Reaper - GS SD CondiReaper

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Basic.png

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a Comment or on the Discussion page.

Designed for:


Overview

A balanced and flexible CondiReaper build that takes advantage of the Power built into Viper's.

Skill Bar

Scepter/DaggerHealingUtilityElite
Greatsword

First Weapon Set

Slot Changes

Utility

  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    Corrupt Boon Corrupt Boon
    ½Activation.png
    40Recharge.png
    Corrupt Boon
    Corruption. Poison yourself. Transform boons on your foe into negative conditions.
    Poison.pngSelf Poison (6s): 504 Damage, -33% Heal Effectiveness
    Book.pngBoons Converted: 5
    Range.pngRange: 1,200
    Unblockable.pngUnblockable
    If you need Boon Strip.
  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    Signet of the Locust Signet of the Locust
    ¾Activation.png
    30Recharge.png
    Signet of the Locust
    Signet Passive: You run 25% faster.
    Signet Active: Steal health from nearby foes.
    Signet of the Locust.pngSignet of the Locust: 25% Movement Speed
    Damage.pngDamage: 207
    Heal.pngHealing: 1,162
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    If you need to be moving a lot, or if you can't take full advantage of the stationary AoE.

Specializations




Equipment

Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Rabid stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Viper stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Viper stat icon.png
6x
Superior Rune of the Berserker
18x
Versatile Malign Infusion
Food

Variants

Be wary of the +100% condition duration hard cap. Make sure not to overstack.

Stats
  • Trailblazer stat icon.png Trailblazer's gear if defensive stats are needed, more below.
Runes
  • 5x +
    For more focus on straight condition damage.
Food
  • , if capped on duration.

Rotation

The goal of the CondiReaper is to maintain as much uptime on your Damage Over Time (DoT) effects as possible. Your main damage comes from Chilling, long-term Bleeding, and Poison.

Start the fight with your Greatsword equipped:

  • Grasping Darkness Grasping Darkness
    ¾Activation.png
    30Recharge.png
    Grasping Darkness
    Toss spectral scythes at foes in front of you, applying chill to them and pulling them to you. Gain life force for each struck foe.
    Damage.pngDamage: 403
    Chill.pngChilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngLife Force: 4%
    Book.pngNumber of targets: 5
    Range.pngRange: 600
    Before you're within melee range
  • Nightfall Nightfall
    ½Activation.png
    25Recharge.png
    Nightfall
    Call down a growing column of shadows that damages and applies conditions on foes per pulse.
    Damage.pngDamage: 282
    Blind.pngBlind (2s): Next outgoing attack misses.
    Cripple.pngCrippled (2s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Radius.pngInterval: 2s
    Radius.pngRadius: 300
    Combo.pngCombo Field: Dark

Weapon Swap

  • Grasping Dead Grasping Dead
    ¾Activation.png
    10Recharge.png
    Grasping Dead
    Summon skeletal hands to cripple foes in the target area.
    Damage.pngDamage: 284
    Bleed.png3Bleeding (10s): 660 Damage
    Cripple.pngCripple (5s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
  • Enfeebling Blood Enfeebling Blood
    ¾Activation.png
    25Recharge.png
    Enfeebling Blood
    Apply weakness and bleeding to foes in the target area.
    Damage.pngDamage: 122
    Bleed.png2Bleeding (10s): 850 Damage
    Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
  • Blood Is Power Blood Is Power
    ¾Activation.png
    30Recharge.png
    Blood Is Power
    Corruption. Bleed yourself to grant might to allies around you and bleed your target.
    Damage.pngDamage: 141
    Might.png8Might (8s): 240 Power, 240 Condition Damage
    Bleed.png2Bleeding (30s): 1,320 Damage
    Bleed.png2Self Bleeding (10s): 440 Damage
    Book.pngNumber of allied targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 1,200
  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
  • "Suffer!" "Suffer!"
    30Recharge.png
    "Suffer!"
    Shout. Damage foes around you and chill them. Transfer a condition to each foe you strike.
    Damage.pngDamage: 259
    Book.pngConditions Transferred: 1
    Book.pngNumber of Targets: 5
    Chill.pngChilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
    Radius.pngRadius: 600
  • Deathly Swarm Deathly Swarm
    ¼Activation.png
    18Recharge.png
    Deathly Swarm
    Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
    Damage.pngDamage: 153
    Blind.pngBlindness (6s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 3
    Range.pngRange: 900
  • Feast of Corruption Feast of Corruption
    ¾Activation.png
    10Recharge.png
    Feast of Corruption
    Strike your target, gain life force, and torment your foe. For each condition on your target up to the condition treshold, get additional life force gain and inflict additional torment stacks.
    Damage.pngDamage: 355
    Torment.png2Torment (4s): 128 Damage, 128 Damage if Moving
    Torment.pngTorment per Condition (4s): 64 Damage, 64 Damage if Moving
    Death Shroud.pngLife Force: 8%
    Death Shroud.pngLife Force per Condition: 1%
    Book.pngCondition Treshold: 5
    Range.pngRange: 900

Reaper's Shroud Reaper's Shroud
10Recharge.png
Reaper's Shroud
Assume the form of a reaper and gain new skills, turning your life force into health.
  • Soul Spiral Soul Spiral
    3Activation.png
    30Recharge.png
    Soul Spiral
    Spiral and damage nearby foes, dealing high damage. This skill inherits traits from Life Transfer.
    Damage.png12Damage: 1,108
    Poison.png12Poison (4s): 1608 Damage, -33% Healing Effectiveness
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 3s
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Whirl
    (Should be used in the
    Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    to get Poison Bolts)
  • Executioner's Scythe Executioner's Scythe
    Activation.png
    30Recharge.png
    Executioner's Scythe
    Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
    Damage.pngDamage at 50% or above: 605
    Damage.pngDamage below 50%: 806
    Damage.pngDamage below 25%: 1,008
    Chill.pngChilled(1½s): -66% Skill Recharge Rate, -66% Movement Speed
    Stun.pngStunn: 1½s
    Duration.pngDuration: 5s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ice
  • Life Rend Life Rend
    Life Rend
    Cleave foes in front of you. This skill inherits traits from Life Blast.
    Damage.pngDamage: 246
    Book.pngNumber of Targets: 3
    Range.pngRange: 170
    Use entire chain twice.

Exit Reaper's Shroud Exit Reaper's Shroud
Exit Reaper's Shroud
Leave Reaper's Shroud and return to your normal form.
  • Grasping Dead Grasping Dead
    ¾Activation.png
    10Recharge.png
    Grasping Dead
    Summon skeletal hands to cripple foes in the target area.
    Damage.pngDamage: 284
    Bleed.png3Bleeding (10s): 660 Damage
    Cripple.pngCripple (5s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900
  • Feast of Corruption Feast of Corruption
    ¾Activation.png
    10Recharge.png
    Feast of Corruption
    Strike your target, gain life force, and torment your foe. For each condition on your target up to the condition treshold, get additional life force gain and inflict additional torment stacks.
    Damage.pngDamage: 355
    Torment.png2Torment (4s): 128 Damage, 128 Damage if Moving
    Torment.pngTorment per Condition (4s): 64 Damage, 64 Damage if Moving
    Death Shroud.pngLife Force: 8%
    Death Shroud.pngLife Force per Condition: 1%
    Book.pngCondition Treshold: 5
    Range.pngRange: 900
  • "Chilled to the bone!" "Chilled to the bone!"
    Activation.png
    90Recharge.png
    "Chilled to the bone!"
    Shout. Freeze all enemies around. Gain boons for each foe you freeze.
    Damage.pngDamage: 1,040
    Chill.pngChilled (8s): -66% Skill Recharge Rate, -66% Movement Speed
    Stability.png2Stability (10s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Stun.pngStun: 2s
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
  • Blood Curse Blood Curse
    ½Activation.png
    Blood Curse
    Chain. Bleed your foe.
    Damage.pngDamage: 124
    Bleed.pngBleeding (4½s): 88 Damage
    Range.pngRange: 900
    Rending Curse Rending Curse
    ½Activation.png
    Rending Curse
    Chain. Bleed your foe.
    Damage.pngDamage: 124
    Bleed.pngBleeding (4½s): 149 Damage
    Range.pngRange: 900
    Putrid Curse Putrid Curse
    ½Activation.png
    Putrid Curse
    Chain. Poison and bleed your foe.
    Damage.pngDamage: 178
    Bleed.pngPoison (4½): 88 Damage,
    Poison.pngPoison (6): 201 Damage, -33% Heal Effectiveness
    Range.pngRange: 900
    x2
  • Blood Is Power Blood Is Power
    ¾Activation.png
    30Recharge.png
    Blood Is Power
    Corruption. Bleed yourself to grant might to allies around you and bleed your target.
    Damage.pngDamage: 141
    Might.png8Might (8s): 240 Power, 240 Condition Damage
    Bleed.png2Bleeding (30s): 1,320 Damage
    Bleed.png2Self Bleeding (10s): 440 Damage
    Book.pngNumber of allied targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 1,200
  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
  • "Suffer!" "Suffer!"
    30Recharge.png
    "Suffer!"
    Shout. Damage foes around you and chill them. Transfer a condition to each foe you strike.
    Damage.pngDamage: 259
    Book.pngConditions Transferred: 1
    Book.pngNumber of Targets: 5
    Chill.pngChilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
    Radius.pngRadius: 600
  • Deathly Swarm Deathly Swarm
    ¼Activation.png
    18Recharge.png
    Deathly Swarm
    Unleash an insect swarm blinding multiple foes. Transfer three conditions to your target on a successful attack.
    Damage.pngDamage: 153
    Blind.pngBlindness (6s): Next outgoing attack misses.
    Book.pngNumber of Bounces: 3
    Range.pngRange: 900
  • Enfeebling Blood Enfeebling Blood
    ¾Activation.png
    25Recharge.png
    Enfeebling Blood
    Apply weakness and bleeding to foes in the target area.
    Damage.pngDamage: 122
    Bleed.png2Bleeding (10s): 850 Damage
    Weakness.pngWeakness (10s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 900

Weapon Swap

  • Nightfall Nightfall
    ½Activation.png
    25Recharge.png
    Nightfall
    Call down a growing column of shadows that damages and applies conditions on foes per pulse.
    Damage.pngDamage: 282
    Blind.pngBlind (2s): Next outgoing attack misses.
    Cripple.pngCrippled (2s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Radius.pngInterval: 2s
    Radius.pngRadius: 300
    Combo.pngCombo Field: Dark
  • Death Spiral Death Spiral
    1Activation.png
    12Recharge.png
    Death Spiral
    Conjure a drill of dark energy on your blade and rend the armor of foes in front of you.
    Damage.png6Damage: 363
    Vulnerability.png12Vulnerability (10s): 12% Incoming Damage, 12% Incoming Condition Damage
    Book.pngLife Force: 2%
    Book.pngNumber of Targets: 3
    Range.pngRange: 220

Reaper's Shroud Reaper's Shroud
10Recharge.png
Reaper's Shroud
Assume the form of a reaper and gain new skills, turning your life force into health.
  • Life Rend Life Rend
    Life Rend
    Cleave foes in front of you. This skill inherits traits from Life Blast.
    Damage.pngDamage: 246
    Book.pngNumber of Targets: 3
    Range.pngRange: 170
    Entire chain once.
  • Soul Spiral Soul Spiral
    3Activation.png
    30Recharge.png
    Soul Spiral
    Spiral and damage nearby foes, dealing high damage. This skill inherits traits from Life Transfer.
    Damage.png12Damage: 1,108
    Poison.png12Poison (4s): 1608 Damage, -33% Healing Effectiveness
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 3s
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Whirl
  • Executioner's Scythe Executioner's Scythe
    Activation.png
    30Recharge.png
    Executioner's Scythe
    Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
    Damage.pngDamage at 50% or above: 605
    Damage.pngDamage below 50%: 806
    Damage.pngDamage below 25%: 1,008
    Chill.pngChilled(1½s): -66% Skill Recharge Rate, -66% Movement Speed
    Stun.pngStunn: 1½s
    Duration.pngDuration: 5s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ice
  • Life Rend Life Rend
    Life Rend
    Cleave foes in front of you. This skill inherits traits from Life Blast.
    Damage.pngDamage: 246
    Book.pngNumber of Targets: 3
    Range.pngRange: 170
    Just the first hit in the chain

Exit Reaper's Shroud Exit Reaper's Shroud
Exit Reaper's Shroud
Leave Reaper's Shroud and return to your normal form.

Weapon Swap

Repeat from step 4 and Improvise.


  • "Your soul is mine!" "Your soul is mine!"
    ¾Activation.png
    20Recharge.png
    "Your soul is mine!"
    Shout. Heal yourself and strike foes around you, absorbing life force for each foe struck.
    Damage.pngDamage: 259
    Heal.pngHealing: 3,954
    Book.pngLife Force: 4%
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    and
    Grasping Darkness Grasping Darkness
    ¾Activation.png
    30Recharge.png
    Grasping Darkness
    Toss spectral scythes at foes in front of you, applying chill to them and pulling them to you. Gain life force for each struck foe.
    Damage.pngDamage: 403
    Chill.pngChilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngLife Force: 4%
    Book.pngNumber of targets: 5
    Range.pngRange: 600
    to build Life Force, especially on multiple targets.
  • When enemies are in Execute range (when an enemy falls below a certain percentage of health, and some abilities get additional effects), fill any Cooldown (CD) gaps on your Greatsword with
    Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
    . It has a much higher base damage than anything else the Greatsword has, and the CD is reset.
  • Burst CC combo is
    "Chilled to the bone!" "Chilled to the bone!"
    Activation.png
    90Recharge.png
    "Chilled to the bone!"
    Shout. Freeze all enemies around. Gain boons for each foe you freeze.
    Damage.pngDamage: 1,040
    Chill.pngChilled (8s): -66% Skill Recharge Rate, -66% Movement Speed
    Stability.png2Stability (10s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Stun.pngStun: 2s
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    Executioner's Scythe Executioner's Scythe
    Activation.png
    30Recharge.png
    Executioner's Scythe
    Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
    Damage.pngDamage at 50% or above: 605
    Damage.pngDamage below 50%: 806
    Damage.pngDamage below 25%: 1,008
    Chill.pngChilled(1½s): -66% Skill Recharge Rate, -66% Movement Speed
    Stun.pngStunn: 1½s
    Duration.pngDuration: 5s
    Radius.pngRadius: 240
    Combo.pngCombo Field: Ice
    Infusing Terror Infusing Terror
    20Recharge.png
    Infusing Terror
    Shroud yourself with dark armor that grants stability every second. You may shatter this armor to fear foes around you.
    Stability.pngStability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Fear.pngFear(2s): Involuntary retreat; unable to act; stacks duration.
    Duration.pngDuration: 8s
    Radius.pngRadius: 360
    Terrify Terrify
    ½Activation.png
    Terrify
    Detonate your armor to make foes around you flee in fear.
    Fear.pngFear (1s): Involuntary retreat; unable to act; stacks duration.
    Range.pngRange: 360
    Grasping Darkness Grasping Darkness
    ¾Activation.png
    30Recharge.png
    Grasping Darkness
    Toss spectral scythes at foes in front of you, applying chill to them and pulling them to you. Gain life force for each struck foe.
    Damage.pngDamage: 403
    Chill.pngChilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngLife Force: 4%
    Book.pngNumber of targets: 5
    Range.pngRange: 600
    . Use this to break Defiance bars during key mechanics.



Understanding the CondiReaper

Why choose Condition Damage?


Condition builds offer a nice breath of fresh air from the Berserker-dominated meta of GW2 (Pre-HoT). Playing a Condition build requires a good understand of your spells and the remaining duration of your DoTs (Damage Over Time effects), and being able to recalculate your rotation on the fly to keep as close to an 100% uptime them as possible. Remember: Every second that one of your DoTs (Burning, Poison, Chilled, Torment, Bleeding) aren't Ticking (doing damage per second) represents a large loss in DPS (Damage Per Second). Condition Damage builds are great if you're looking for a (fairly) complex DPS rotation with a high skill cap.


Why do we choose Viper's?


Viper's provides, without a doubt, the most DPS for a Reaper condition build. The Power is excellent since it's a linear increase in damage, especially in Reaper Shroud. The Condition Damage is a no brainer. Precision, thanks to

Target the Weak Target the Weak
Necromancer-minor-trait.pngTarget the Weak
Your critical hit chance is increased by 2% for each condition on your target. Additionally you gain condition damage equal to 13% of your precision

, boosts our Condition Damage even higher while also benefiting us greatly in Reaper Shroud (in tandem with Power). Finally, Expertise increases Condition Duration, making it the most lucrative stat. Viper are the best stats currently obtainable on a full DPS CondiReaper. A more defensive option would be taking some Trailblazer's pieces, retaining the all-important Condition damage but losing the Power and Precision. For progression Raiding (if you're attempting to kill a Raid Boss for the first time/learning the fight/don't have the Boss on farm), Viper's with some Trailblazer's (boots and gloves, and possibly shoulders as well) would be good to offer more survivability/margin of error, since your Health Pool and Life Force both increase as a result.

Besides those two no other Armor has both Condition Damage and Expertise, making them very poor choices for DPS CondiReaper.


Why Greatsword over Staff?

The Staff is great for amore Condition-oriented Caster build. It provides more Conditions than the Greatsword, and has more sustained DoT damage. However, the Staff is more cooldown reliant than the Greatsword, especially when the enemy hits Execute range. The Staff attacks slowly with

Necrotic Grasp Necrotic Grasp
¾Activation.png
Necrotic Grasp
Send out a grasping hand that damages foes in a line and grants you life force.
Damage.pngDamage: 162
Death Shroud.pngLife Force: 4%
Book.pngNumber of Targets: 5
Book.pngPierces
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200

about 1.4 seconds per attack.

Gravedigger Gravedigger
Activation.png
8Recharge.png
Gravedigger
Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
Damage.pngDamage: 806
Radius.pngHealth treshold: 50%
Book.pngNumber of Targets: 5
Book.pngRecharge Reduced: 100%
Combo.pngCombo Finisher: Whirl
Range.pngRange: 170

cast time is 1.25 seconds, and does a considerable amount more damage. Also, Gravedigger is a guaranteed Whirl combo finisher, while Necrotic Grasp only has a 20% chance to be. That said, Gravedigger is useless against a creature immune to physical damage {Vale Guardian}. Greatsword is a better choice for extended fights where damage type doesn't matter, and you have the chance to always be in melee range to Gravedigger (while still doing the rotation of course).

Most importantly, though, remember that it's situational.


Why

Superior Rune of the Berserker Superior Rune of the Berserker
Superior Rune of the Berserker.pngSuperior Rune of the Berserker
(1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +5% Damage and +5% Condition Damage.

?


The Berserker runes provides an excellent and safe buff to damage, much safer than

Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

and provides more raw stats than

Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.

. Condition duration is always a main priority.

Superior Rune of the Nightmare Superior Rune of the Nightmare
Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
(1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)

+ Black Diamond is excellent if you have a hard time maintaining Chill on an enemy, or if Food and Consumables aren't frequently available.

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