Mesmer - Mantra Frontliner

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Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damage.

Designed for:

Overview

A lot of sustain and support for melee party

Skill Bar

Sword/FocusHealingUtilityElite
Staff

Slot Changes

  • or
    over
    if there are enough mesmers with Veil or it's just not needed.
  • over

Specializations

Variants You can boost your veil with:

  • Can't find such trait "Temporal Enchanter"! Please refer to our trait index

Equipment

Celestial stat icon.png
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Celestial stat icon.png
Celestial stat icon.png
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Celestial stat icon.png
Celestial stat icon.png
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PvE weapon swap.png
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6x
Superior Rune of the Pack

Variants

Stats

  • Swap pieces for more damage using Berserker's/Valkyrie's/Knight's/Cavalier's or others.

Runes

Food & Consumables

Food

  • (a cheaper option is
    )

Utility Potion

Usage

Shatter

  • Use shatter skills to Blind Blind enemies and buff allies while going through enemy raid. In addition, it heals, cleanse, gives stability and damage for a small amount.
  • Remember that
    gives Regeneration Regeneration and invulnerability not only you, but your party as well.

Mantras

  • Spam
    for additional damage. It recharges almost immidiately and allow you to frequently recast it causing significant healing.
  • 3 charges of
    heal total for about 8,4k hp, clean 2 conditions per charge and recharge quite fast. You are still not as tough as Guards and Warriors in this build, so dont be shy and use it whenever you think it would help.
  • gives you (and your party) 3 stacks of stability per charge and have 25-seconds cooldown, so dont waste it.

Weapons

  • Use
    for damage with caution, because you can't move while casting. Don't forget it gives you 2 seconds of invulnerability.
  • Use
    to pull enemies (i.e. from walls/cliffs), avoid using for Swiftness Swiftness - there are Guardians with
  • Use your phantasms mainly for boon sharing and Regeneration Regeneration or place
    on downstated enemies.
  • is an awesome AOE skill with long cooldown, try not to waste it. Placing it under enemie's regroup or in a middle of fight works well. Remember that
    +
    gives you
    Chaos Armor Chaos Armor
    35Recharge.png
    Chaos Armor
    Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
    Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
    Protection.pngProtection (5s): -33% Incoming Damage
    Regeneration.pngRegen (3s): 390 Heal
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Confusion.pngConfusion (3s): 65 Damage On Skill Use
    Cripple.pngCripple (3s): -50% Movement Speed
    Range.pngRange: 1,200
    .
  • Always use
    before swapping back to sword/focus, if possible.
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