The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Overview
A hybrid Necromancer build for PvP, built around boon corruption and might stacking. It is good in both 1v1s and team fights due to having good survivability and damage.
Skill Bar
Dagger/WarhornHealingUtilityElite
Specializations
Variant
Curses can be replaced by the Reaper elite specialization:
In this case take Scepter over Dagger.
Equipment
5
Superior Sigil of Blood 50% Chance on Critical: Steal Health. (Cooldown: 5s)
9
Superior Sigil of Geomancy Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
9
Superior Sigil of Leeching Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
9
Superior Sigil of Hydromancy Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Celestial Amulet +460 Power +460 Precision +460 Toughness +460 Vitality +460 Ferocity +460 Healing Power +460 Condition Damage
Variants
Dagger/Warhorn
Superior Sigil of Strength 1
Superior Sigil of Strength 60% Chance on Critical: Gain Might (10 seconds). (Cooldown: 1s)
Staff
Superior Sigil of Energy 9
Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Doom 9
Superior Sigil of Doom Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Usage
General
- All of your marks are unblockable and generate Life Force.
- Both weapon sets have one unblockable hard CC skill:
Wail of Doom ½
30
Wail of Doom
on Dagger/Warhorn and
Reaper's Mark ¾
32
Reaper's Mark
on Staff. Use them to interrupt skills such as an Engineer's
Gear Shield 3
20
Gear Shield
Block attacks.
Duration: 3 seconds
or a Guardian's
Shelter 1¼
30
Shelter
Block attacks while healing.
Healing: 4,555
Block Duration: 2 seconds
.
- Tip: enemy players who block Staff skills work against themselves. Long blocks such as Gear Shield give you more than enough time to land crucial staff skills like
Chilblains ¾
16
Chilblains
with little to no risk of being avoided as blocking players normally don't dodge.
- Dagger auto attacks deal good damage and are very fast. Use this with Siphoned Power when your enemy is under 50% health to build many might stacks very quickly.
Plague 180
Plague
Corruption. Become a virulent cloud and inflict multiple conditions on foes you touch. Entering this form destroys all minions and removes spectral effects.
Damage: 104
3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Poison (2s): 67 Damage, -33% Heal Effectiveness
Self-Bleeding (10s): 220 Damage
Number of Targets: 5
Boon Application Interval: 3 seconds
Duration: 20 seconds
Damage Pulse: 1 second
Radius: 240
can be used to secure stomps and resses for your team (if you start channeling the action before entering the form). This elite skill also serves as a panic button if you're under heavy enemy focus.
Locust Swarm ½
30
Locust Swarm
- the frequent damage pulses are great for consuming Blind. Its multiple hits synergize quite well with your heal signet's active effect and Siphoned Power when for building might.
Life Blast 1
Life Blast
- spam this while waiting for your CDs.
- This skill is a good gap closer that corrupts boons with Path of Corruption, and also applies chill and bleed, making it a very good skill for pressuring your enemy. Using a fear before hand generally ensures that it doesn't get dodged.
Signets
- General: All of your signets convert 2 boons into conditions.
Signet of Vampirism 1¼
35
Signet of Vampirism
- the passive effect doesn't work in Death Shroud but the active does, thereofre it's often used just before entering DS. Casting the signet ignores line of sight.
Plague Signet 30
Plague Signet
- your main stunbreaker and condition cleansing. Can be used on targets behind you.
Signet of the Locust ¾
30
Signet of the Locust
- your only AoE signet ⇒ can corrupt boons on multiple enemies around the caster and steal health from them which means in larger fights it'll also act as a 2nd healing skill.
Counters
TBD
Top Streamers
Comments