Necromancer - Dagger/Focus Signet

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Hybrid damageBoon removalControlBunkering.

Designed for:


Overview

Bunker Necromancer build for PvP, around boon corruption and might stacking. Good survivability and damage.

Skill Bar

Dagger/FocusHealingUtilityElite
Staff

Specializations


Variants

  • If you prefer more siphon life, you can choose Blood Bond Blood Bond.



Equipment

Dagger.png
Focus.png
I.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
I.png
Staff.png
II.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Leeching
9Recharge.png
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
II.png
Superior Rune of Durability
Superior Rune of Resistance.pngSuperior Rune of Durability
(1): +25 Toughness (2): +5% Boon Duration (3): +50 Toughness (4): 25% chance when struck to grant nearby allies protection and regeneration for 3 seconds and resistance for 1 second. (Cooldown: 20 seconds) (5): +100 Toughness (6): +15% Boon Duration; +125 Vitality
Celestial Amulet
Celestial Amulet.pngCelestial Amulet
+460 Power +460 Precision +460 Toughness +460 Vitality +460 Ferocity +460 Healing Power +460 Condition Damage

Usage

  • Principal weapon: dagger/focus. You have two healing skills in the dagger/focus:
    Life Siphon Life Siphon
    Activation.png
    12Recharge.png
    Life Siphon
    Siphon health from your foe.
    Damage.png9Damage: 657
    Heal.pngHealing Per Pulse: 238
    Range.pngRange: 600
    and
    Reaper's Touch Reaper's Touch
    ¾Activation.png
    18Recharge.png
    Reaper's Touch
    Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
    Damage.pngDamage: 199
    Regeneration.pngRegen (5s): 650 Heal
    Vulnerability.png4Vulnerability (10s): 4% Incoming Damage
    Death Shroud.pngLife Force: 3%
    Book.pngNumber of Bounces: 4
    Range.pngRange: 1,200
    .
    Spinal Shivers Spinal Shivers
    Activation.png
    20Recharge.png
    Spinal Shivers
    Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
    Damage.pngDamage - Three Boons: 322
    Damage.pngDamage - Two Boons: 266
    Damage.pngDamage - One Boon: 199
    Damage.pngDamage - No Boons: 133
    Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
    Book.pngBoons Removed: 3
    Range.pngRange: 1,200
    remove boons of the enemy.
  • Use
    Life Siphon Life Siphon
    Activation.png
    12Recharge.png
    Life Siphon
    Siphon health from your foe.
    Damage.png9Damage: 657
    Heal.pngHealing Per Pulse: 238
    Range.pngRange: 600
    after of
    Signet of Vampirism Signet of Vampirism
    Activation.png
    35Recharge.png
    Signet of Vampirism
    Signet Passive: Heal when struck by a foe.
    Signet Active: Heal yourself and mark a foe. Allied players will siphon life from that enemy.
    Damage.pngActive Life Siphon Damage: 200
    Heal.pngActive Life Siphon Healing: 392
    Heal.pngInitial Self Heal: 3,960
    Heal.pngPassive Heal: 325
    Signet of Vampirism.png25Vampiric Mark (6s): Life is siphoned when struck by players.
    Radius.pngPassive Heal Cooldown: 1 second
    Range.pngRange: 1,200
    .
  • Signet of the Locust Signet of the Locust
    ¾Activation.png
    30Recharge.png
    Signet of the Locust
    Signet Passive: You run 25% faster.
    Signet Active: Steal health from nearby foes.
    Signet of the Locust.pngSignet of the Locust: 25% Movement Speed
    Damage.pngDamage: 207
    Heal.pngHealing: 1,162
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    is your second healing skill.
  • Every signet give you Might Might.

Counters

Top Streamers

Build rating - 3 stars
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2 Ratings
0 stars
Hanz gave this build 0 stars January 2016

Both the Amulet and the Rune will be removed in less than 2 weeks, what's the point?

5 stars
Gacob gave this build 5 stars January 2016

This build(of my creation) has a good survivability that can compete with the meta builds. The build has a hybrid damage around siphon life. I really like(and play) this build.