Necromancer - Critomancer
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"Critomancer" has an 80% crit chance in Death Shroud, can stack might, has 3 condi cleanses and 2-3 stun breaks (depending on variant). The goal of this build is tons of might and crit while still enjoying almost bunker-like survivability.
This build seems to be a love it or hate it build. I have far better luck with this build than the traditional Power Necro or any other build I've tried but others seem to hate it.
All you can do is try it. I personally have a kill/death ratio of about 4/5:1 with this build and end up taking top player for defends in many matches.
First Weapon Set
Second Weapon Set
Skill variants go here.
far from the fight and use it to withdraw if things go badly.
can be good but in this build it's not targetable.
has a lot of uses from disrupting a stomp to interrupting a cast. Also don't neglect to notice that it gives you 15% Life Force. This can be huge if you're out of Life Force and need to get into Death Shroud for any number of reasons, offensive or defensive.
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TBD as this is a trial build.
|First Weapon Set
||Second Weapon Set
Amulet: Amulet/PvP Celestial Amulet
Your main source of damage, and a lot of survivability, will come from Death Shroud. Remember that you cast Enfeebling Blood every time you go into Death Shroud and have a small area heal every time you come out.
Watch your life force like a miser. Be stingy and don't waste it. If you aren't actively trying to kill or avoid damage then get out of Death Shroud and save it for later... You'll need it. This will also cause you to pop in and out of Death Shroud a lot which means more Enfeebling Blood and small area heals.
When to use
as a stun break and when to use it to build life force is a judgement call you're going to have to make.
Condi Cleanses are
Stun breaks are
if you chose it over