Tempest - Dagger/x Fresh Air

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The community gave this build a rating, making it top-tier: Great.

Focused on: Solo contentEventsDirect damageSurvivability.

Designed for:

Expansions required:

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This build is up to date as of October 5, 2019.

Overview

A Tempest build for open world. This build is highly mobile, difficult to kill, and capable of high AoE damage with . It excels at Solo Content and can perform well in Events. With a Staff it can also be a decent Tagging build.

Skill Bar

Dagger/DaggerHealingUtilityElite

Weapon Variants

  • Offhand dagger is used for mobility. You can run Warhorn for more AoE damage and control, or Focus for defensive skills such as and .
  • You can carry a Staff for tagging mobs in open world farming.

Skill Variants

Healing Skills
  • - burst heal.
  • - if conditions are a problem.
Utility Skills
  • or - more damage.
  • - heavy defiance bar damage via .
  • - for mobility.
Elite Skills
  • - for mobility.

Specializations



Variants
  • - more dodges at the cost of your passive stun break.

Fire Variant

Run Fire instead of Arcane for ~10% higher damage but less sustain from .


Variants
  • - if you need condition cleanse.
  • - provides more Blind Blind if having trouble with trash mobs.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Weaver - Power DPS Fresh Air Sword build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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6x
Superior Rune of the Scholar
18x
Mighty Infusion

Optimal Equipment

The Optimal Variant is the best possible gear for this build.
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6x
Superior Rune of Strength
18x
Precise Infusion
Variants
  • provides high sustain at the cost of damage. Run if using Vampirism over Strength runes.

Consumables

Food
  • is highly recommended for this build.
  • or
    for more damage.
  • for playing with groups.
  • is a good budget option.
  • for more dodges.
  • for more healing.
  • is the best option when you do not need any extra damage or sustain.
Utility
  • or
    is your best damage option.
  • is a great budget option.

Usage

General

This build relies on the interaction between and . After using , you can swap to another attunement and reset the cooldown on with any critical hit. This lets you spam and to powerful effect.
The attunement you swap to after depends on the situation:
  • has powerful burst damage skills in and .
  • grants and for sustain.
  • grants for mobility and for crowd control.
After using the skills you need, you should swap back to and autoattack while waiting for to recharge.

Damage

  • DPS is mostly passive with this build; just make sure you're hitting things with your and .
    • Never interrupt .
  • You can use to maintain Fury Fury.
  • Weave in and when you can for more damage.
  • in Fire or Air can be used as a high-damage opener.
    • deals more damage, but has a much shorter cooldown allowing you to throw it out liberally.
    • If using for damage, chain it after to get the damage buff from .

Defense

  • The best defense is always to dodge or sidestep attacks. Use the high Vigor Vigor uptime of this build to your advantage.
  • continuously blinds enemies for 10 seconds when used in .
  • You can use , , and to interrupt enemies.
    • In desperate circumstances, can also be used as a dodge.
  • To block something without interrupting , you can use .
  • and have no cast time; use them if you need them.
  • , used in , creates a tanky elemental that can help take pressure off you.

Sustain

  • Always be spamming or other skills to maximize the healing from .
  • is a good source of healing and condition cleanse. If running Arcane, you can dodge in to get a second from , which only has a 10-second cooldown.
  • You can run or to better deal with condition pressure.
  • , used in , creates an elemental with strong healing and condition cleanse on a short cooldown.
  • If you need healing really badly, you can run away and .

Crowd Control

  • (from Ice Elemental)
  • (from Air Elemental)
Build rating - 5 stars
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2 Ratings
4 stars
Keira gave this build 4 stars November 2018

Very nice build.

5 stars
Chinkeeyong gave this build 5 stars September 2018

An extremely high-damage and self-sufficient build perfect for low-pressure open world content.

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