Build

Necromancer - Standard Power Necro

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Focused on: Direct damage.

Designed for:

Overview

Power necromancer is a very powerful PvP burst build that is easy to play in 1v1s but requires experience and good positioning in teamfights.

Skill Bar

Dagger/WarhornHealingUtilityElite
Staff

Slot Changes

Elite skill options

  • Lich Form Lich Form
    1Activation.png
    180Recharge.png
    Lich Form
    Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
    Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Book.pngLife Force When Ending: 15%
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 15 seconds
    - the classic burst form. While it has devastating pressure, as you climb the divisions it'll start becoming harder and harder to pull off to the point where it can cause more damage to you than to your enemies.
  • Plague Plague
    180Recharge.png
    Plague
    Corruption. Become a virulent cloud and inflict multiple conditions on foes you touch. Entering this form destroys all minions and removes spectral effects.
    Damage.pngDamage: 104
    Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
    Bleed.pngSelf-Bleeding (10s): 220 Damage
    Book.pngNumber of Targets: 5
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 20 seconds
    Radius.pngDamage Pulse: 1 second
    Radius.pngRadius: 240
    - can help with surviving enemy burst or securing stomps/resses.

Specializations

Equipment

Dagger.png
Warhorn.png
I.png
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
I.png
Staff.png
II.png
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of the Chronomancer
Superior Rune of the Chronomancer.pngSuperior Rune of the Chronomancer
(1): +25 Power (2): +35 Precision (3): +50 Power (4): +65 Precision (5): +100 Power (6): Apply 2 seconds of quickness when you cast a well.
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity

Variants

Dagger/Warhorn

  • You can swap
    Superior Sigil of Blood Superior Sigil of Blood
    5Recharge.png
    Superior Sigil of Blood.pngSuperior Sigil of Blood
    50% Chance on Critical: Steal Health. (Cooldown: 5s)
    for:
    • Superior Sigil of Rage Superior Sigil of Rage
      30Recharge.png
      Superior Sigil of Rage.pngSuperior Sigil of Rage
      50% Chance on Critical: Gain Quickness (3 seconds). (Cooldown: 30s)
    • Superior Sigil of Fire Superior Sigil of Fire
      5Recharge.png
      Superior Sigil of Fire.pngSuperior Sigil of Fire
      50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)

Staff

  • Either sigils can be replaced by:
    • Superior Sigil of Leeching Superior Sigil of Leeching
      9Recharge.png
      Superior Sigil of Leeching.pngSuperior Sigil of Leeching
      Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)

Runes

  • Superior Rune of the Pack Superior Rune of the Pack
    Superior Rune of the Pack.pngSuperior Rune of the Pack
    (1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration

Usage

  • Lich Form Lich Form
    1Activation.png
    180Recharge.png
    Lich Form
    Spectral. Assume the form of a lich for a brief time. Entering this form destroys all minions and removes all other spectral effects. Gain life force when this skill ends.
    Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Book.pngLife Force When Ending: 15%
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDuration: 15 seconds
    is a skill strong enough to turn the tides of a teamfight, its autoattack pierces enemies and hits harder than any other skill you have. That being said, it's likely that you will become the #1 target while in this form - strong offense comes with weak defense, you are really vulnerable in this form, so you should position yourself to some hard to reach spot / high-ground before using it.
  • Besides your elite,
    Death Shroud Death Shroud
    10Recharge.png
    Death Shroud
    Assume a spectral form and gain new skills, turning your life force into health.
    is your main damage dealing form with
    Life Blast Life Blast
    1Activation.png
    Life Blast
    Blast a foe with accumulated life force, dealing more damage the when you are closer to your target.
    Damage.pngDamage: 244
    Damage.pngDamage at 600 Distance: 341
    Range.pngRange: 900
    .
  • You can use
    Dark Pact Dark Pact
    1Activation.png
    25Recharge.png
    Dark Pact
    Immobilize your foe.
    Damage.pngDamage: 183
    Immobilize.pngImmobilize (3s): Unable to move.
    Range.pngRange: 600
    to root people into your wells or major attacks.
  • Locust Swarm Locust Swarm
    ½Activation.png
    30Recharge.png
    Locust Swarm
    Gain swiftness and summon a swarm of locusts that cripple nearby foes.
    Damage.pngDamage: 49
    Swiftness.pngSwiftness (15s): 33% Movement Speed
    Cripple.pngCripple (2s): -50% Movement Speed
    Death Shroud.pngLife Force: 2%
    Book.pngNumber of Impacts: 10
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 210
    generates life force, boosts mobility, and does a small AoE damage every second - this AoE can deal with Blind Blinds and allows you to land your main Death Shroud or Staff attacks.
  • Try to make your foes stay in your wells by utilizing your Chill Chills, Cripple Cripple and
    Dark Pact Dark Pact
    1Activation.png
    25Recharge.png
    Dark Pact
    Immobilize your foe.
    Damage.pngDamage: 183
    Immobilize.pngImmobilize (3s): Unable to move.
    Range.pngRange: 600
    .
  • In team fights, a good way to utilize your wells is to wait until a player on either team goes down - with a well bomb, you can discourage the enemies from hardressing/stomping or punish them for trying.
  • If you're getting focused, you can migrate a decent amount of damage by popping
    Spectral Armor Spectral Armor
    50Recharge.png
    Spectral Armor
    Spectral. Gain life force as you take damage. Removed when you enter Death Shroud. Also applies protection.
    Protection.pngProtection (6s): -33% Incoming Damage
    Death Shroud.pngGain life force when taking damage: 8%
    Duration.pngDuration: 6 seconds
    Stun-Break.pngBreaks stun
    quickly followed by
    Death Shroud Death Shroud
    10Recharge.png
    Death Shroud
    Assume a spectral form and gain new skills, turning your life force into health.
    .

Counters

  • Blind Blind (your main sources of damage are
    Life Blast Life Blast
    1Activation.png
    Life Blast
    Blast a foe with accumulated life force, dealing more damage the when you are closer to your target.
    Damage.pngDamage: 244
    Damage.pngDamage at 600 Distance: 341
    Range.pngRange: 900
    and
    Deathly Claws Deathly Claws
    ¾Activation.png
    Deathly Claws
    Send out grasping claws to damage your foes.
    Damage.pngDamage: 847
    Book.pngNumber of Targets: 5
    Book.pngPierces
    Range.pngRange: 1,200
    , both skills have long cast times)
  • CC
  • Counterpressure exhausts
    Death Shroud Death Shroud
    10Recharge.png
    Death Shroud
    Assume a spectral form and gain new skills, turning your life force into health.

Streamers

Build rating: 77%
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6 Ratings
Silver Medal - Good
Shuya said this build was good January 2016

Even if it's not the most common necro build, it's still very efficient. Standard Reaper could be easier to master but the power burst of this one could turn the wind in a teamfight. It's efficient in 1v1 (great vitality and very good damage) and it's even better in team.

I rank it as 'good' rather than 'great' because the power necro needs to know perfectly his build and his moves in order to be a real advantage to his team. Otherwise, the reaper seems to be a better spot for non-exp necro user.

I prefere lich forme rather than plague but again, it's a skill that you can't use everytime. In exp-ranked game, this skill is more like a "quick finished" to achieve enemy, and it could be used to blast several ennemies if they tried to res the guy down.

Gold Medal - Great
J0ttem said this build was great September 2015

Celestial Signet Necro is generally more forgiving, but this build still provides huge amounts of pressure in both 1vs1 and teamfights. Requires an experienced player to maximize effeciency though, as bad positioning or wasted cooldowns can easily ruin your day.

Gold Medal - Great
Burdz1234 said this build was great August 2015

still a good build.. also works really well with soldier amulet to neutralize burst damage from thieves and Mesmers

3 More Ratings
Silver Medal - Good
Serapti.3064 said this build was good August 2015

I think this is a good build but not a great build. In the current meta, if you don't play a build with both ample toughness and vitality as a necro, you'll get bodied by comps with coordinated bursts, which is why the most common tourney level necromancer build uses celestial (and Nos also advocated for soldiers builds as the best alternative). Wells have powerful pressure, great downcleave and area denial in teamfights, but people can generally walk out of them in smaller fights. This build also doesn't have as much boon corruption or condi transfers as signet builds do, which is arguably the necromancer's best niche.

We all know that necro is the least mobile class in the game, and because of this, power necro is very susceptible to burst and CC, because everyone knows that the necro won't be able to escape. If the necro builds tankier, this becomes less of an issue as they can sustain long enough for rotations to shift the fight in your favor. So in conclusion, I seriously feel that this build is less viable than the celestial necromancer build (as well as tanky powerbuilds in general that aren't listed here), but I do think the build has some strengths that make it viable at lower levels, just not optimal at real levels of competition, so a "Good" rather than "Great" rating would be ideal for it.

Bronze Medal - Basic
Leech2015 said this build was basic July 2015

Power builds have fallen even further behind to condition dmg or hybrid builds after the last big update. Power necromancer is no longer even relevant at this point, imho.

Gold Medal - Great
Hanz said this build was great June 2015

Wellomancer pressure is still insanely high.