Tempest - Scepter/x Fresh Air

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageControlActive defenseSustain.

Designed for:

Expansions required:

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Overview

A Tempest build for running around in open world. This build is highly mobile, difficult to kill, and capable of high AoE damage with
.
For a melee variant that uses Dagger mainhand see Tempest - Dagger/x Fresh Air.

Skill Bar

Scepter/WarhornHealingUtilityElite

Weapon Variants

  • Warhorn is used for AoE damage and control. You can run offhand Dagger for more mobility, or Focus for defensive skills such as
    and
    .
  • You can carry a Staff for tagging mobs in open world farming.

Skill Variants

Healing Skills
  • - burst heal.
  • - more damage and blast finishers for Might Might and healing.
  • - if conditions are a problem.
Utility Skills
  • - more damage and blast finishers for Might Might and healing.
  • - heavy defiance bar damage via
    .
  • - for mobility.
Elite Skills
  • - for mobility.

Specializations

Variants
  • - more dodges at the cost of your passive stun break.
  • - if not running warhorn.

Fire Variant

Run Fire instead of Arcane for ~10% higher damage but less sustain from
.
Variants
  • - if you need condition cleanse.
  • - provides more Blind Blind if having trouble with trash mobs.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses the same gear as the Tempest - Power DPS build for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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6x
Superior Rune of the Scholar
18x
Mighty Infusion

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
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6x
Superior Rune of Strength
15x
Mighty Infusion
3x
Precise Infusion
Variants
  • provides high sustain at the cost of damage.

Marauder Variant

For a tankier option you can run full Marauder's stats. You lose about 10% damage but your health is increased by almost 60%.
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6x
Superior Rune of Strength
18x
Precise Infusion

Consumables

If you're having trouble you can use the following consumables:
Food
  • Fried Golden Dumpling Fried Golden Dumpling
    Fried Golden Dumpling.pngFried Golden Dumpling
    Nourishment (30 m):
    Food.png+100 Concentration+25% Magic Find during Lunar New Year33% Chance for Might (5 seconds) on Crit
    Consumable
    or
    Dragon's Breath Bun Dragon's Breath Bun
    Dragon's Breath Bun.pngDragon's Breath Bun
    Nourishment (20 m):
    Food.png+200 power for 30s after killing an enemy+70 Ferocity+10% Experience from Kills
    Consumable
    for more damage.
  • Bowl of Orrian Truffle and Meat Stew Bowl of Orrian Truffle and Meat Stew
    Bowl of Orrian Truffle and Meat Stew.pngBowl of Orrian Truffle and Meat Stew
    Nourishment (30 m):
    Food.png100% chance to gain might when you dodge.+40% to your Endurance refill rate.+10 Experience from kills
    Consumable
    for more dodges.
  • Scoop of Mintberry Swirl Ice Cream Scoop of Mintberry Swirl Ice Cream for more healing.
Utility
  • Potent Superior Sharpening Stone Potent Superior Sharpening Stone
    Potent Superior Sharpening Stone.pngPotent Superior Sharpening Stone
    Nourishment (1 h):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable

Usage

General

This build relies on the interaction between
and
. After using
, you can swap to another attunement and reset the cooldown on
with any critical hit. This lets you spam
and
to powerful effect.
The attunement you swap to after
depends on the situation:
  • has powerful burst damage skills in
    and
    . It also provides a fire field in
    .
  • grants
    and
    for sustain, as well as
    for CC.
  • grants
    for Protection Protection and
    for area damage and Blind Blind.
After using the skills you need, you should swap back to
and autoattack while waiting for
to recharge.

Damage

  • DPS is mostly passive with this build; just make sure you're hitting things with your
    and using
    and
    off cooldown.
    • Never interrupt
      .
  • Weave in
    ,
    , and
    when you can for more damage.
    • Cast
      on the other side of your target so it hits both on the way out and back.
  • You can blast
    with
    ,
    , or
    to grant area Might Might.
  • in Fire or Air can be used as a high-damage opener.
    • deals more damage, but
      has a much shorter cooldown allowing you to throw it out liberally.
    • If using
      for damage, chain it after
      to get the damage buff from
      .

Defense

  • The best defense is always to dodge or sidestep attacks. Use the high Vigor Vigor uptime of this build to your advantage.
  • continuously blinds enemies for 10 seconds when used in
    .
    is another AoE blind, and
    and
    provide additional single-target blinds.
  • You can use
    and
    to interrupt enemies.
  • To block something without interrupting
    , you can use
    .
  • , used in
    , creates a tanky elemental that can help take pressure off you.

Sustain

  • Always be spamming skills to maximize the healing from
    .
  • If running Arcane, you can dodge in
    to get
    from
    , which only has a 10-second cooldown. This is your main source of healing and condition cleanse.
  • You can create a water field with
    and then blast it with
    or
    for area healing.
  • cleanses a condition.
  • You can run
    or
    to better deal with condition pressure.
  • , used in
    , creates an elemental with strong healing and condition cleanse on a short cooldown.
  • If you need healing really badly, you can run away and
    .

Crowd Control

  • (from Ice Elemental)
  • (from Air Elemental)
Build rating - 5 stars
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1 Ratings
5 stars
Chinkeeyong gave this build 5 stars September 2018

This build has great damage and survivability and can fight entirely at range, making it perfect for soloing HoT hero points and other challenging bosses. It also packs more than enough AoE burst damage to deal with general open world.

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