Tempest - Staff DPS (R)
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Contents
Overview
The Tempest Staff Build. This Build offers very high damage and decent utility.
Skill Bar
Slot Changes
Healing Skills
- if you need higher self sustain at the cost of less group healing. Use when boss invulnerable phases like Gorseval or Keep Construct are over to make sure your Scholar is always up before starting your DPS rotation.
Specializations
Variants
- with if low Scholar uptime.
- Can't find such trait "Tempest Defense"! Please refer to our trait index for a dps boost on Keep Construct and Gorseval.
Equipment
Stats
- All armor, weapons, and trinkets are Berserker's.
Upgrades
Infusions
- for all infusion slots.
Consumables
Food
Utility
Usage
DPS Rotation
Notes
- Didn't include into rotation as you can miss out on buffs if too far. Recommend using it for mobility only.
- The
- Assuming Quickness, prioritize big damage skills over Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have longer recharge.
- Ice Bow burst should be always done after an Overload for the 10% mod from .
- Transition into Air through Conjure. Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of this weapon gain increased power and condition damage.Conjure. Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of this weapon gain increased power and condition damage.Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have longer recharge.
- This rotation counts Can't find such trait "Tempest Defense"! Please refer to our trait index and not . With low Alacrity uptime the second
- Drop Conjures in spots you know you can pick them up again after. For example at Gorse you can drop Conjure. Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of this weapon gain increased power and condition damage.Conjure. Manifest a fiery greatsword in your hands and at the target location. When it lands, it damages and burns foes. Wielders of this weapon gain increased power and condition damage.
- If unstable Alacrity uptime then can do Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have longer recharge.
Breakbar
- Try to fit CC into your rotation without completely destroying your DPS.
- For example at Sloth you can go to Air before Break Bar then do your full CC chain ( Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby allies, then create a lingering static region that strikes enemies at the same interval. Using this skill causes the attunement to have a longer recharge.
Encounter specific Tips
Forsaken Thicket
Spirit Vale
- Use to reach the Green Circle if you're assigned to doing them.
- If not doing Green Circles then run Fresh Air Staff DPS instead.
- During split start in for as protection helps a lot against Aura damage, can also dodge it every 3s.
- On downtimes during the Split-Phases feel free to swap to to fully heal up your teammates and chill seekers.
Ghost events
- You can abuse the Adrenalin Mushrooms to get a decent amount of .
- Use , and for a high mobility.
- You can keep the the whole time, but try to support your team as well with while attuned to and but don't forget to actually do damage too as Ele's are usually the main source of AoE damage here.
- For the running part, try to cast and on top of the walls to let all hits drop in one spot.
- Drop for mobility.
- gives you 1 stack of
Stability. You won't get interrupted by his knockback, but will still proc.
- Try not to use or during the CC phase, you most likely will instantly go into downed state.
- Depending on your group DPS, you can clean Orbs during the invuln phase. Don't waste too much damage on them and only clear as much as needed.
Bandit event
- Swap to for better cleave with Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby allies, then create a lingering static region that strikes enemies at the same interval. Using this skill causes the attunement to have a longer recharge.
- Use while attuned to to blind the Bandits on a stacking spot.
- Run Fresh Air Staff DPS here.
Salvation Pass
Slothasor
- is an automatic stunbreak for the the
Fear after the CC phase but you have to pay attention that your trait doesn't proc on the tremor attack before.
- You can swap to before the CC phase and use Can't find such skill "Static Field (elementalist)"! Please refer to our skill index. then followed up by into and .
Rescue Pact Leader
- Run Fresh Air Staff DPS here.
Matthias Gabrel
- You will have to decide which build to play here based on few factors:
- Fresh Air Staff DPS is best DPS here.
- If Matthias moves a lot for whatever reasons then your
- Fresh Air Staff DPS has low CC and sometimes loses noticeable DPS by having to CC so stick to Fresh Air if you feel like your CC will be needed, usually it shouldn't assuming Mesmers chain their .
- If low Quickness and/or Alacrity uptime then Fresh Air Staff DPS will fall behind Fresh Air.
Stronghold of the Faithful
Escort
- Run Fresh Air Staff DPS here.
Keep Contruct
- Here you should have a Force Impact Assassin's Staff and an Assassin's Backpiece, both with 2 Precise Infusions in them to make up for the Accuracy Sigil loss.
- Swap to Can't find such trait "Tempest Defense"! Please refer to our trait index for burn phase.
- Assist your team with if they need help at Orb pushing.
- Depending on how many Orbs your group decides to do you should adapt your rotation to do as much damage as possible during the given time.
- Ideal rotation is literally same as the 1st 15-20s from Golem rotation, which can be repeated after Invuln phase too.
- Only variation is if you do 5 Orbs, then can skip and do and instead since it should phase after that if average group dps.
- During the Invuln Phase keep auto attacking in Water to heal people up.
Twisted Castle
- Swap to for better cleave with .
- Use and for mobility.
- Use in to blind ads.
- Try to avoid using if you know that you will need for Xera.
Xera
- Run Fresh Air Staff DPS here.
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