Reaper - Minionmaster

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damageUtility.

Designed for:

Overview

This build focuses on doing high DPS through your minions and attacks while offering group support, utility and personal survivability.

Skill Bar

GreatswordHealingUtilityElite
Staff

Slot Changes

Healing Skills

  • Summon Blood Fiend Summon Blood Fiend
    Activation.png
    16Recharge.png
    Summon Blood Fiend
    Minion. Summon a blood fiend that transfers health to you on each attack.
    Damage.pngDamage: 239
    Heal.pngHealing: 926
    Range.pngRange: 900
    for DPS and life steal.
  • Well of Blood Well of Blood
    1Activation.png
    40Recharge.png
    Well of Blood
    Well. Conjure a well of blood to heal nearby allies.
    Heal.pngInitial Self Heal: 5,240
    Heal.pngHealth per Second: 280
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 5 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    for Situations which may require heal (e.g. Molten Furnace Fractal's weapon test)

optional slot

  • Corrosive Poison Cloud Corrosive Poison Cloud
    ½Activation.png
    30Recharge.png
    Corrosive Poison Cloud
    Corruption. Weaken yourself. The target area is enveloped in a noxious cloud that poisons foes and leaves them weakened. Projectiles that pass through the field are destroyed.
    Poison.png4Poison (2s): 331 Damage, -33% Heal Effectiveness
    Weakness.pngWeakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Weakness.pngSelf Weakness (6s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Book.pngNumber of Targets: 5
    Book.pngBlock Missiles
    Duration.pngDuration: 12 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    for projectile absorb, additional DPS and weakness for breakbars. This should be your main choice.
  • "Nothing can save you!" "Nothing can save you!"
    ½Activation.png
    25Recharge.png
    "Nothing can save you!"
    Shout. Damage foes around you, converting their boons into vulnerability. Your attacks become unblockable for a short time. The duration increases based on the number of foes struck.
    Damage.pngDamage: 259
    Unblockable.pngUnbloackable (4s): Your attacks are unblockable.
    Vulnerability.png5Vulnerability(10s): 5% Incoming Damage, 5% Incoming Condition Damage
    Book.pngBoons Removed: 2
    Book.pngNumber of Targets: 5
    Duration.pngDuration Per Target Hit: 1s
    Radius.pngRadius: 600
    Unblockable.pngUnblockable
    for boon corruption and blocking mobs (e.g. Urban Battleground Fractal boss Captain Ashym).
  • Blood Is Power Blood Is Power
    ¾Activation.png
    30Recharge.png
    Blood Is Power
    Corruption. Bleed yourself to grant might to allies around you and bleed your target.
    Damage.pngDamage: 141
    Might.png8Might (8s): 240 Power, 240 Condition Damage
    Bleed.png2Bleeding (30s): 1,320 Damage
    Bleed.png2Self Bleeding (10s): 440 Damage
    Book.pngNumber of allied targets: 5
    Radius.pngRadius: 240
    Range.pngRange: 1,200
    if your party lacks might.
  • Corrupt Boon Corrupt Boon
    ½Activation.png
    40Recharge.png
    Corrupt Boon
    Corruption. Poison yourself. Transform boons on your foe into negative conditions.
    Poison.pngSelf Poison (6s): 504 Damage, -33% Heal Effectiveness
    Book.pngBoons Converted: 5
    Range.pngRange: 1,200
    Unblockable.pngUnblockable
    for boon heavy bosses.

Specializations


Variants

  • Use
    if your party dies often.
  • Use
    if your party has problems with conditions.



Equipment

Stats

  • All weapons, armor and trinkets are Sinister or Viper's if available.

Upgrades

Staff.png
I.png
Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
I.png
Greatsword.png
II.png
Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
II.png
6x
Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.

Rune Variants

  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Condition Duration; +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed
    for mobility and a general stats boost.

Consumables

  • Rare Veggie Pizza Rare Veggie Pizza
    Rare Veggie Pizza.pngRare Veggie Pizza
    Nourishment (30 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable

Usage

Minions

You will have 4 permanent summons which will not regenerate life but can be healed. You should use

Soul Spiral Soul Spiral
3Activation.png
30Recharge.png
Soul Spiral
Spiral and damage nearby foes, dealing high damage. This skill inherits traits from Life Transfer.
Damage.png12Damage: 1,108
Poison.png12Poison (4s): 1608 Damage, -33% Healing Effectiveness
Book.pngNumber of Targets: 5
Duration.pngDuration: 3s
Radius.pngRadius: 300
Combo.pngCombo Finisher: Whirl

to heal your minions out of combat which is possible through

. Using

"Rise!" "Rise!"
40Recharge.png
"Rise!"
Shout. Damage foes around you. Summon a shambling horror near each enemy struck. Shambling horrors absorb damage for their master as long as they are attacking, but they lose health over time.
Damage.pngDamage: 259
Damage.pngDamage Reduced: 50%
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Unblockable.pngUnblockable

on 5 enemies will summon 6 Shambling Horrors which will absorb 50% of the damage you take. Due to

you can have up to 2 additional Jagged Horrors as long as you keep killing enemies. Thanks to

you are able to maintain about 11 minions almost permanently in battle as long as you have at least 5 enemies to hit with

"Rise!" "Rise!"
40Recharge.png
"Rise!"
Shout. Damage foes around you. Summon a shambling horror near each enemy struck. Shambling horrors absorb damage for their master as long as they are attacking, but they lose health over time.
Damage.pngDamage: 259
Damage.pngDamage Reduced: 50%
Book.pngNumber of Targets: 5
Radius.pngRadius: 600
Unblockable.pngUnblockable

. All of your minions will benefit from

which results in more dps and life steal for your character.


Rotation

  • Mark of Blood Mark of Blood
    ¾Activation.png
    Recharge.png
    Mark of Blood
    Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies.
    Damage.pngDamage: 129
    Regeneration.pngRegen (6s): 780 Heal
    Bleed.png2Bleeding (8s): 352 Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Range.pngRange: 1,200
    ->
    Chilblains Chilblains
    ¾Activation.png
    16Recharge.png
    Chilblains
    Mark. Inscribe a mark that chills foes when they trigger it, and leaves a poisonous area.
    Damage.pngDamage: 215
    Chill.pngChilled (4s): -66% Movement Speed, -66% Skill Recharge Rate
    Poison.png3Poison (5s): 503 Damage, -33% Heal Effectiveness
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Combo.pngCombo Field: Poison
    Range.pngRange: 1,200
    ->
    Reaper's Mark Reaper's Mark
    ¾Activation.png
    32Recharge.png
    Reaper's Mark
    Mark. Inscribe a mark that causes fear when foes trigger it.
    Damage.pngDamage: 107
    Fear.pngFear (1s): Flee
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Range.pngRange: 1,200
    ->
    Putrid Mark Putrid Mark
    ¾Activation.png
    20Recharge.png
    Putrid Mark
    Mark. Inscribe a mark that transfers conditions from yourself to foes when they trigger it.
    Damage.pngDamage: 516
    Book.pngConditions Removed: 3
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 1,200
    ->
    Mark of Blood Mark of Blood
    ¾Activation.png
    Recharge.png
    Mark of Blood
    Mark. Inscribe a mark that bleeds foes when they trigger it, and grants regeneration to allies.
    Damage.pngDamage: 129
    Regeneration.pngRegen (6s): 780 Heal
    Bleed.png2Bleeding (8s): 352 Damage
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Radius.pngBlast Radius: 300
    Range.pngRange: 1,200
  • Grasping Darkness Grasping Darkness
    ¾Activation.png
    30Recharge.png
    Grasping Darkness
    Toss spectral scythes at foes in front of you, applying chill to them and pulling them to you. Gain life force for each struck foe.
    Damage.pngDamage: 403
    Chill.pngChilled (4s): -66% Skill Recharge Rate, -66% Movement Speed
    Book.pngLife Force: 4%
    Book.pngNumber of targets: 5
    Range.pngRange: 600
    ->
    Death Spiral Death Spiral
    1Activation.png
    12Recharge.png
    Death Spiral
    Conjure a drill of dark energy on your blade and rend the armor of foes in front of you.
    Damage.png6Damage: 363
    Vulnerability.png12Vulnerability (10s): 12% Incoming Damage, 12% Incoming Condition Damage
    Book.pngLife Force: 2%
    Book.pngNumber of Targets: 3
    Range.pngRange: 220
    ->
    Nightfall Nightfall
    ½Activation.png
    25Recharge.png
    Nightfall
    Call down a growing column of shadows that damages and applies conditions on foes per pulse.
    Damage.pngDamage: 282
    Blind.pngBlind (2s): Next outgoing attack misses.
    Cripple.pngCrippled (2s): -50% Movement Speed
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Radius.pngInterval: 2s
    Radius.pngRadius: 300
    Combo.pngCombo Field: Dark
    ->
    Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
    -> Auto attack chain
  • Use
    Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
    as an alternative auto-attack once the enemy is below 50% health.


Tips

  • will teleport up to 5 downed allies to your position during the whole cast of
    Soul Spiral Soul Spiral
    3Activation.png
    30Recharge.png
    Soul Spiral
    Spiral and damage nearby foes, dealing high damage. This skill inherits traits from Life Transfer.
    Damage.png12Damage: 1,108
    Poison.png12Poison (4s): 1608 Damage, -33% Healing Effectiveness
    Book.pngNumber of Targets: 5
    Duration.pngDuration: 3s
    Radius.pngRadius: 300
    Combo.pngCombo Finisher: Whirl
    . Use this to revieve multiple allies or use it to teleport them out of deadly fields.
  • the Minions AI and survivability problems got fixed which will result in a much better experience playing minion master. Your minions will attack once your character gets hit by an enemy or once you attack an enemy. All of them will gather around your current target and attack it which allows a smooth experience even in corner stacking situations.
  • Rightclick + Control on a skill will turn it into your auto-attack. This can be used on
    Gravedigger Gravedigger
    Activation.png
    8Recharge.png
    Gravedigger
    Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low health foe.
    Damage.pngDamage: 806
    Radius.pngHealth treshold: 50%
    Book.pngNumber of Targets: 5
    Book.pngRecharge Reduced: 100%
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 170
    once the enemy is low enough.
  • will give you 20 bonus toughness for each minion alive. The 50% bonus health is also useful for getting attacked by single target attack. Minions will transfer conditions and almost ignore area effects.
  • makes your minions hit harder while making yourself lose Conditions since each minion has an internal cool down of 10 seconds. These conditions will be transferred back to the enemy which results in a high defensive and offensive benefit from this trait.
  • will make your minions spawn an unblockable poison cloud (2 stacks of 5 second poison) once they die. The Shambling Horrors from
    "Rise!" "Rise!"
    40Recharge.png
    "Rise!"
    Shout. Damage foes around you. Summon a shambling horror near each enemy struck. Shambling horrors absorb damage for their master as long as they are attacking, but they lose health over time.
    Damage.pngDamage: 259
    Damage.pngDamage Reduced: 50%
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    Unblockable.pngUnblockable
    will die at the same time which will result in high stacks of poison.
  • "Rise!" "Rise!"
    40Recharge.png
    "Rise!"
    Shout. Damage foes around you. Summon a shambling horror near each enemy struck. Shambling horrors absorb damage for their master as long as they are attacking, but they lose health over time.
    Damage.pngDamage: 259
    Damage.pngDamage Reduced: 50%
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 600
    Unblockable.pngUnblockable
    cooldowns due to
    :
0 enemies hit: 36
1 enemy hit: 34
2 enemies hit: 32
3 enemies hit: 30
4 enemy hit: 28
5 enemy hit: 26
  • will make your chill condition do damage per second. Remember this as you are able to maintain permanent chill on enemies with ease.
  • This build is able to solo many bosses and situation's in fractal and dungeons due to its high survivability. You should not give up once your party wipes and the boss is low.
  • Don't be afraid to use
    Putrid Explosion Putrid Explosion
    1Recharge.png
    Putrid Explosion
    Explode a bone minion.
    Damage.pngDamage: 1,592
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    . The cooldown of
    Summon Bone Minions Summon Bone Minions
    Activation.png
    16Recharge.png
    Summon Bone Minions
    Minion. Summon two bone minions.
    Damage.pngDamage: 159
    is rather short with 16 seconds.
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