Necromancer - Power Necrotanker


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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Designed for:

Overview

The idea behind Power Necrotanker, is to be a close-medium range moderately tanky necromancer, while dealing almost the damage of a berserker build. This has a very high skill cap, only recommended for devout pvpers.


Skill Bar

First Weapon Set

Dagger/Warhorn
Utility
Elite
Necrotic Slash
Necrotic Slash
Chain. Slash your foe twice.
Damage.png2Damage: 220
Book.pngNumber of Targets: 2
Range.pngRange: 130
Life Siphon
Activation.png
12Recharge.png
Life Siphon
Siphon health from your foe.
Damage.png9Damage: 657
Heal.pngHealing Per Pulse: 238
Range.pngRange: 600
Dark Pact
1Activation.png
25Recharge.png
Dark Pact
Immobilize your foe.
Damage.pngDamage: 183
Immobilize.pngImmobilize (3s): Unable to move.
Range.pngRange: 600
Wail of Doom
½Activation.png
30Recharge.png
Wail of Doom
Screech a wail of doom in a cone pattern, dazing foes.
Daze.pngDaze (2s): Unable to use skills.
Book.pngNumber of Targets: 5
Range.pngRange: 600
Unblockable.pngUnblockable
Locust Swarm
½Activation.png
30Recharge.png
Locust Swarm
Gain swiftness and summon a swarm of locusts that cripple nearby foes.
Damage.pngDamage: 49
Swiftness.pngSwiftness (15s): 33% Movement Speed
Cripple.pngCripple (2s): -50% Movement Speed
Death Shroud.pngLife Force: 2%
Book.pngNumber of Impacts: 10
Book.pngNumber of Targets: 5
Duration.pngDuration: 10 seconds
Radius.pngRadius: 210
Consume Conditions
Activation.png
30Recharge.png
Consume Conditions
Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
Heal.pngHealing: 5,240
Heal.pngHeal per Condition: 724
Vulnerability.png5Self Vulnerability (4s): 5% Incoming Damage
Optional.png
Well of Corruption
¼Activation.png
40Recharge.png
Well of Corruption
Well. Target area pulses, converting boons of foes into conditions.
Damage.png6Damage: 738
Book.pngNumber of Targets: 5
Book.pngLife Force: 1%
Book.pngPulse: 1s
Duration.pngDuration: 5 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 900
Unblockable.pngUnblockable
Well of Suffering
¼Activation.png
35Recharge.png
Well of Suffering
Well. Target area pulses, damaging foes and inflicting vurnerability
Damage.png6Damage: 1,464
Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
Book.pngNumber of Targets: 5
Book.pngPulse: 1s
Duration.pngDuration: 6 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 900
Unblockable.pngUnblockable
Lich Form
1Activation.png
180Recharge.png
Lich Form
Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Book.pngLife Force When Ending: 15%
Radius.pngBoon Application Interval: 3 seconds
Duration.pngDuration: 15 seconds

Second Weapon Set

Axe/Dagger
Rending Claws
1Activation.png
Rending Claws
Slash your foe twice with ghostly claws to make them vulnerable.
Damage.png2Damage: 170
Vulnerability.png2Vulnerability (7s): 2% Incoming Damage
Range.pngRange: 900
Ghastly Claws
Activation.png
8Recharge.png
Ghastly Claws
Summon spectral claws to slash your foe in a quick flurry of strikes gaining life force per strike.
Damage.png8Damage: 776
Death Shroud.pngLife Force: 12%
Range.pngRange: 900
Unholy Feast
1Activation.png
12Recharge.png
Unholy Feast
Cripple nearby foes and convert their boons into conditons. Gain retaliation for each foe you strike.
Damage.pngDamage: 213
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Cripple.pngCripple (5s): -50% Movement Speed
Book.pngBoons converted: 1
Book.pngNumber of Targets: 5
Range.pngRange: 600
Deathly Swarm
¼Activation.png
18Recharge.png
Deathly Swarm
Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
Damage.pngDamage: 153
Blind.pngBlindness (6s): Next outgoing attack misses.
Book.pngNumber of Bounces: 3
Range.pngRange: 900
Enfeebling Blood
¾Activation.png
25Recharge.png
Enfeebling Blood
Apply weakness and bleeding to foes in the target area.
Damage.pngDamage: 122
Bleed.png2Bleeding (10s): 850 Damage
Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Range.pngRange: 900

OR

Axe/Focus
Rending Claws
1Activation.png
Rending Claws
Slash your foe twice with ghostly claws to make them vulnerable.
Damage.png2Damage: 170
Vulnerability.png2Vulnerability (7s): 2% Incoming Damage
Range.pngRange: 900
Ghastly Claws
Activation.png
8Recharge.png
Ghastly Claws
Summon spectral claws to slash your foe in a quick flurry of strikes gaining life force per strike.
Damage.png8Damage: 776
Death Shroud.pngLife Force: 12%
Range.pngRange: 900
Unholy Feast
1Activation.png
12Recharge.png
Unholy Feast
Cripple nearby foes and convert their boons into conditons. Gain retaliation for each foe you strike.
Damage.pngDamage: 213
Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
Cripple.pngCripple (5s): -50% Movement Speed
Book.pngBoons converted: 1
Book.pngNumber of Targets: 5
Range.pngRange: 600
Reaper's Touch
¾Activation.png
18Recharge.png
Reaper's Touch
Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
Damage.pngDamage: 199
Regeneration.pngRegen (5s): 650 Heal
Vulnerability.png4Vulnerability (10s): 4% Incoming Damage
Death Shroud.pngLife Force: 3%
Book.pngNumber of Bounces: 4
Range.pngRange: 1,200
Spinal Shivers
Activation.png
20Recharge.png
Spinal Shivers
Chill your target and remove up to three boons, dealing extra damage based on the number of boons removed.
Damage.pngDamage - Three Boons: 322
Damage.pngDamage - Two Boons: 266
Damage.pngDamage - One Boon: 199
Damage.pngDamage - No Boons: 133
Chill.pngChilled (5s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngBoons Removed: 3
Range.pngRange: 1,200

Slot Changes

Healing skills:

  • Well of Blood Well of Blood
    1Activation.png
    40Recharge.png
    Well of Blood
    Well. Conjure a well of blood to heal nearby allies.
    Heal.pngInitial Self Heal: 5,240
    Heal.pngHealth per Second: 280
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    over
    Consume Conditions Consume Conditions
    Activation.png
    30Recharge.png
    Consume Conditions
    Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
    Heal.pngHealing: 5,240
    Heal.pngHeal per Condition: 724
    Vulnerability.png5Self Vulnerability (4s): 5% Incoming Damage
    - Should only be taken if you took
    Ritual Mastery Ritual Mastery
    Ritual Mastery
    Reduces recharge on wells.
    Book.pngRecharge Reduced: 20%
    and
    Vampiric Rituals Vampiric Rituals
    Vampiric Rituals
    Wells also siphon health every time they pulse.
    Damage.pngLife Siphon Damage: 52
    Heal.pngLife Siphon Healing: 50
    from the Blood Magic trait line.

Utility skills:

  • Optional.png Slot choices:
  • Spectral Armor Spectral Armor
    50Recharge.png
    Spectral Armor
    Spectral. Gain life force as you take damage. Removed when you enter Death Shroud. Also applies protection.
    Protection.pngProtection (6s): -33% Incoming Damage
    Death Shroud.pngGain life force when taking damage: 8%
    Duration.pngDuration: 6 seconds
    Stun-Break.pngBreaks stun
    - a stunbreaker. - These can vary from Map to Map, and also depend on your teams composition.
  • Well of Darkness Well of Darkness
    ¼Activation.png
    50Recharge.png
    Well of Darkness
    Well. Target area pulses, blinding foes with each pulse.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1 second
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Unblockable.pngUnblockable
    - AoE blind every second. This can prevent your team from taking a ton of damage from upto 5 enemies.
  • Spectral Grasp Spectral Grasp
    ½Activation.png
    30Recharge.png
    Spectral Grasp
    Spectral. Pull your foe to you, chill them, and gain life force.
    Chill.pngChilled (4s): -66% Movement Speed, -66% Skill Recharge Rate
    Death Shroud.pngLife Force: 15%
    Range.pngRange: 1,200
    - This is a good choice in the map Skyhammer, but outside of that, I don't see many other uses.
  • Well of Power Well of Power
    ¼Activation.png
    50Recharge.png
    Well of Power
    Well. Target area pulses, converting conditions on allies into boons.
    Stability.pngStability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Book.pngConditions Converted to Boons: 1
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1 second
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Stun-Break.pngBreaks stun
    Combo.pngCombo Field: Dark
    over
    Well of Suffering Well of Suffering
    ¼Activation.png
    35Recharge.png
    Well of Suffering
    Well. Target area pulses, damaging foes and inflicting vurnerability
    Damage.png6Damage: 1,464
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1s
    Duration.pngDuration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
    - Convert Conditions to Boons, Brief Stability, and a Stun Break, it has its uses.

Specializations

Life Siphon NecroTankerAdeptMasterGrandmaster

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Power NecroTankerAdeptMasterGrandmaster

Can't find such trait "Necromancer"! Please refer to our trait index Can't find such trait "Necromancer"! Please refer to our trait index Can't find such trait "Necromancer"! Please refer to our trait index Can't find such trait "Necromancer"! Please refer to our trait index Can't find such trait "Necromancer"! Please refer to our trait index

Trait Variants

Siphon NecroTanker (SNT)

  • Slightly reduced damage, but with huge Life Siphon damage, and health gain, it makes up for most of the power loss.

Power NecroTanker (PNT)

  • Higher Power & Thougness - Gain a bonus 10% power from your overall toughness, because of
    Deadly Strength Deadly Strength
    Deadly Strength
    Gain power based on your toughness.
    Book.pngToughness converted to Power: 10%
    .
  • Ritual of Protection Ritual of Protection
    Ritual of Protection
    Wells apply protection when cast.
    Protection.pngProtection (3s): -33% Incoming Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    over
    Spiteful Vigor Spiteful Vigor
    Spiteful Vigor
    Gain retaliation when you use a heal skill.
    Retaliation.pngRetaliation (5s): Reflect incoming damage back to its source.
    - Every well will add 4 seconds of Protection, this is at the cost of your heal giving 6 1/2 seconds of Retaliation.


Weapons

First Weapon Set
  • Main Hand
Dagger
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
  • Off Hand
Warhorn
Superior Sigil of Fire Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
Second Weapon Set
  • Main Hand
Axe
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
  • Off Hand
Dagger
Superior Sigil of Fire Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)

Sigil Variants

Dagger/Warhorn

  • You can swap
    Superior Sigil of Fire Superior Sigil of Fire
    5Recharge.png
    Superior Sigil of Fire.pngSuperior Sigil of Fire
    50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
    for:
    • Superior Sigil of Blood Superior Sigil of Blood
      5Recharge.png
      Superior Sigil of Blood.pngSuperior Sigil of Blood
      50% Chance on Critical: Steal Health. (Cooldown: 5s)
    • Superior Sigil of Water Superior Sigil of Water
      5Recharge.png
      Superior Sigil of Water.pngSuperior Sigil of Water
      30% Chance on Hit: Heal nearby allies around your target (360 radius). (Cooldown: 5s)

Axe/Dagger

  • Either sigils can be replaced with:
    • Superior Sigil of Energy Superior Sigil of Energy
      9Recharge.png
      Superior Sigil of Energy.pngSuperior Sigil of Energy
      Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
    • Superior Sigil of Leeching Superior Sigil of Leeching
      9Recharge.png
      Superior Sigil of Leeching.pngSuperior Sigil of Leeching
      Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)

Equipment

Rune:

Superior Rune of the Pack Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration


Amulet:

Knight Amulet Knight Amulet
Knight Amulet.pngKnight Amulet
+900 Power +900 Precision +1200 Toughness

- This is core to the build, read bellow for more information on why.

Eqipment Variants

  • Superior Rune of Vampirism Superior Rune of Vampirism
    Superior Rune of Vampirism.pngSuperior Rune of Vampirism
    (1): +25 Power (2): +35 Vitality (3): +50 Power (4): +65 Vitality (5): +100 Power (6): +10% Maximum Health; restore 10% of your health upon killing a foe.
    - A good backup against burst heavy teams. It can also save you if you get bursted while in Lich, but it will cancel the Lich Form.
  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
    - If you arn't using Warhorn, but still want a decent passive Mobility, this can be taken.

Usage

Death Shroud is very much a central part of this build, in both survival & damage, and is of the highest priority. If you took the recommended traits, you'll gain 170 additional tougness in this mode, piercing attacks, +50% Critical Chance, and of course a whole extra health pool. Its burst is insanely high to say at the very least.

Dagger/Warhorn (Main Damage, Life Force, Immobilize, Daze, Cripple, Swiftness):

  • Necrotic Slash Necrotic Slash
    Necrotic Slash
    Chain. Slash your foe twice.
    Damage.png2Damage: 220
    Book.pngNumber of Targets: 2
    Range.pngRange: 130
    ,Stab,Bite, The [1] on dagger, deals high damage, counters stealth & phantasms, and will continue to deal damage to the enemy player regardless of stealth, clones, or phantasms, so long as the enemy player is within a range of 130, easily done. This also gives a very important 8% Life Force every second of continued use, this is core to the build, as it will allow far quicker
    Death Shroud Death Shroud
    10Recharge.png
    Death Shroud
    Assume a spectral form and gain new skills, turning your life force into health.
    .
  • Life Siphon Life Siphon
    Activation.png
    12Recharge.png
    Life Siphon
    Siphon health from your foe.
    Damage.png9Damage: 657
    Heal.pngHealing Per Pulse: 238
    Range.pngRange: 600
    , the [2] on dagger, deals good damage, also counters phantasms & stealth, but with a range of 600, and must be cast before the stealth was cast, or it will be wasted.
  • Dark Pact Dark Pact
    1Activation.png
    25Recharge.png
    Dark Pact
    Immobilize your foe.
    Damage.pngDamage: 183
    Immobilize.pngImmobilize (3s): Unable to move.
    Range.pngRange: 600
    , the [3] on dagger, this one places a 4 second Immobilize Immobilize, very useful, as it helps in almost every possible scenario & situation.
  • Wail of Doom Wail of Doom
    ½Activation.png
    30Recharge.png
    Wail of Doom
    Screech a wail of doom in a cone pattern, dazing foes.
    Daze.pngDaze (2s): Unable to use skills.
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    Unblockable.pngUnblockable
    , the [4] on Warhorn, provides a 2 second daze to upto 5 enemies at a range of 600, used to interrupt heals or elite skills.
  • Locust Swarm Locust Swarm
    ½Activation.png
    30Recharge.png
    Locust Swarm
    Gain swiftness and summon a swarm of locusts that cripple nearby foes.
    Damage.pngDamage: 49
    Swiftness.pngSwiftness (15s): 33% Movement Speed
    Cripple.pngCripple (2s): -50% Movement Speed
    Death Shroud.pngLife Force: 2%
    Book.pngNumber of Impacts: 10
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 210
    , the [5] on Warhorn, cripple cripples nearby foes, which will help you land dagger [1]. Also should be used for the 21 seconds of swiftness swiftness, which will help you get between points. With a 30 second cooldown, this will be near constant.

Axe/Dagger (Decent damage, Life Force, Retaliation, Cripple, Condition Removal):

  • Rending Claws Rending Claws
    1Activation.png
    Rending Claws
    Slash your foe twice with ghostly claws to make them vulnerable.
    Damage.png2Damage: 170
    Vulnerability.png2Vulnerability (7s): 2% Incoming Damage
    Range.pngRange: 900
    , the [1] on Axe, deals moderate damage at 600 range, won't work on stealthed targets, but great for applying 2 stacks of Vulnerability Vulnerability every hit to the target, for 9 seconds, makes this a good opener.
  • Ghastly Claws Ghastly Claws
    Activation.png
    8Recharge.png
    Ghastly Claws
    Summon spectral claws to slash your foe in a quick flurry of strikes gaining life force per strike.
    Damage.png8Damage: 776
    Death Shroud.pngLife Force: 12%
    Range.pngRange: 900
    , the [2] on Axe, deals high damage at 600 range, and generates 12% Life Force. Not castable on stealthed targets, but if they stealth during its damage cycle, they will still take the full hit.
  • Unholy Feast Unholy Feast
    1Activation.png
    12Recharge.png
    Unholy Feast
    Cripple nearby foes and convert their boons into conditons. Gain retaliation for each foe you strike.
    Damage.pngDamage: 213
    Retaliation.pngRetaliation (3s): Reflect incoming damage back to its source.
    Cripple.pngCripple (5s): -50% Movement Speed
    Book.pngBoons converted: 1
    Book.pngNumber of Targets: 5
    Range.pngRange: 600
    , the [3] on Axe, deals moderate-high damage at 600 range. The best part of this spell however, is the 3 to 16 seconds of Retaliation Retaliation followed by the 6 seconds of Cripple Cripple, which when timed right can absolutely destroy enemy players.
  • Deathly Swarm Deathly Swarm
    ¼Activation.png
    18Recharge.png
    Deathly Swarm
    Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
    Damage.pngDamage: 153
    Blind.pngBlindness (6s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 3
    Range.pngRange: 900
    , the [4] on Offhand-Dagger, Unleashes a bouncing Swarm, that Blind Blinds and transfers 3 conditions on a successful hit, uesful if conditions are becoming an issue.
  • Enfeebling Blood Enfeebling Blood
    ¾Activation.png
    25Recharge.png
    Enfeebling Blood
    Apply weakness and bleeding to foes in the target area.
    Damage.pngDamage: 122
    Bleed.png2Bleeding (10s): 850 Damage
    Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
    , the [5] on Offhand-Dagger, the bleed is useless, but the Weakness Weakness can be used right before going into Lich Form or Death Shroud, as the enemy won't be able to evade as often.

Why the Heal, Utilities & Elite skill were chosen:

  • Consume Conditions Consume Conditions
    Activation.png
    30Recharge.png
    Consume Conditions
    Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
    Heal.pngHealing: 5,240
    Heal.pngHeal per Condition: 724
    Vulnerability.png5Self Vulnerability (4s): 5% Incoming Damage
    , Easy, this is possibly the strongest heal necromancer can get, due to the fact enemies are always applying some form of condition thoughout a fight, be it a damage condition or something else.
  • Optional.png Optional, Two good choices are
    Well of Darkness Well of Darkness
    ¼Activation.png
    50Recharge.png
    Well of Darkness
    Well. Target area pulses, blinding foes with each pulse.
    Blind.pngBlindness (3s): Next outgoing attack misses.
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1 second
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Unblockable.pngUnblockable
    for the pulsing AoE blind blinds or
    Spectral Armor Spectral Armor
    50Recharge.png
    Spectral Armor
    Spectral. Gain life force as you take damage. Removed when you enter Death Shroud. Also applies protection.
    Protection.pngProtection (6s): -33% Incoming Damage
    Death Shroud.pngGain life force when taking damage: 8%
    Duration.pngDuration: 6 seconds
    Stun-Break.pngBreaks stun
    for the huge Life Force gain, giving you a quicker
    Death Shroud Death Shroud
    10Recharge.png
    Death Shroud
    Assume a spectral form and gain new skills, turning your life force into health.
    .
  • Well of Suffering Well of Suffering
    ¼Activation.png
    35Recharge.png
    Well of Suffering
    Well. Target area pulses, damaging foes and inflicting vurnerability
    Damage.png6Damage: 1,464
    Vulnerability.png2Vulnerability (5s): 2% Incoming Damage
    Book.pngNumber of Targets: 5
    Book.pngPulse: 1s
    Duration.pngDuration: 6 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
    , Extreme damage, possibly one of the heavist hitting skills in the game, also applies vulnerability and acts as a Dark Combo Field, but the best part is that its Unblockable!
  • Well of Corruption Well of Corruption
    ¼Activation.png
    40Recharge.png
    Well of Corruption
    Well. Target area pulses, converting boons of foes into conditions.
    Damage.png6Damage: 738
    Book.pngNumber of Targets: 5
    Book.pngLife Force: 1%
    Book.pngPulse: 1s
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 900
    Unblockable.pngUnblockable
    , High damage, that acts as a Dark Combo Field, and is also unblockable, but thats not the best part of this skill, the best part is that it converts boons into conditions on upto 5 enemies!
  • Lich Form Lich Form
    1Activation.png
    180Recharge.png
    Lich Form
    Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
    Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Book.pngLife Force When Ending: 15%
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 15 seconds
    , this is a no brainer for a power crit build, it obliterates almost any enemy in seconds that doesn't dodge, or avoid its attacks in some way. In a 1v1, or in a massive group fight, every 3 minutes you can turn the tide in a fight that should have been lost, into a win. It should also be noted that using
    Enfeebling Blood Enfeebling Blood
    ¾Activation.png
    25Recharge.png
    Enfeebling Blood
    Apply weakness and bleeding to foes in the target area.
    Damage.pngDamage: 122
    Bleed.png2Bleeding (10s): 850 Damage
    Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
    before activating Lich Form, can be the difference between landing more hits, or missing more hits.

Counters

  • Power Rangers should be dealt with as soon as possible, they will eat through your health quickly.
  • Despite how tanky you are, avoid heavy Hammer hits from Guardians & Warriors, and Bombs from Engineer, knowing these classes cooldowns is extremely useful.
  • You can stand in melee range and Dagger vs Dagger a Thief in 1v1, but beware, their burst is fast, spamming [1] on a melee thief is the best method, even when they enter stealth, keep pressing it. For most classes & builds keep up the correct rotation.

Streamers

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