Tempest - D/F Stun

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damageMobilityUtility.

Designed for:


Dagger/Focus Stun Build provides powerful damage with and during the CC effect, permanent swiftness up and decent team support with some remove condition, healing and projectile denial.

Skill Bar


Slot Changes



Superior Sigil of Impact
Superior Sigil of Impact.pngSuperior Sigil of Impact
+10% damage vs stunned or knocked down foes.
Superior Sigil of Leeching
Superior Sigil of Leeching.pngSuperior Sigil of Leeching
Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
Superior Rune of Radiance
Superior Rune of Radiance.pngSuperior Rune of Radiance
(1): +25 Vitality (2): +5% Boon Duration (3): +50 Vitality (4): +5% Boon Duration (5): +100 Vitality (6): +10% Boon Duration; increase the duration of auras you grant by +33%.
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity



  • Superior Sigil of Paralyzation Superior Sigil of Paralyzation
    Superior Sigil of Paralyzation.pngSuperior Sigil of Paralyzation
    +30% Stun Duration
    over Leeching


  • Paladin's Amulet Paladin's Amulet
    Paladin's Amulet.pngPaladin's Amulet
    +1000 Power +1000 Precision +400 Toughness +400 Vitality
    take if you can't survive without the toughness.


DPS hints

Try to use every time you have Stun Stun on enemy.
You have as first source of damage the flat and irremovable +30% damage versus enemy whit this control effect by all attack.
One of this direct and irremovable damages is .

For stun or interrupt enemy use:
  • from Overload Air, dagger 3 in air or Can't find such trait "Tempest Defense"! Please refer to our trait index (once per 2 seconds for each attacker)
  • very long knockback 1s
  • aoe daze interrupt ( usefull vs multiple stomp on allies)

Whenever you stun enemy try to use all damage you have especially , , , and air auto attack ( remember 30% more dps vs stunned enemy ).


  • All aura are extended by 33% due to Radiance runes.
  • Is a very powerful AoE heal for yourself and allies and due Radiance runes apply light aura.


  • Every aura applied by this build gives 5s Fury Fury , 10s Swiftness Swiftness and approximately a 780 heal for you and same heal for your allies affected by aura
  • You can apply Auras by: (Y) = yourself / (A) = allies
    • from Overload Air, dagger 3 in air and Can't find such trait "Tempest Defense"! Please refer to our trait index (Y)
    • from Overload Water , ( Y ) and (A).
    • from ( A ), from focus 5 on fire, , and the Fire Field + combo (Y).
    • from Overload Earth (Y).
    • can be used to gain any aura you want, provided you swap to the associated Attunement (A), but best for this build is obtain for stun follow by heavy pressure of DPS.

Swiftness stacking

  • Stack Swiftness Swiftness for your team before the match starts by overloading air, which produces a static field. Executing a blast finisher in the field produces AoE Swiftness.


This build don't add to aura the protection buff therefore don't use shout to add it in nosense mode. Use Aura for its specially effect. ( fire = might ; water = -10% damage reduction ; air = DPS stun; earth = reflection) With rune of radiance aura duration is extended by 33%


Every build with very high Stability Stability re-apply.
Build rating - 2 stars
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3 Ratings
5 stars
Phantaream gave this build 5 stars March 2016

I try this build because I don't like current bunker meta.

For sure this isn't a support build but dps imho is very good.

Shocking aura with correct rotation is mostly up and can interrupt and damage at same time like a unblockable aoe.

Also have very good remove condi and healing on yourself and works very good with other ally stun.

0 stars
Zicarous gave this build 0 stars February 2016

I get the idea of it tbh but lightning rod i enjoy but feel needs to ber an with warhorn over anything else as then few prcocs with your cc's but with the still bunkerish condi meta not really going to be helping to much in fighta

0 stars
Hanz gave this build 0 stars February 2016

A mix of support ele without support and fresh air ele without damage. Besides you need Earth for Protection and reduced recharge on key defensive skills.

Fresh air is so much better than lightning rod.