Mirage - Staff/Staff Infinite Horizon

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The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageActive defense.

Designed for:

Expansions required:

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GW2 Path of Fire logo.png

Overview

A Mirage build for running around in open world. This build deals less damage than Mirage - Axe/x Infinite Horizon but is nearly unkillable due to the ability to fight from range.

Skill Bar

StaffHealingUtilityElite

Weapon Variants

  • You can carry a Greatsword for tagging mobs in open world farming with
    .

Skill Variants

Healing Skills
  • - if you can't stay in the same spot for
    .
Utility Skills
  • - alternative stun break.
  • - more DPS and mirage cloaks.
  • - if conditions are a problem.
  • - to reflect projectiles.

Specializations

Variants
  • - sacrifices a small amount of damage for more
    and
    .
  • - faster clone generation.

Equipment

This build uses similar gear to the Mirage - Condi DPS Illusions build for fractals and raids.
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PvE weapon swap.png
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6x
Superior Rune of the Nightmare
18x
Spiteful +5 Agony Infusion
  • Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
  • If running a greatsword for farming, use
    instead of
    . You can also carry an extra staff with
    for better results when you're killing lots of normal enemies.

Budget Equipment

While working your way up to Viper gear, you can run Rabid or Rampager stats.
Rabid stat icon.png
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PvE weapon swap.png
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6x
Superior Rune of the Nightmare

Consumables

If you're having trouble you can use the following consumables:
Food:
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
Utility:
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Damage

  • Most of your damage comes from
    . Dodge and walk into mirage mirrors as often as possible to gain access to the ambush skill.
  • Always have three clones up, as your clones deal a lot of damage through
    . To quickly generate clones you can use
    followed by
    or
    .
  • Weapon swap off cooldown to proc
    .
  • You can throw
    at crowds of enemies to trigger
    . The trait has no internal cooldown and triggers off each interrupt, so you can potentially get up to 25 triggers from one
    .
    • Thanks to
      , your heal skill provides a second
      centered on yourself.

Defense

  • You're literally always dodging with this build, so you shouldn't have too much trouble with enemy attacks.
  • Use your massive range to your advantage by kiting enemies and staying out of their attacks.
  • Use
    if you're taking hits.
  • is your primary condition cleanse. If you have a lot of trouble with conditions, you can slot
    .

Crowd Control

  • Your heal skill traited with
  • (as a last resort)
Build rating - 5 stars
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2 Ratings
5 stars
Chinkeeyong gave this build 5 stars September 2018

This build is slow and steady and nearly unkillable thanks to 1200 range and Mirage's bag of tricks. While it's not ideal for quickly mopping up packs of enemies on your own, it excels against enemies with threatening attacks that it can simply kite and Mirage Cloak through. Being a Mesmer it also has tons of useful utility skills if needed.

5 stars
Nettiebelle gave this build 5 stars May 2018

I am terrible with Mesmer. I am always dying, especially in the zerk meta where I am just not as fast as I used to be on dodging and such. This build has helped me love my Mesmer again. Very elusive and easy to play. I am currently using this in open world and loving it! Thank you so much!

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