Thief - Deadeye Duelist

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Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Strong CC and Damage.

Designed for:

Overview

A roaming, melee-focussed Deadeye spec that makes use of to set the opponent up for bursts of damage.

Skillbar

 
 
Sword/PistolHealingUtilityElite
Rifle

Traits


Variants

  • if fighting a foe that only inflicts direct damage
  • if facing a lot of soft CC



Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Marauder stat icon.png
6x
Superior Rune of the Scholar
13x
Mighty WvW Infusion

Note

An additional 5 Precise Infusions are required to reach 100% precision

Variants

  • is a perfectly viable alternative to , provided that is rarely used and is cast frequently enough to maintain quickness from

Usage

  • Unlike a conventional Deadeye, here Sword is the primary weapon. Before engaging, cast to begin building Malice and trigger Can't find such trait "Unforgiving"! Please refer to our trait index. Then, cast into . The opponent will be both Stunned and Immoblised, leaving your to do maximum damage.
  • With and , a maximum of three casts will be available per 17 1/2 seconds. will trigger on every interrupt when wielding sword, so use , and to shut down skills and deal lifesteal damage.
  • Rifle is still useful, but best used for when the opponent is fleeing or for some pre-engagement pot-shots.
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