Reaper - Vampiric Greatsword

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Focused on: Direct damageBoon removalControl.

Designed for:


A high damage Power Reaper PvP build with some boon hate and party utility, designed primarily for team fights.

Skill Bar


Slot Changes


For the optional slot:

  • - excellent unblockable damage. Synergy with traits, skills, and even the rune.
  • - defensive pick that can help with sustain and Life Force management.
  • - CC and Life Force management.



  • can help with both sustain and Might Might stacking.


Superior Sigil of Annulment
Superior Sigil of Annulment.pngSuperior Sigil of Annulment
Your next attack after swapping to this weapon while in combat will remove 2 boons from your target.
Superior Sigil of Courage
Superior Sigil of Courage.pngSuperior Sigil of Courage
On hit gain might for 10 seconds. (Cooldown: 2s)
Superior Sigil of Agility
Superior Sigil of Agility.pngSuperior Sigil of Agility
Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Courage
Superior Sigil of Courage.pngSuperior Sigil of Courage
On hit gain might for 10 seconds. (Cooldown: 2s)
Superior Rune of the Chronomancer
Superior Rune of the Chronomancer.pngSuperior Rune of the Chronomancer
(1): +25 Power (2): +35 Precision (3): +50 Power (4): +65 Precision (5): +100 Power (6): Apply 2 seconds of quickness when you cast a well.
Paladin's Amulet
Paladin's Amulet.pngPaladin's Amulet
+1050 Power +1050 Precision +560 Toughness +560 Vitality

Equipment Changes



  • Superior Sigil of Agility Superior Sigil of Agility
    Superior Sigil of Agility.pngSuperior Sigil of Agility
    Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
    - this fits both sets, but should only be used on one at a time (because of the shared 18s CD). If you pick this for GS, remove it from Axe (replace with either Revocation or Escape).


  • Demolisher's Amulet Demolisher's Amulet
    Demolisher's Amulet.pngDemolisher's Amulet
    +1050 Power +1050 Precision +560 Toughness +560 Ferocity
    - if you can afford to sacrifice some sustain for better pressure.



  • boosts your ability to revive allies.
  • is the best burst skill in the build and should be set up properly. Use it either after a CC like or while you have Quickness Quickness. Usually this should be the first skill you use after swapping to the Axe/Warhorn set.
  • Superior Sigil of Agility Superior Sigil of Agility
    Superior Sigil of Agility.pngSuperior Sigil of Agility
    Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
    can trigger when you swap to the Axe/Warhorn set or enter Reaper's Shroud, but has an 18 second internal CD.
  • Entering procs , which is AoE boon corruption. As it's instant and can be activated while stunned this can be used to counter-pressure enemies and take away their edge.
  • deals heavy damage while applying AoE Poison Poison, making it excellent for downed cleave.
  • Use for mobility while traveling between capture points, or as a source of Blind Blind removal during combat. To elaborate, it does insignificant damage but frequently. Most of your attacks are slow and easy to avoid, in melee range of an enemy there's a fairly high chance that the Locust pulses will be blinded instead of your important skills, which is quite convenient especially in Shroud. Wells and Nightfall can serve similar purposes too, but they are far more valuable than Locust.
  • has a very distinct animation which makes it easy to avoid, if you feel like that's going to happen then stow your weapon to cancel the channeling. This is also great for fake casting - you can use the skill, cancel it immediately with weapon stow (the whole animation will still play, potentially baiting out dodges or other defensive CDs), and send it only on a CD of 5 seconds.
  • With and Vulnerability Vulnerability stacking you can potentially reach 100% crit chance. Notable sources of Vulnerability include , , and .
  • is the only unblockable CC in the build.
  • will be a crucial part of your defense, although most of the boons are just generated passively through sigils and the Spite trait line.


  • is the only thing that justifies taking Greatsword, its strength is arguably on par with Well skills. Nightfall is fairly versatile and useful in many sutations, especially when it comes to surviving vs melee players or 1v1ing on point (but that's not your main role).
  • The auto attack chain is just way too slow and will barely (if ever) be used.
  • suffers from the same problem as the auto chain, but at least it hits way harder. This will mostly be used as a downed cleave skill when Shroud is on CD, but if you're feeling lucky you can try to use it for bursting in regular combat especially against bunkers. Much easier to land with Quickness Quickness from the rune.
  • is excellent for stacking some vulnerability/life force/and healing with vampiric traits.
  • is a decent CC but can be hard to land against moving targets.
  • After unloading skills 3-5 spend most of your time in Reaper's Shroud waiting for weapon swap to come off CD.


  • Wells are high pressure, unblockable skills that are useful in just about any situation from sustain to AoE cleave.
  • They each grant Protection, and Quickness Quickness from . Use quickness for the most important skills in the build like your heal, elite, , and .
  • is rather self-explanatory, just use it to pressure targets with a lot of important boons like Stability, Protection, or high Might stacks.
  • is one of the most useful defensive skills in the build. It breaks stun, grants Protection, steals health, and provides just enough Stability + Quickness to cover the duration of , while cleansing incoming conditions.
  • deals considerable damage and pulses Vulnerability Vulnerability which further increases your damage. Vulnerability has synergy with several things, most notably (which is perfect as a followup skill for this) and .
  • - although it's not on your bar, this is worth a mention. can proc this when you being to revive an ally. Note that you'll only be healed by this proc if you're not in Reaper's Shroud.


  • Most of your burst comes from , where your damage is further increased by .
  • Opening with is very common, as it helps getting your damage off uninterrupted while the damage reduction helps you stay in shroud longer.
    • is the chain skill of this slot. This should only be used when either A) you need an emergency CC, or B) Infusing Terror is about to expire.
  • should be used in the field created by for the
    Frost Aura Frost Aura
    Frost Aura
    Protect yourself with frost armor that reduces incoming damage by 10%. While active, it chills foes that hit you. Each attaker can be affected by this only once per second.
    Frost Aura.pngFrost Aura (7s): -10% Incoming Damage
    Chill.pngChilled (2s): -66% Movement Speed, -66% Skill Recharge Rate
    whenever possible.
  • should primarily be used on CC'd or downed targets (as Poison Poison reduces the resurrection healing coming from their allies, and the skill can be hard to land in general if there's no setup for it).
  • 's a single target skill for the most part, and one that's best used on low-HP targets. can Fear Fear targets long enough to prevent enemies from dodging this skill.
  • Use auto attacks when eveything else is on CD.

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Build rating - 4 stars
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8 Ratings
3 stars
Doraen gave this build 3 stars June 2019

The damage and team fighting capability of this build is great if you have proper team support, but on your own you'll more than likely get clobbered by heavy CC and conditions. Consider running stun breaks if you play this.

4 stars
Baescons gave this build 4 stars May 2019

Strong bruiser necro. Still good for ranked sometimes. I still play this but think scourge is just a little better in all modes

3 stars
Hanz gave this build 3 stars May 2019

Barely anyone plays wells anymore, the other power reaper is simply far more popular. I've been thinking about archiving it, but it still works so I'll give it some time.

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5 stars
Sanogo Yang gave this build 5 stars November 2018

This build Carry hard in Teamfights, dps is great and the Support through Wells is insane

Carried me to top 50, cause you can win most 1v1 aswell If you wait for the right time to cast your wells

5 stars
Unbornchikken gave this build 5 stars August 2018

I'm running a variation of this with Spectral Armor, and it is very fun to play. It takes some time to get used to, especially compared to scourge. But it absolutely worth it, the damage is real.

5 stars
Auser gave this build 5 stars June 2018

Hits incredibly hard. Only issue issue is that this is really squishy so be careful

5 stars
Nuru gave this build 5 stars January 2018

I like this build is pretty strong. Also in duos this works awsome many wells corupt and teams support usefull. You have everything boon corrucpt, stunbreak, pull, blidness, unblockable. Pretty nice build!!!

5 stars
Nathanel gave this build 5 stars November 2017

massive buffs to power reaper in general have definately made this build stronger then it already is. a well played power reaper espically those with quickness stacking can do quite a bit of damage. this is one of those builds that performs way better then it looks on paper.