Build

Thief - Runner Roamer

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Focused on: Direct damageMobility.

Designed for:

Overview

A solo roaming thief build excelling in mobility and single target spike damage, sacrificing very few combat stats for permanent swiftness.

Skills

 
 
Dagger/PistolHealingUtilityElite
Short bow

Slot Changes

  • Blinding Powder Blinding Powder
    40Recharge.png
    Blinding Powder
    Deception. Blind foes in the target area and grant stealth to nearby allies.
    Stealth.pngStealth (3s): Invisible to foes.
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Radius.pngSmoke Bomb Radius: 240
    Combo.pngCombo Finisher: Blast
    instead of
    Roll for Initiative Roll for Initiative
    60Recharge.png
    Roll for Initiative
    Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilize.
    Book.pngInitiative Gain: 6
    Book.pngEvade: 0.75 seconds
    Stun-Break.pngBreaks stun
    for more stealth and blind but less mobility, invulnerability, and stun break. Generally not recommended.
  • Dagger Storm Dagger Storm
    Activation.png
    90Recharge.png
    Dagger Storm
    Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.
    Damage.pngDamage: 266
    Stability.png3Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
    Bleed.pngBleeding (5s): 110 Damage
    Cripple.pngCripple (2s): -50% Movement Speed
    Radius.pngBoon Application Interval: 3 seconds
    Duration.pngDagger Storm Duration: 8 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 900
    instead of
    Basilisk Venom Basilisk Venom
    1Activation.png
    40Recharge.png
    Basilisk Venom
    Venom. Your attacks turn foes to stone.
    Basilisk Venom.png2Basilisk Venom (30s): Your attacks turn foes to stone.
    Stun.pngStone Duration: 1 second
    Duration.pngVenom Duration: 30 seconds
    against projectile/crowd control spam.
  • Scorpion Wire Scorpion Wire
    ½Activation.png
    20Recharge.png
    Scorpion Wire
    Trick. Throw a scorpion wire and pull your foe to you.
    Damage.pngDamage: 122
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 1,200
    and
    Smoke Screen Smoke Screen
    ½Activation.png
    30Recharge.png
    Smoke Screen
    Deception. Create a smoke screen that blocks projectiles and blinds foes.
    Blind.pngBlindness (1s): Next outgoing attack misses.
    Duration.pngSmoke Screen Duration: 7 seconds
    Combo.pngCombo Field: Smoke
    Unblockable.pngUnblockable
    for solo camp taking (pulling and projectile absorb). Generally you want to swap out
    Shadowstep Shadowstep
    50Recharge.png
    Shadowstep
    Deception. Shadowstep to target area. Becomes Shadow Return which returns you to your starting area and cures three conditions.
    Stun-Break.pngBreaks stun
    Range.pngRange: 1,200
    and
    Shadow Refuge Shadow Refuge
    ¼Activation.png
    60Recharge.png
    Shadow Refuge
    Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
    Heal.pngHealing: 1,775
    Stealth.pngStealth (3s): Invisible to foes.
    Book.pngPulses: 5
    Duration.pngDuration: 4 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 600
    for this.

Specializations

Alternatives

  • for more damage.
  • for more utility.

Situational

  • to jump off cliffs.

Weapons

First Weapon Set
  • Main Hand
Dagger
Stats: Berserker
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Mighty WvW Infusion Mighty WvW Infusion
  • Off Hand
Pistol
Stats: Berserker
Major Sigil of Air Major Sigil of Air
5Recharge.png
Major Sigil of Air.pngMajor Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 5s)
Mighty WvW Infusion Mighty WvW Infusion
Second Weapon Set
  • Main Hand
Shortbow
Stats: Berserker
Superior Sigil of Fire Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Mighty WvW Infusion Mighty WvW Infusion

Equipment

Armor
  • Head
Stats: Berserker (Power/Precision/Ferocity)
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
  • Shoulders
Stats: Berserker
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
  • Chest
Stats: Berserker
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
  • Hands
Stats: Berserker
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
  • Legs
Stats: Berserker
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
  • Feet
Stats: Berserker
Superior Rune of the Air Superior Rune of the Air
Superior Rune of the Air.pngSuperior Rune of the Air
(1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Versatile Mighty Infusion Versatile Mighty Infusion
Accessories
  • Amulet
Stats: Berserker
Mighty WvW Infusion Mighty WvW Infusion
  • Ring 1
Stats: Berserker
Mighty WvW Infusion Mighty WvW Infusion
  • Ring 2
Stats: Berserker
Mighty WvW Infusion Mighty WvW Infusion
  • Earring 1
Stats: Berserker
Mighty WvW Infusion Mighty WvW Infusion
  • Earring 2
Stats: Berserker
Versatile Mighty Infusion Versatile Mighty Infusion
  • Back
Stats: Berserker
Mighty WvW Infusion Mighty WvW Infusion

Swap Versatile Mighty Infusion for Vital WvW Infusion for cheaper costs and a bit more health.

Consumables

Food (apple)

  • Bowl of Seaweed Salad Bowl of Seaweed Salad
    Bowl of Seaweed Salad.pngBowl of Seaweed Salad
    Nourishment (30m):
    Food.png60% chance to gain swiftness when you kill a foe+10% damage while moving+10 Experience from kills
    Consumable
    (optimal)
  • Dragon's Breath Bun Dragon's Breath Bun
    Dragon's Breath Bun.pngDragon's Breath Bun
    Nourishment (20 m):
    Food.png+200 power for 30s after killing an enemy+70 Ferocity+10% Experience from Kills
    Consumable
    (cheaper)

Utility Potions (wrench)

  • Bountiful Sharpening Stone Bountiful Sharpening Stone
    Bountiful Sharpening Stone.pngBountiful Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain Power equal to 6% of your Healing PowerGain Power equal to 8% of your Concentration+10% Experience from Kills
    Consumable
    (optimal)
  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    (cheaper)
  • Hardened Sharpening Stone Hardened Sharpening Stone
    Hardened Sharpening Stone.pngHardened Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 2% of your precisionGain power equal to 4% of your ferocity+10 Experience from kills
    Consumable
    (costively)

Usage

Roaming Mobility

Spamming
Steal Steal
30Recharge.png
Steal
Shadowstep to your foe and steal from them.
Range.pngRange: 1,200
+
Withdraw Withdraw
18Recharge.png
Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds
as soon as they are off cooldown gives permanent swiftness with chosen Runes and Traits. In order to not roll backwards while attempting to run around the map, bind "About Face" in your control options to a button like B, release the right mouse button, press the assigned button and immediately afterwards
Withdraw Withdraw
18Recharge.png
Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds
. While you are rolling, return to your desired direction by turning around 180° holding your right mouse button. Alternatively, press the assigned button again at the end of the roll, but take into consideration that the timing must be perfect, otherwise you will waste time and maybe be forced to press the assigned button again while running in the wrong direction. In addition to that, there will be a longer period of time where you see nothing in your running direction if using the alternative method. However, the alternative method is more relaxing to use if you figured out the timing. Note that "About Face" takes into consideration the direction you are looking (the camera perspective), not your character.


Another way to not roll backwards is to press the left mouse button shorty, right after that "About Face", right after that
Withdraw Withdraw
18Recharge.png
Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds
and then right after that the right mouse button. It's the best method unless you lag. Timing is key. Learning by doing makes it work.


Roll for Initiative Roll for Initiative
60Recharge.png
Roll for Initiative
Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilize.
Book.pngInitiative Gain: 6
Book.pngEvade: 0.75 seconds
Stun-Break.pngBreaks stun
uses the same techniques, but since it doesn't give swiftness and has a high cooldown/needs initiative, it's only worth it to use if you dont have enough initiative for
Infiltrator's Arrow Infiltrator's Arrow
6Initiative.png
Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900
, the hated "There is no valid path." message pops up constantly and/or you want to go at maximum speed.


Steal Steal
30Recharge.png
Steal
Shadowstep to your foe and steal from them.
Range.pngRange: 1,200
and
Withdraw Withdraw
18Recharge.png
Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds
have fairly low cooldowns (especially since they are traited), so you lose almost nothing if you spam them while running as they become quickly available when you want to kill somebody.


While playing your perma swiftness minigames, always use
Infiltrator's Arrow Infiltrator's Arrow
6Initiative.png
Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900
before your initiative caps in order to maintain maximum speed.


Shadowstep Shadowstep
50Recharge.png
Shadowstep
Deception. Shadowstep to target area. Becomes Shadow Return which returns you to your starting area and cures three conditions.
Stun-Break.pngBreaks stun
Range.pngRange: 1,200
is another way to increase speed, but since it has a relatively high cooldown and is mandatory for combat, it is only adviced to use if you are certain to not fight until a distinct period of time.


Combat

PvP D/P meta build

Counters

Mindless condition spam.

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1 Ratings
Bronze Medal - Basic
Fredor said this build was basic July 2015

Duplicated Build