Mesmer - S/P Lockdown

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damageControl.

Designed for:

Overview

Testing in progress. Excellent team support with blinds and interrupts, moderate AoE damage and great burst combos. Great for 1v1s as well as teamfights with the elite that can be used to slow enemy casting as well as increase team casting speed, which can be used to setup insane burst combos.

Skill Bar

Sword/PistolHealingUtilityElite
Staff

Slot Changes

  • Decoy Decoy
    40Recharge.png
    Decoy
    Clone. Gain stealth and summon an illusion to attack your foe.
    Stealth.pngStealth (3s): Invisible to foes.
    Stun-Break.pngBreaks Stun
    Range.pngRange: 1,200
    over
    Portal Entre Portal Entre
    72Recharge.png
    Portal Entre
    Glamour. Create an entry portal at your location that teleports allies to your exit portal.
    Book.pngRange Threshold: 5,000
    Duration.pngDuration: 60 seconds
    for beginners and less competitive matches.

Specializations




Equipment

Sword.png
Pistol.png
I.png
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Generosity
9Recharge.png
Superior Sigil of Generosity.pngSuperior Sigil of Generosity
60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)
I.png
Staff.png
II.png
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
II.png
Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity

Sigil Variants

Sword/Pistol

  • Superior Sigil of Doom Superior Sigil of Doom
    9Recharge.png
    Superior Sigil of Doom.pngSuperior Sigil of Doom
    Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
    over Generosity.

Equipment Variants

Rune Variants

  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.

Rune Variants

  • Superior Rune of Strength Superior Rune of Strength
    Superior Rune of Strength.pngSuperior Rune of Strength
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.

Rune Variants

  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
    testing for more boon uptime and mobility. Berserker amulet can be used for more damage and less survivability.

Usage

Will be expanded in the future

Staff basics:

  • Phase Retreat Phase Retreat
    10Recharge.png
    Phase Retreat
    Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 1,200
    - even if it's not a stunbreaker, it can save your life because you can teleport away even while under CC effects. This skill can also be used to create shortcuts on maps - more about this can be found at the section of PvP Guides.
  • Phantasmal Warlock Phantasmal Warlock
    ¾Activation.png
    18Recharge.png
    Phantasmal Warlock
    Phantasm. Summon an illusion that deals extra damage for each unique condition on the target foe.
    Damage.pngDamage: 544
    Book.pngExtra damage per condition: 10%
    Range.pngRange: 1,200
    - deals a decent amount of damage.
  • Chaos Armor Chaos Armor
    35Recharge.png
    Chaos Armor
    Give yourself chaos armor, which gives yourself random boons and your foe random conditions whenever you are struck.
    Chaos Armor.pngChaos Armor (5s): Give yourself random boons and your foe random conditions whenever you are struck.
    Protection.pngProtection (5s): -33% Incoming Damage
    Regeneration.pngRegen (3s): 390 Heal
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Confusion.pngConfusion (3s): 65 Damage On Skill Use
    Cripple.pngCripple (3s): -50% Movement Speed
    Range.pngRange: 1,200
    - grants you defensive boons and inflicts conditions when an enemy hits you. This build has a high uptime of protection due to Chaos armor. You can also gain Chaos Armor by using a leap (or blast) finisher in
    Chaos Storm Chaos Storm
    ¼Activation.png
    35Recharge.png
    Chaos Storm
    Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
    Damage.pngDamage: 129
    Aegis.pngAegis (3s): Block the next incoming attack.
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Daze.pngDaze (1s): Unable to use skills.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    -
    Phase Retreat Phase Retreat
    10Recharge.png
    Phase Retreat
    Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 1,200
    is a Leap Finisher.
  • Chaos Storm Chaos Storm
    ¼Activation.png
    35Recharge.png
    Chaos Storm
    Create a magical storm at the target location that applies random conditions to foes and random boons to allies.
    Damage.pngDamage: 129
    Aegis.pngAegis (3s): Block the next incoming attack.
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
    Poison.pngPoison (4s): 134 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (2s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Daze.pngDaze (1s): Unable to use skills.
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ethereal
    Range.pngRange: 1,200
    - Probably one of the strongest mesmer skills, with this build especially keeping high uptime on Chaos armor is important to reduce your CDs. Standing in the AoE also applies boons to you and your allies. Make sure to use it within 2 seconds of switching to sword to keep the field up for your sword 3 leap, this will keep maximum uptime on Chaos armor and thus protection for yourself.

Counters

High condi pressure. Builds with a lot of stability.

Notes

Mirror and Blink will reflect projectiles giving you high survivability during key points in the fight, your shatter skills will blind so use them if you need to blind the enemy as well especially Cry of Frustration is used mainly for blind in this build. Focus on waiting to exploit the enemies long casts and heals, stay back with the staff and then after interrupting and stacking might, go in for a shatter combo which will generally do around 8k+.

With Duelists Discipline your pistol skills can be used to interrupt much more often, and since portal cd is lower now you can keep higher uptime on portal since it is a 72 sec cd now instead of 90.

Furious Interruption can be swapped for Shattered Concentration. Chaotic Interruption can be swapped for Bountiful Disillusionment if you need stability, but it will reduce your might stacking potential and damage by a lot. Portal can be swapped for Null Field for condi removal and higher chaos armor uptime.

Build rating - 0 stars
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1 Ratings
0 stars
Hanz gave this build 0 stars July 2015

Mirror, Pistol. Lack of GS and Shattered Concentration. This might work in a duel room but it's not something you should use in conquest.

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