Mesmer - PU Condition Roamer


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Focused on: Condition damageUtility.

Designed for:

Overview

Probably the easiest mesmer build, PU is a condition build designed for small-scale WvW roaming, heavily relying on Stealth and Phantasms.

Skill Bar

First Weapon Set

Scepter/Torch
Utility
Elite
Ether Bolt
½Activation.png
Ether Bolt
Chain. Shoot out a bolt of energy at your target.
Damage.pngDamage: 122
Torment.pngTorment (2s): 64 Damage, 128 Damage if Moving
Range.pngRange: 900
Illusionary Counter
2Activation.png
10Recharge.png
Illusionary Counter
Clone. Block the next attack. Counter by creating a clone that casts Ether Bolt.
Damage.pngDamage: 244
Torment.png5Torment (8s): 1,275 Damage, 2,550 Damage if Moving
Duration.pngBlock Duration: 2 seconds
Range.pngRange: 900
Confusing Images
2Activation.png
12Recharge.png
Confusing Images
Channel a beam of energy that damages and сonfuses your foe.
Damage.png6Damage: 1,068
Confusion.png6Confusion (7s): 297 Damage On Skill Use, 420 Damage
Book.pngNumber of Targets: 5
Range.pngRange: 900
The Prestige
30Recharge.png
The Prestige
Disappear in a cloud of smoke blinding nearby foes. Reappear three seconds later, burning nearby foes.
Damage.pngDamage: 244
Stealth.pngStealth (3s): Invisible to foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Burn.pngBurning (3s): 984 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Phantasmal Mage
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Phantasmal Mage
Phantasm. Create an illusion that burns foes and grants fury to allies.
Damage.pngDamage: 252
Fury.pngFury (3s): 20% Critical Chance.
Burn.pngBurnig (6s): 786
Book.pngNumber of Bounces: 3
Range.pngRange: 1,200
Signet of the Ether
1Activation.png
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Signet of the Ether
Signet Passive: Gain health every few seconds, based on the number of active illusions you control.
Signet Active: Heal yourself and refresh all phantasm skill recharges.
Heal.pngHealing: 5,560
Heal.pngPassive Heal - 3 Illusions: 980
Heal.pngPassive Heal - 2 Illusions: 660
Heal.pngPassive Heal - 1 Illusion: 340
Radius.pngInterval: 3 seconds
Decoy
40Recharge.png
Decoy
Clone. Gain stealth and summon an illusion to attack your foe.
Stealth.pngStealth (3s): Invisible to foes.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Blink
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Blink
Manipulation. Teleport to a target location.
Stun-Break.pngBreaks Stun
Range.pngRange: 1,200
Veil
¼Activation.png
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Veil
Glamour. Create a wall that grants stealth to you and your allies.
Stealth.pngStealth (2s): Invisible to foes.
Duration.pngCurtain duration: 6 seconds
Combo.pngCombo Field: Light
Range.pngRange: 900
Mass Invisibility
Activation.png
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Mass Invisibility
Manipulation. You and all allies gain stealth for a short time.
Stealth.pngStealth (5s): Invisible to foes.
Book.pngNumber of Targets: 10
Radius.pngRadius: 1,200

Second Weapon Set

Staff
Winds of Chaos
¾Activation.png
Winds of Chaos
Bounce an orb of energy between foes and allies that applies random boons to allies and random conditions to foes.
Damage.pngDamage: 117
Fury.pngFury (2s): 20% Critical Chance
Might.pngMight (5s): 30 Power, 30 Condition Damage
Bleed.pngBleeding (7s): 154 Damage
Burn.pngBurning (1s): 131 Damage
Vulnerability.pngVulnerability (5s): 1% Incoming Damage
Book.pngNumber of Bounces: 2
Range.pngRange: 1,200
Phase Retreat
10Recharge.png
Phase Retreat
Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
Combo.pngCombo Finisher: Leap
Range.pngRange: 1,200
Phantasmal Warlock
¾Activation.png
18Recharge.png
Phantasmal Warlock
Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
Damage.pngDamage: 544
Book.pngExtra damage per condition: 10%
Range.pngRange: 1,200
Chaos Armor
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Chaos Armor
Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
Protection.pngProtection (5s): -33% Incoming Damage
Regeneration.pngRegen (3s): 390 Heal
Swiftness.pngSwiftness (3s): 33% Movement Speed
Blind.pngBlindness (3s): Next outgoing attack misses.
Confusion.pngConfusion (3s): 65 Damage On Skill Use
Cripple.pngCripple (3s): -50% Movement Speed
Range.pngRange: 1,200
Chaos Storm
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Chaos Storm
Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
Damage.pngDamage: 129
Aegis.pngAegis (3s): Block the next incoming attack.
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Swiftness.pngSwiftness (3s): 33% Movement Speed
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Daze.pngDaze (1s): Unable to use skills.
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Field: Ethereal
Range.pngRange: 1,200

Slot Changes

  • Arcane Thievery Arcane Thievery
    ¼Activation.png
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    Arcane Thievery
    Manipulation. Send three conditions you have to your foe and steal three of their boons.
    Range.pngRange: 1,200
    Unblockable.pngUnblockable
    over
    Veil Veil
    ¼Activation.png
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    Veil
    Glamour. Create a wall that grants stealth to you and your allies.
    Stealth.pngStealth (2s): Invisible to foes.
    Duration.pngCurtain duration: 6 seconds
    Combo.pngCombo Field: Light
    Range.pngRange: 900

Specializations

AdeptMasterGrandmaster

Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index Can't find such trait "Mesmer"! Please refer to our trait index

Weapons

First Weapon Set
  • Main Hand
Scepter
Stats: Rabid
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
  • Off Hand
Torch
Stats: Rabid
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
Second Weapon Set
  • Main Hand
Staff
Stats: Rabid
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Doom Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)

Equipment

Armor
  • Head
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Shoulders
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Chest
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Hands
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Legs
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
  • Feet
Stats: Rabid
Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
Accessories
  • Amulet
Stats: Rabid
  • Ring 1
Stats: Rabid
  • Ring 2
Stats: Rabid
  • Earring 1
Stats: Rabid
  • Earring 2
Stats: Rabid
  • Back
Stats: Rabid

Usage

Feel free to add content here.

Counters

  • Heavy Condition pressure
  • CC
  • High damage single target attacks
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