Mesmer - PU Condi Roamer

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Condition damage.

Designed for:


One of the most annoying-to-fight builds of all time, ever.

Deals immense condition damage and boasts exceptional survivability with escapes, raw resilience, stealth and sustain. Also excels at easily clearing camps.

Skill Bar


Skill Variants

Main Specialization


Ascended Head (Light).png
Trailblazer stat icon.png
Ascended Shoulders (Light).png
Trailblazer stat icon.png
Ascended Chest (Light).png
Trailblazer stat icon.png
Ascended Hands (Light).png
Trailblazer stat icon.png
Ascended Legs (Light).png
Trailblazer stat icon.png
Ascended Feet (Light).png
Trailblazer stat icon.png
Ascended Back.png
Dire stat icon.png
Ascended Accessory1.png
Trailblazer stat icon.png
Ascended Accessory2.png
Trailblazer stat icon.png
Ascended Amulet.png
Trailblazer stat icon.png
Ascended Ring1.png
Trailblazer stat icon.png
Ascended Ring2.png
Trailblazer stat icon.png
Ascended Staff.png
Dire stat icon.png
Superior Sigil of Cleansing.png
Superior Sigil of Energy.png
PvE weapon swap.png
Ascended Scepter.png
Dire stat icon.png
Ascended Torch.png
Dire stat icon.png
Superior Sigil of Cleansing.png
Superior Sigil of Energy.png
Superior Rune of Perplexity.png6x
Superior Rune of Perplexity
Malign WvW Infusion.png18x
Malign WvW Infusion


Trailblazer's is used to reach 100% Confusion duration with food. More Trailblazer's can be used to increase the duration of other conditions or Dire to gain raw condition damage. Trailblazer's gear can be substituted for Viper's to add damage at the cost of survivability.


You should always have a

Superior Sigil of Energy Superior Sigil of Energy
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)

with each set specifically for Deceptive Evasion.png Deceptive Evasion. Otherwise, solid choices include

Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.


Superior Sigil of Doom Superior Sigil of Doom
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)



  • Superior Rune of the Nightmare Superior Rune of the Nightmare
    Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
    (1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
  • Superior Rune of the Undead Superior Rune of the Undead
    Superior Rune of the Undead.pngSuperior Rune of the Undead
    (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.

Keep in mind your condition duration if changing runes.



  • Sweet Bean Bun Sweet Bean Bun
    Sweet Bean Bun.pngSweet Bean Bun
    Nourishment (30 m):
    Food.png+70 Expertise-20% Condition Duration (Incoming)+25% Magic Find during Lunar New Year
    - Defensive option, recommended.
  • Oysters with Spicy Sauce Oysters with Spicy Sauce
    Oysters with Spicy Sauce.pngOysters with Spicy Sauce
    Nourishment (30 m):
    Food.png+10% Damage Reduction+70 Condition Damage+10 Experience from kills
    - Alternate defensive option.
  • Loaf of Saffron Bread Loaf of Saffron Bread
    Loaf of Saffron Bread.pngLoaf of Saffron Bread
    Nourishment (30 m):
    Food.pngIncoming damage reduced by 20% while stunned, knocked down, or knocked back.-20% condition duration+10 Experience from kills
    - Alternate defensive option.
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    - Offensive option.


  • Magnanimous Tuning Crystal Magnanimous Tuning Crystal
    Magnanimous Tuning Crystal.pngMagnanimous Tuning Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your VitalityGain Condition Damage equal to 3% of your Toughness+10% Experience from Kills


  • Swap to Signet of Midnight.png Signet of Midnight before clearing any camp; it will allow you to easily clear fully upgraded camps and even camps reinforced with Mercenaries.
  • Chaotic Dampening.png Chaotic Dampening makes you practically invulnerable to direct damage while Chaos Armor.png Chaos Armor is in effect (instant Protection plus triggered Protection, Regeneration, and Swiftness with Blind and Cripple). Remember you can also combo Phase Retreat.png Phase Retreat into Chaos Storm.png Chaos Storm for another five seconds of Chaos Armor.png Chaos Armor.
  • In addition to their normal effects, all your Shatter skills inflict Blind, two stacks of Confusion and Torment. Constantly use them (wisely) for added pressure.
  • You can easily "abuse" Signet of the Ether.png Signet of the Ether by casting and dodging to create as many Illusions as you'd like for added healing while stealthed. You can deal damage with your Illusions, cast Diversion.png Diversion and Distortion.png Distortion for added pressure, and even use Arcane Thievery.png Arcane Thievery without breaking stealth.
  • Otherwise, be very careful when stealthing. Any direct damage from Chaos Storm.png Chaos Storm, The Prestige.png The Prestige, Mind Wrack.png Mind Wrack, or Cry of Frustration.png Cry of Frustration will break stealth. In addition, reflection damage from Mirror.png Mirror as triggered by Blink.png Blink, Arcane Thievery.png Arcane Thievery, and Mass Invisibility.png Mass Invisibility will also break stealth. It is much safer to use Mass Invisibility.png Mass Invisibility while you are already stealthed anyway.
  • Lastly, take extra care around 50% health to not waste Desperate Decoy.png Desperate Decoy and apply Revealed.


  • Heavy condition prevention/removal (Diamond Skin.png Diamond Skin is particularly annoying); conditions are 90% of your damage.
  • Heavy condition pressure (particularly your own - think Plague Signet.png Plague Signet), yet your removal with a
    Superior Sigil of Cleansing Superior Sigil of Cleansing
    Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
    Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
    on each swap is quite good.
  • Chickening out. While you are a master at hiding and running away, other players can do it back, though your Confusion and Torment can make it difficult. You have literally no way to stun.
Build rating - 5 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
12 Ratings
5 stars
AngryAnderson gave this build 5 stars March 2017

I've got an earlier version of this with full Dire armour, weapons and accessories. I'm reluctant to change the armour and lose the Perplexity runes, so which accessories should I switch to Trailblazer to get similar stats. Back piece is already Trailblazer.

5 stars
Bytestorm gave this build 5 stars December 2016

I still play a variant of this build since years. I still don't need to include Chrono for this to work. You can escape almost every situation with that build and still win a lot of 1on1s. Only problem this build has, that if an enemy wants to run, you usally can't follow him for long.

@Guyon: I usally start with Torch#5, Scepter#3, Sc#2, Torch#4, Staff #5, Staff #2, Staff #3. But that is just my personal preference.

5 stars
Guyon gave this build 5 stars October 2016

Can anyone give me a general skill chain (especially to start a combat)?

Also What do I want to concentrate on. I see that Chaos Armor really is useful for mitigating damage.

I also see that F5 is useful to recharge skills fast. What do you suggest before the F5? A guide would be very nice for this.


9 More Ratings
5 stars
Tarmac gave this build 5 stars March 2016

Love this build!

5 stars
Bone conjurer gave this build 5 stars February 2016

I have picked this build up again (WvW) after mes stealth got ever so slightly nerfed. But this time I have dropped dueling for inspiration. Sure you miss the blind on shatter, and clone on dodge; but with inspiration comes condi removal on shatter AND 2 condi's removed on healing. Using the manipulation heal, you get another reflect and a 2 condi removal on 15 sec cooldown. Having stealth lessens the importance of clones on dodge and focus on the full cheese-tacticness of stacking lots and lots of confusion :).

5 stars
Alshalabi gave this build 5 stars November 2015


5 stars
Sh4rP EYE gave this build 5 stars November 2015

This build has excellent survivability and applies tons of deadly conditions and thus is perfect for solo roaming WvW. With some minor-ish tweaks can be also used in PvP and PvE. You can easily win a 1v2 (or 3) if you are skillful enough. With only one true counter in Diamond skin Elementalists is this one of the best builds for solo roaming out there in Tyria.

5 stars
Dinky gave this build 5 stars July 2015

This build also delivers good in PVP. Though with some obvious conversion tweaks :) I also use this builds as a backline harrass build with great success. Running head into the backline/pirate crowd with staff 5 and 2, then doubbledodge in again and finishing with a shatter, and while still affected with chaos armor i can run/blink out of the group pretty much unharmed. With the right rotation i get 1:06 minutes of stealth and 5-8 secs of visibility untill i can restart the rotation. Thumbs up!

5 stars
Turtlemilk gave this build 5 stars July 2015

I think this build should be in the Meta category. It is easy to see how it is so incredibly powerful in WvW.

5 stars
Billaboong gave this build 5 stars July 2015

The best build for solo roaming on Mesmer. I wouldn't pick up for group roaming though. Has a lot of survivaibility and it exploit the huge space that WvW offers for fights.

5 stars
Troi rahl gave this build 5 stars July 2015

This is one of the best mesmer builds I have come across. It has one flaw and that is roaming speed. If you are in a group you usually get left behind.

5 stars
AspheaX gave this build 5 stars July 2015

This is by far the best Build out there !

Easy to play and you can easily handle up to 3 ppl all allone.

The stealths (up to 1min Stealthtime) let you reposition yourself and gain distance to Melee classes.

After a full rotation and Shatter (F2) your target gets up to 20 Stacks of Confusion and 10 Stacks of Torment, while also burning down your enemy with like 2k per tick.

You dont have to burst them down as fast as possible. You can use your abilities like Staff#2 - Scepter/Torch #2/ #4 and your utility skills/Elite to survive 2 Burst Thiefs and other Classes..

Just going defense and get some conf. stacks on them is enough to kill both, they can't handle the amount of Conditions not even with Shadow Arts.

This Build all allone is the new Meta.

Remove ads

Remove all ads across the entire website for only $4.99! Click here for more info.