Necromancer - Condimancer


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Focused on: Condition damage.

Designed for:

Overview

Condition AoE damage build for Necromancers in medium - big WvW zerg fights. Most of the damage output will be given to enemies over conditions and spread like a plague.

Skill Bar

StaffHealingUtilityElite
Scepter/Dagger

Weapon Sets

Staff is a long range weapon putting the marks with conditions to good use. Scepter is used for the bleeding stacks while also giving an AoE bleed Grasping Dead.png Grasping Dead and a nice burst with Feast of Corruption.png Feast of Corruption. Deathly Swarm.png Deathly Swarm in the second set is used to transfer conditions you dealt to yourself to enemies or even for the sake of cleansing conditions, while Enfeebling Blood.png Enfeebling Blood is another AoE bleed which goes well with Grasping Dead.png Grasping Dead's bleed.

Slot Changes


Specializations

Alternative Traitline

Take this instead of Soul Reaping if it plays better and for more support on allies. Change Spiteful Spirit.png Spiteful Spirit into Signets of Suffering.png Signets of Suffering for signet synergy.

Equipment

Ascended Head (Light).png
Rabid stat icon.png
Ascended Shoulders (Light).png
Rabid stat icon.png
Ascended Chest (Light).png
Rabid stat icon.png
Ascended Hands (Light).png
Rabid stat icon.png
Ascended Legs (Light).png
Rabid stat icon.png
Ascended Feet (Light).png
Rabid stat icon.png
Ascended Back.png
Dire stat icon.png
Ascended Accessory1.png
Rabid stat icon.png
Ascended Accessory2.png
Rabid stat icon.png
Ascended Amulet.png
Dire stat icon.png
Ascended Ring1.png
Rabid stat icon.png
Ascended Ring2.png
Rabid stat icon.png
Ascended Staff.png
Dire stat icon.png
Superior Sigil of Energy.png
Superior Sigil of Malice.png
PvE weapon swap.png
Ascended Scepter.png
Dire stat icon.png
Ascended Dagger.png
Dire stat icon.png
Superior Sigil of Torment.png
Superior Sigil of Corruption.png
Superior Rune of Perplexity.png6x
Superior Rune of Perplexity
Vital WvW Infusion.png6x
Vital WvW Infusion

Variants

Rune

  • is a nice alternative when in need of some hybrid damage and stats.
  • and
    are cheaper options while also providing good stats.
  • Switch more pieces of armor or trinkets to more defensive stats as needed.

Food & Consumables

  • will increase the condition duration by a good 40%, meaning more DoT.
  • is the cheap version of the Koi Cake mentioned above with 36% duration increase.
  • is precision and condition damage food to go. It'll boost your damage overall and provides a bit of precision for the minor trait that has a chance of applying bleed on crit.
  • gives you a nice condition damage boost which depends on your toughness.

Weapon Skill Usage

  • Cast Grasping Dead.png Grasping Dead and Enfeebling Blood.png Enfeebling Blood on the enemy zerg to apply 5 bleed stacks on multiple targets. These are two skills you will use often when on scepter/dagger.
    • Can be cast when having your back turned to the enemy, which makes it only stoppable by interrupts.
    • Using Deathly Swarm.png Deathly Swarm to transfer those conditions one applies to themselves with corruption skills will make it another potential condition burst.
  • Staff marks are multiple condition applying AoE skills and with the trait of making the marks unblockable it'll be essential to use these.
    • Mark of Blood.png Mark of Blood for two bleed stacks with a low cooldown is also a bread and butter attack.
    • Chilblains.png Chilblains applies poison and chill conditions which will be nice to use on an enemy melee zerg, heightening their cooldowns.
    • Putrid Mark.png Putrid Mark will transfer conditions from you to enemies, being a good condi-cleanse.
    • Reaper's Mark.png Reaper's Mark takes one stack of stability off of the enemy zerg.

General Skill Usage

  • Corrupt Boon.png Corrupt Boon into Epidemic.png Epidemic will first of all turn the buffs of one enemy into conditions and when using Epidemic.png Epidemic even transfer all these badies to enemies like a plague.
  • Well of Corruption.png Well of Corruption is another bit of AoE to keep enemies' buffs low and turn them into conditions. Alas it will also be good pressure to keep enemies from just cleansing all the conditions off of them.
  • Death Shroud.png Death Shroud is used for whenever all of the skills in your arsenal are gone or your HP is low.
    • Activating Death Shroud.png Death Shroud will proc Foot in the Grave for quick stability.
    • It will also cast Unholy Feast.png Unholy Feast and Enfeebling Blood.png Enfeebling Blood on enemies.
      • Life Transfer.png Life Transfer makes sure that you stay alive longer while also applying bleed on crit.
      • Tainted Shackles.png Tainted Shackles applies the torment condition, dealing good damage on multiple targets and even more while the enemies move.
      • Dark Path.png Dark Path on an enemy near you can save you.
  • Plaguelands.png Plague form will help you survive a good time and applies conditions in a nicely ranged AoE.

See Also

Build rating - 5 stars
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1 Ratings
5 stars
Palefinger gave this build 5 stars July 2015

I think this build provides the framework to run an effective condition based necro in roaming and zerg settings. Some specializations/weapons/utilities can be swapped for personal preference but the overall build is where it should be to spread conditions quickly and provide excellent survivability.

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