾Activation.png
12Recharge.png
Illusionary Leap
Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
Damage.pngDamage: 1
Cripple.pngCripple (1s): -50% Movement Speed
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Range.pngRange: 600
Phantasmal Duelist
1Activation.png
20Recharge.png
Phantasmal Duelist
Phantasm. Create an illusion that unloads its pistols on your foe.
Damage.png8Damage: 744
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Magic Bullet
½Activation.png
25Recharge.png
Magic Bullet
Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
Damage.pngDamage: 71
Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
Blind.pngBlindness (5s): Next outgoing attack misses.
Daze.pngDaze (2s): Unable to use skills.
Stun.pngStun (2s): Unable to use skills or move.
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200
Ether Feast
1Activation.png
20Recharge.png
Ether Feast
Heal yourself. Gain additional health for each active illusion.
Heal.pngHealing: 5,560
Heal.pngHeal per Illusion: 640
Blink
30Recharge.png
Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Decoy
40Recharge.png
Decoy
Clone. Gain stealth and summon an illusion to attack your foe.
Stealth.pngStealth (3s): Invisible to foes.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Null Field
¼Activation.png
32Recharge.png
Null Field
Glamour. Create a field of energy that rips all boons from foes, and cures all conditions on allies.
Book.pngNumber of Targets: 5
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200
Mass Invisibility
Activation.png
90Recharge.png
Mass Invisibility
Manipulation. You and all allies gain stealth for a short time.
Stealth.pngStealth (5s): Invisible to foes.
Book.pngNumber of Targets: 10
Radius.pngRadius: 1,200

Second Weapon Set

Staff
Winds of Chaos
¾Activation.png
Winds of Chaos
Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.
Damage.pngDamage: 117
Fury.pngFury (2s): 20% Critical Chance
Might.pngMight (5s): 30 Power, 30 Condition Damage
Bleed.pngBleeding (7s): 154 Damage
Burn.pngBurning (1s): 131 Damage
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Bounces: 2
Range.pngRange: 1,200
Phase Retreat
10Recharge.png
Phase Retreat
Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200
Phantasmal Warlock
¾Activation.png
18Recharge.png
Phantasmal Warlock
Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
Damage.pngDamage: 544
Book.pngExtra damage per condition: 10%
Range.pngRange: 1,200
Chaos Armor
35Recharge.png
Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Chaos Storm
¼Activation.png
35Recharge.png
Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200


Slot Changes

  • Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
  • Polymorph Moa Polymorph Moa
    1Activation.png
    180Recharge.png
    Polymorph Moa
    Transform. Turn your foe into a moa bird.
    Duration.pngDuration: 10 seconds
    Range.pngRange: 1,200
    over
    Mass Invisibility Mass Invisibility
    Activation.png
    90Recharge.png
    Mass Invisibility
    Manipulation. You and all allies gain stealth for a short time.
    Stealth.pngStealth (5s): Invisible to foes.
    Book.pngNumber of Targets: 10
    Radius.pngRadius: 1,200
    .


Specializations

Halting StrikeAdeptMasterGrandmaster

Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index

Weapons

First Weapon Set
  • Main Hand
Staff
Superior Sigil of Geomancy Superior Sigil of Geomancy
9Recharge.png
Superior Sigil of Geomancy.pngSuperior Sigil of Geomancy
Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Doom Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Sword
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Pistol
Superior Sigil of Torment Superior Sigil of Torment
5Recharge.png
Superior Sigil of Torment.pngSuperior Sigil of Torment
50% Chance on critical: Apply AoE torment (5 seconds, 180 radius). (Cooldown: 5s)

Sigil Variants

Sword/Pistol

  • Superior Sigil of Battle Superior Sigil of Battle
    9Recharge.png
    Superior Sigil of Battle.pngSuperior Sigil of Battle
    Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)


Equipment

Rune:

Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)


Amulet: Amulet/PvP Celestial Amulet

Equipment Variants

With Rune of the Nightmare you have an automatic interrupt wich will activate Bountiful Interruption and increase your condition damage. If you want to rely on might stacking you can go for

  • Superior Rune of Strength Superior Rune of Strength
    Superior Rune of Strength.pngSuperior Rune of Strength
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
    - more might, more damage.
  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
    - more boons duration - permanent increased speed
  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
    - more might, less conditions.


Usage

General Use your shatter skills properly, you want to shatter mainly your sword clones and keep the Staff clones up enough time to set up some stacks of conditions, they also give you might and fury.

Setting up your burst

  • Sword/Pistol will be your burst set. Your burst is
    Phantasmal Duelist Phantasmal Duelist
    1Activation.png
    20Recharge.png
    Phantasmal Duelist
    Phantasm. Create an illusion that unloads its pistols on your foe.
    Damage.png8Damage: 744
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    Magic Bullet Magic Bullet
    ½Activation.png
    25Recharge.png
    Magic Bullet
    Hit up to four foes with a single shot. The first target is stunned, the second is dazed, and the third is blinded, and the forth is confused.
    Damage.pngDamage: 71
    Confusion.pngConfusion (5s): 50 damage on skill use, 50 damage
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Daze.pngDaze (2s): Unable to use skills.
    Stun.pngStun (2s): Unable to use skills or move.
    Book.pngNumber of Bounces: 3
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    Illusionary Leap Illusionary Leap
    ¾Activation.png
    12Recharge.png
    Illusionary Leap
    Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.
    Damage.pngDamage: 1
    Cripple.pngCripple (1s): -50% Movement Speed
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
    Range.pngRange: 600
    dodge (this will create a clone thanks to
    Deceptive Evasion Deceptive Evasion
    Deceptive Evasion
    Create a clone at your current position when you dodge.
    ) and use its chain skill
    Swap Swap
    Swap
    Swap places with your clone. Immobilize nearby foes.
    Immobilize.pngImmobilize (2s): Unable to move.
    Book.pngNumber of Targets: 3
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    . Then use
    Blurred Frenzy Blurred Frenzy
    ½Activation.png
    12Recharge.png
    Blurred Frenzy
    Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks.
    Damage.png8Damage: 584
    Distortion.pngBlur (2½s): Evade all attacks.
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    simultaneously with
    Mind Wrack Mind Wrack
    12Recharge.png
    Mind Wrack
    Shatter. Destroy all your clones and phantasms, damaging nearby foes.
    Damage.png1 Illusion: 409
    Damage.png22 Illusions: 550
    Damage.png33 Illusions: 720
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 1,200
    .
  • After this rotation switch to Staff and kite around until you have your burst cooldown ready. It is important that you always switch to staff after immobilizing your enemy, this way you will be sure to deal the Sigil of Geomancy and Sigil of Doom burst.
  • Phantasmal Warlock Phantasmal Warlock
    ¾Activation.png
    18Recharge.png
    Phantasmal Warlock
    Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
    Damage.pngDamage: 544
    Book.pngExtra damage per condition: 10%
    Range.pngRange: 1,200
    deals a decent amount of damage.
  • Chaos Armor Chaos Armor
    35Recharge.png
    Chaos Armor
    Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
    Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
    Protection.pngProtection (5s): -33% Incoming Damage
    Regeneration.pngRegen (3s): 390 Heal
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Confusion.pngConfusion (3s): 65 Damage On Skill Use
    Cripple.pngCripple (3s): -50% Movement Speed
    Range.pngRange: 1,200
    grants you defensive boons and inflicts conditions when an enemy hits you. Keep it for the enemy's burst.
  • You can also gain Chaos Armor by using a leap (or blast) finisher in
    Chaos Storm Chaos Storm
    ¼Activation.png
    35Recharge.png
    Chaos Storm
    Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
    Damage.pngDamage: 129
    Aegis.pngAegis (3s): Block the next incoming attack.
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Daze.pngDaze (1s): Unable to use skills.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    -
    Phase Retreat Phase Retreat
    10Recharge.png
    Phase Retreat
    Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 1,200
    and
    Swap Swap
    Swap
    Swap places with your clone. Immobilize nearby foes.
    Immobilize.pngImmobilize (2s): Unable to move.
    Book.pngNumber of Targets: 3
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 600
    are both Leap Finishers.


Counters

  • D/F elementalists, they have many projectiles blocks wich makes it hard to deal damage.

Streamers

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