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Necromancer - Bunker Minion

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: BunkeringHybrid damageMinions.

Designed for:


Overview

A bunker Necromancer build for PvP, built around bunker using minions. Good survivability and hybrid damage.

Skill Bar

Dagger/WarhornHealingUtilityElite
Staff

Variants

Healing skill:

Signet of Vampirism Signet of Vampirism
Activation.png
35Recharge.png
Signet of Vampirism
Signet Passive: Heal when struck by a foe.
Signet Active: Heal yourself and mark a foe. Allied players will siphon life from that enemy.
Damage.pngActive Life Siphon Damage: 200
Heal.pngActive Life Siphon Healing: 392
Heal.pngInitial Self Heal: 3,960
Heal.pngPassive Heal: 325
Signet of Vampirism.png25Vampiric Mark (6s): Life is siphoned when struck by players.
Radius.pngPassive Heal Cooldown: 1 second
Range.pngRange: 1,200

. The healing skill has a good survivability and doesn't depend of minions.

Specializations




Equipment

Dagger.png
Warhorn.png
I.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
I.png
Staff.png
II.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
II.png
Superior Rune of the Guardian
Superior Rune of the Guardian.pngSuperior Rune of the Guardian
(1): +25 Toughness (2): +35 Healing Power (3): +50 Toughness (4): +65 Healing Power (5): +100 Toughness (6): When you block a foe's attack, burn that foe for 1 second.
Cleric Amulet
Cleric Amulet.pngCleric Amulet
+900 Power +900 Toughness +1200 Healing Power

Usage

  • The minions heal your and make damage automatically.
  • The health of the minions is very important. If you have few minions, summon more.
  • Taste of Death Taste of Death
    ¾Activation.png
    Taste of Death
    Sacrifice your blood fiend to heal yourself.
    Heal.pngHealing: 3,960
    of
    Summon Blood Fiend Summon Blood Fiend
    Activation.png
    16Recharge.png
    Summon Blood Fiend
    Minion. Summon a blood fiend that transfers health to you on each attack.
    Damage.pngDamage: 239
    Heal.pngHealing: 926
    Range.pngRange: 900
    can heal you a loot and has a low cooldown.
  • The dagger is the principal weapon in short distances. Use
    Life Siphon Life Siphon
    Activation.png
    12Recharge.png
    Life Siphon
    Siphon health from your foe.
    Damage.png9Damage: 657
    Heal.pngHealing Per Pulse: 238
    Range.pngRange: 600
    for obtain health, you can use the skill far of the enemy.
    Wail of Doom Wail of Doom
    ½Activation.png
    30Recharge.png
    Wail of Doom
    Screech a wail of doom in a cone pattern, dazing foes.
    Daze.pngDaze (2s): Unable to use skills.
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    Unblockable.pngUnblockable
    can be used as CC. Useful for interrupt.
  • Putrid Mark Putrid Mark
    ¾Activation.png
    20Recharge.png
    Putrid Mark
    Mark. Inscribe a mark that transfers conditions from yourself to foes when they trigger it.
    Damage.pngDamage: 516
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 1,200
    can be used for send conditions to the enemy.
    Reaper's Mark Reaper's Mark
    ¾Activation.png
    32Recharge.png
    Reaper's Mark
    Mark. Inscribe a mark that causes fear when foes trigger it.
    Damage.pngDamage: 107
    Fear.pngFear (1s): Flee
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Range.pngRange: 1,200
    can be used as CC, useful for interrupt.

Counters

  • Morphed Morphed can transform your minions.
  • AoE/Teamfights.
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