Thief - Acrobatic Sword

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damageActive defense.

Designed for:


A Thief build for PvE players without access to expansions. This build deals good cleave damage with Sword and has a lot of dodges for avoiding damage.

Skill Bar


Skill Variants

Healing Skills
  • - if you take very little incoming damage.
  • - if having issues with burning, poison, bleeding, or confusion.
Utility Skills
  • - alternative stun break, a mobility skill that also cleanses conditions.
  • - another good stun break.
  • - blinds enemies and destroys projectiles.
  • - if crowd control is needed.
  • - to escape from enemies or stealth past them.
Elite Skills
  • - more damage.
  • - strong crowd control if there are allies nearby.


  • - if you need healing.
  • - to keep up fury.
  • - If you need even more healing.


This build uses similar gear to the Daredevil - Power DPS build for fractals and raids.
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Superior Rune of the Scholar
Mighty +5 Agony Infusion
Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.



  • Sword is your main weapon in this build. Shortbow has very poor DPS, and is mainly useful for mobility (via
    ) and farming group events.
  • is your main damage multiplier. Spam
    to burn initiative and quickly accumulate
  • If you're out of initiative or have
    maxed out, just autoattack until you need to burn initiative again.
  • Use
    off cooldown for boons.
  • Because your a thief; you can spam weapon skills a lot, make use of this with


  • Dodging is important with this build; it gives you a load of boons and resets
    for even more boons. If your endurance is full, you should actively look to dodge incoming attacks.
    • ,
      , and
      are also dodges.
  • If cornered by lots of enemies, use
    to pulse blindness.
  • is a zero-cooldown daze that can be used to interrupt dangerous attacks.
  • evades for a very long duration while still dealing damage.
  • destroys projectiles. You can also use
    for more projectile defense.


  • You have some healing from
    . If you need more, you can trait
  • ,
    Infiltrator's Strike Infiltrator's Strike
    Infiltrator's Strike
    Shadowstep to a foe and strike them. Use Infiltrator's Return to shadowstep back and cure one condition.
    Damage.pngDamage: 252
    Immobilize.pngImmobilize (1½s): Unable to move.
    Targets.pngNumber of Targets: 3
    Range.pngRange: 900
     Forward arrow blue.png 
    Infiltrator's Return Infiltrator's Return
    Infiltrator's Return
    Return to your original location. Cure one condition.
    Duration.pngDuration: 15 seconds
    Range.pngRange: 1,200
    can be used for condition cleanse. In a pinch,
    also cleanses conditions.
  • If you have lots of trouble with conditions, consider running


  • Stealth is one of the most useful tools available to Thieves. Use
    to channel hero points or sneak through otherwise dangerous places.
  • If
    is not enough, you can blast stealth. To do this, equip a shortbow, place a
    , then spam
    in the smoke field.
  • You can trait
    , to passively gain stealth after killing a foe while having

Crowd Control

  • (Dazes when above the poison threshold)
  • (Available while under the effects of stealth)
Build rating - 3 stars
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1 Ratings
3 stars
Chinkeeyong gave this build 3 stars September 2018

The best core Thief build for fighting groups of enemies.

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