Tempest - Burning Auramancer

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The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageSustain.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

A Tempest build for running around in open world. This build is difficult to kill and deals high AoE damage with Burning Burning. In addition, it provides lots of buffs and damage reduction to itself and nearby allies through its auras.

Skill Bar

Dagger/FocusHealingUtilityElite

Weapon Variants

  • You can use Warhorn for more group support and AoE control.
  • You can use Scepter for ranged damage, but note that this is a significant damage loss.
  • You can carry a Staff for tagging mobs in open world farming.

Skill Variants

Healing Skills

  • - burst heal.
  • - if conditions are a problem.

Utility Skills

  • or
    - more defense and support for nearby allies.
  • - breaks stun and blocks attacks.
  • - for mobility.

Elite Skills

  • - high damage "super mode" on a long cooldown.

Specializations

Variants
  • - more Blind Blind if having trouble with trash mobs.
  • - if you don't need condition cleanse.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Weaver - Condi DPS build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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6x
Superior Rune of the Elementalist
15x
Malign Infusion
3x
Spiteful +5 Agony Infusion

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
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Grieving stat icon.png
Grieving stat icon.png
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6x
Superior Rune of Balthazar
18x
Malign Infusion
You can also run some or all Sinister stats for similar results.

Carrion Variant

You can use Carrion stats as a cheaper alternative to Viper or Grieving stats, or if you prefer having more health. You lose some burst damage but in exchange your health is almost doubled.
Carrion stat icon.png
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6x
Superior Rune of Balthazar
18x
Malign Infusion

Consumables

If you're having trouble you can use the following consumables:
Food:
  • Koi Cake Koi Cake
    Koi Cake.pngKoi Cake
    Nourishment (20 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
    ,
    Saffron Stuffed Mushroom Saffron Stuffed Mushroom
    Saffron Stuffed Mushroom.pngSaffron Stuffed Mushroom
    Nourishment (30 m):
    Food.pngGain +200 condition damage for 30 seconds when you kill a foe. (This effect does not stack)+70 Precision+10% Experience from kill[sic]
    Consumable
    , or
    Steamed Red Dumpling Steamed Red Dumpling
    Steamed Red Dumpling.pngSteamed Red Dumpling
    Nourishment (30 m):
    Food.png+200 power for 30 seconds on kill+140 condition damage for 30 seconds on kill+25% Magic Find during Lunar New Year
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility:
  • Tuning Icicle Tuning Icicle
    Tuning Icicle.pngTuning Icicle
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PrecisionGain Condition Damage equal to 8% of your Expertise+10% Experience from Kills
    Consumable

Usage

Damage

  • This build is very easy to do damage with. Just camp in
    , press all your buttons, and
    whenever possible.
  • Activate
    off cooldown for damage. If running
    , you can activate it and still get the passive damage bonus.
  • deals high damage.
  • used in
    creates a high-damage elemental. Press
    off cooldown for more damage.
  • If you're forced to swap out of
    to use defensive skills, finish on
    so that you can still deal condition damage with
    and
    while waiting to swap back to fire.

Defense

  • The best defense is always to dodge or sidestep attacks. Use the high vigor uptime of this build to your advantage.
  • This build has a ton of protection from auras. You get an aura whenever you use
    ,
    , or
    . Use this to your advantage to soak up incoming damage.
  • creates a field that blinds enemies for 10 seconds.
  • destroys projectiles, while
    reflects them.
  • provides a few seconds of total invulnerability.
  • , used in
    , creates a tanky elemental that can help take pressure off you.

Sustain

  • Always be spamming skills to maximize the healing from
    . If running
    , you can activate it and still get the passive healing.
  • Your main source of condition cleanse is
    . You can also swap to Earth for
    .
    • If you're having a lot of trouble with conditions, you can run
      or
      .
  • , used in
    , creates an elemental with strong healing and condition cleanse on a short cooldown.
  • If you need healing really badly, you can run away and
    .

CC

  • (from Ice Elemental)
  • (from Air Elemental)
Build rating - 5 stars
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2 Ratings
5 stars
Lelro gave this build 5 stars last month

I'd say the biggest upside of the build is the fact how easy it is to play; You have plenty of survivability and DPS just by sitting in fire attunement and spamming your most damaging skills. It also offers lots of customization options for those who want to push it a little further or be prepared for every scenario.

The only realistic downside is that you have to choose your weapons for the duration of the fight. This can be super annoying with ranged fights if you don't know what kind of content you're getting yourself into. That being said, you can still do perfectly fine DPS (compared to your average meta players) just with Scepter #1 and Signet of fire spam, its just boring as hell to be stuck in that knowing you could be doing more with the dagger. Same goes for the general decisions you have to make between offhand dagger and its AoE and Burst, Focus and its best DPS option and more protection, and Warhorn, cause that #5 is like someone gave a ton of steroids to Focus #4 (Its such a fun skill)

I'm still giving it 5 stars cause in general as long as you know what you're doing, the melee/range downside shouldn't affect you too much and with that out of the picture I feel like its a great open world condi build with its survivability, AoE and relatively good burstiness.

4 stars
Chinkeeyong gave this build 4 stars September 2018

This build has great defense and utility, but lacks strong burst damage, making it non-ideal for basic open world content. It shines against bosses where it gets the most out of its burning and pulsing damage fields.

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