Tempest - Staff Tempest

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: AoeDirect damage.

Designed for:


Expansions required:

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This build can deal high AOE damage from a distance and excels at quickly killing large groups of mobs. This build is primary meant for Group Play but can be used as a Roaming build if you are familiar enough with Elementalist as a whole.


The general playstyle of this build revolves around Elementalist's Staff's very high area damage via , and . It can deal significant area damage at 1200 range, making it ideal for running in a group or zerg. Most of your time will be spent in , however when in melee range abusing can be extremely powerful as well - especially if combined with .


You should use this build in meta events or farming trains which are not overly reliant on Mobility, as that is one of its weaker points. Additionally, STAFFs slow projectiles mean that in very fast-moving trains, such as The Mad King's Labyrinth, you may find yourself falling behind. In those situations it is better to run the Tagging Tempest build over this one.

Skill Bar


Skill Variants

Healing Skills
  • - if conditions are a problem. Synergizes with covering its long channel time.
  • - Powerful burst heal.
  • - allows you to make good use of combo fields.
Utility Skills
  • - strong option when not zerging
  • - more single-target damage than .
  • - good AOE damage
  • - higher damage than if you don't need the defense.
  • - more mobility.
  • - get out of jail free card.
Elite Skills
  • - high damage and mobility.


Build Code


  • and for a higher damage build.
  • run this when not running with a Zerg

Arcane Variant

The arcane variant offers more defense than the air variant at the cost of damage.

  • use this when running with a group that grants you lots of boons.
  • provides good defensive abilities on dodging while in or


Ascended gear is not required for open world, but is recommended.

Standard Equipment

This set is ideal for open world.
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Superior Rune of Strength
Mighty Infusion
  • Berserker stat icon.png Berserker's 's stats can be used in place of Marauder stat icon.png Marauder for a small boost to DPS at the cost of defense.
  • grant higher burst but lower overall DPS.
  • is a good alternative rune.
  • can replace either of the off-hand sigils if you don't have issues maintaining might.


  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
  • ,
    - general farming
  • - good damage option with +karma



Abuse your skills. Your goal is to tag large groups of mobs quickly. , , and are your bread and butter.

    • Against static groups, is an incredible damage tool. It also works very well against bosses, especially those with a large hit box.
      • You can use during your channel to prevent being interrupted. You can also abuse before you cast to blind groups of mobs.
  • and allow you to trap enemies for your AOEs.

Defense & Support

  • and provide significant condition removal to both yourself and allies.
  • is a decent area heal.
  • is a large area blind.

Crowd Control

  • and (in Lightning Hammer)
  • (from Ice Elemental)
  • (from Air Elemental)
Build rating - 5 stars
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2 Ratings
5 stars
Tao101 gave this build 5 stars May 2020

An excellent Open world staff Tempest build. Great tagging, control and good damage. Surprisingly good for solo stuff, if you're used to using staff and good fun to boot.

5 stars
Onlywrin gave this build 5 stars November 2019

One of the best open world event builds. High AOE damage at a distance with a low skill floor and a high skill ceiling.