Thief - S/D Roamer

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Focused on: Direct damageMobility.

Designed for:


Overview

This evasion-heavy roaming build provides superior mobility, single target burst and has multiple ways to disengage.

Skill Bar

First Weapon Set

Sword/Dagger
Utility
Elite
Slice
Slice
Chain. Slice your foe.
Damage.pngDamage: 195
Range.pngRange: 130
Infiltrator's Strike
3Initiative.png
Infiltrator's Strike
Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
Damage.pngDamage: 183
Immobilize.pngImmobilize (1s): Unable to move.
Range.pngRange: 600
Flanking Strike
4Initiative.png
½Activation.png
Flanking Strike
Dual Wield. Evade and stab your foe.
Damage.pngDamage: 185
Book.pngNumber of Targets: 3
Book.pngEvade: 0.5 seconds
Range.pngRange: 130
Dancing Dagger
3Initiative.png
¼Activation.png
Dancing Dagger
Throw a dagger that cripples nearby foes and returns to you.
Damage.pngDamage: 122
Cripple.pngCripple (3s): -50% Movement Speed
Book.pngNumber of Bounces: 3
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cloak and Dagger
6Initiative.png
½Activation.png
Cloak and Dagger
Stab your foe and vanish in stealth, leaving them vulnerable.
Damage.pngDamage: 444
Stealth.pngStealth (3s): Invisible to foes.
Vulnerability.png3Vulnerability (5s): 3% Incoming Damage
Range.pngRange: 130
Withdraw
18Recharge.png
Withdraw
Trick. Roll backward while healing and evade attacks. Cures immobilization, chill, and crippling.
Heal.pngHealing: 4,344
Book.pngEvade: 0.75 seconds
Shadow Refuge
¼Activation.png
60Recharge.png
Shadow Refuge
Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
Heal.pngHealing: 1,775
Stealth.pngStealth (3s): Invisible to foes.
Book.pngPulses: 5
Duration.pngDuration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Dark
Range.pngRange: 600
Shadowstep
50Recharge.png
Shadowstep
Deception. Shadowstep to target area. Becomes Shadow Return which returns you to your starting area and cures three conditions.
Stun-Break.pngBreaks stun
Range.pngRange: 1,200
Infiltrator's Signet
30Recharge.png
Infiltrator's Signet
Signet Passive: Regenerate one extra initiative every ten seconds.
Signet Active: Shadowstep to your foe.
Book.pngInitiative Gain every 10 seconds: 1
Stun-Break.pngBreaks stun
Range.pngRange: 900
Basilisk Venom
1Activation.png
40Recharge.png
Basilisk Venom
Venom. Your attacks turn foes to stone.
Basilisk Venom.png2Basilisk Venom (30s): Your attacks turn foes to stone.
Stun.pngStone Duration: 1 second
Duration.pngVenom Duration: 30 seconds

Second Weapon Set

Shortbow
Trick Shot
¼Activation.png
Trick Shot
Bounce an arrow between multiple nearby foes.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 2
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cluster Bomb
3Initiative.png
½Activation.png
Cluster Bomb
Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Damage.pngLarge Explosion: 353
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Disabling Shot
4Initiative.png
¼Activation.png
Disabling Shot
Do an evasive leap away from your foe while firing a crippling shot.
Damage.pngDamage: 122
Cripple.pngCripple (2s): -50% Movement Speed
Book.pngEvade: 0.5 seconds
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Choking Gas
4Initiative.png
½Activation.png
Choking Gas
Fire an arrow that fills the target area with a poisonous cloud.
Damage.pngDamage: 71
Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngField Duration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable
Infiltrator's Arrow
6Initiative.png
Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900

Slot Changes

  • Signet of Agility Signet of Agility
    30Recharge.png
    Signet of Agility
    Signet Passive: Grants increased precision.
    Signet Active: Refills endurance and cure a condition for each nearby allies.
    Signet of Agility.pngPassive Effect: 180 Precision
    Book.pngConditions Removed: 1
    Book.pngEndurance Gain: 100
    Book.pngNumber of Targets: 5
    Radius.pngRadius: 360
    over
    Shadowstep Shadowstep
    50Recharge.png
    Shadowstep
    Deception. Shadowstep to target area. Becomes Shadow Return which returns you to your starting area and cures three conditions.
    Stun-Break.pngBreaks stun
    Range.pngRange: 1,200

Specializations

AdeptMasterGrandmaster

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Weapons

First Weapon Set
  • Main Hand
Sword
Stats: Berserker
Superior Sigil of Fire Superior Sigil of Fire
5Recharge.png
Superior Sigil of Fire.pngSuperior Sigil of Fire
50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
  • Off Hand
Dagger
Stats: Berserker
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Second Weapon Set
  • Main Hand
Shortbow
Stats: Berserker
Superior Sigil of Air Superior Sigil of Air
3Recharge.png
Superior Sigil of Air.pngSuperior Sigil of Air
50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)

Sigil Variants

Shortbow

  • Superior Sigil of Generosity Superior Sigil of Generosity
    9Recharge.png
    Superior Sigil of Generosity.pngSuperior Sigil of Generosity
    60% chance to transfer a condition to your foe on a critical hit. (Cooldown: 9s)
  • Superior Sigil of Blood Superior Sigil of Blood
    5Recharge.png
    Superior Sigil of Blood.pngSuperior Sigil of Blood
    50% Chance on Critical: Steal Health. (Cooldown: 5s)

Equipment

Armor
  • Head
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Shoulders
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Chest
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Hands
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Legs
Stats: Soldier
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Feet
Stats: Berserker
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Accessories
  • Amulet
Stats: Berserker/Valkyrie
  • Ring 1
Stats: Berserker/Valkyrie
  • Ring 2
Stats: Berserker/Valkyrie
  • Earring 1
Stats: Berserker/Valkyrie
  • Earring 2
Stats: Berserker/Valkyrie
  • Back
Stats: Berserker/Valkyrie

Usage

  • Always start your fight with
    Infiltrator's Strike Infiltrator's Strike
    3Initiative.png
    Infiltrator's Strike
    Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
    Damage.pngDamage: 183
    Immobilize.pngImmobilize (1s): Unable to move.
    Range.pngRange: 600
    , and if possible, from behind a wall or an object that blocks line of sight (a pillar between you an your target for example). This provides a great and safe escape route for you that you can use by
    Infiltrator's Return Infiltrator's Return
    2Initiative.png
    ¼Activation.png
    Infiltrator's Return
    Return to your original location. Cure one condition.
    Duration.pngDuration: 15 seconds
    Range.pngRange: 1,200
    which also removes a condition, keep that in mind.
  • Your countless dodges and evades on weapon sets provide you a fair survivability, but don't pursue a kill too much: once you become vulnerable you must retreat, otherwise you can be downed within a second.
  • Don't spam
    Flanking Strike Flanking Strike
    4Initiative.png
    ½Activation.png
    Flanking Strike
    Dual Wield. Evade and stab your foe.
    Damage.pngDamage: 185
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.5 seconds
    Range.pngRange: 130
    mindlessly. You will become easily predictible and locked in an animation while your enemy can set up burst. Find a balanced between your autoattacks and flanking, use it mainly for the evade if you are out of dodges or for its chain skill
    Larcenous Strike Larcenous Strike
    1Initiative.png
    ½Activation.png
    Larcenous Strike
    Dual Wield. Stab your foe and steal a boon from them.
    Damage.pngDamage: 365
    Range.pngRange: 130
    Unblockable.pngUnblockable
    if you want to steal boons like Stability - extremely useful vs Hambow warriors. Larcenous Strike is also Unblockable allowing you to continue pressure through blocks like
    Shelter Shelter
    Activation.png
    30Recharge.png
    Shelter
    Block attacks while healing.
    Heal.pngHealing: 4,555
    Duration.pngBlock Duration: 2 seconds
    .
  • Try to keep
    Shadow Refuge Shadow Refuge
    ¼Activation.png
    60Recharge.png
    Shadow Refuge
    Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
    Heal.pngHealing: 1,775
    Stealth.pngStealth (3s): Invisible to foes.
    Book.pngPulses: 5
    Duration.pngDuration: 4 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 600
    for party support like picking up downed allies, or stomping downed enemies like Necromancers, Mesmer, or Warrior. But don't use it on foes who don't need a target to interrupt the stomp such as Guardian or even Ele, who can just
    Vapor Form Vapor Form
    20Recharge.png
    Vapor Form
    Assume a mobile, vaporous form, returning to a downed state when the effect ends.
    Duration.pngDuration: 3 seconds
    Book.pngPrevents Capture-Point Contribution
    away. For stomping,
    Cloak and Dagger Cloak and Dagger
    6Initiative.png
    ½Activation.png
    Cloak and Dagger
    Stab your foe and vanish in stealth, leaving them vulnerable.
    Damage.pngDamage: 444
    Stealth.pngStealth (3s): Invisible to foes.
    Vulnerability.png3Vulnerability (5s): 3% Incoming Damage
    Range.pngRange: 130
    can be used the same way as Refuge. When in an organized group
    Shadow Refuge Shadow Refuge
    ¼Activation.png
    60Recharge.png
    Shadow Refuge
    Deception. Create a pulsing refuge at the target area that heals allies and cloaks them in stealth.
    Heal.pngHealing: 1,775
    Stealth.pngStealth (3s): Invisible to foes.
    Book.pngPulses: 5
    Duration.pngDuration: 4 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Dark
    Range.pngRange: 600
    can be used to stealth your allies for openings or to hide group movement.
  • Steal Steal
    30Recharge.png
    Steal
    Shadowstep to your foe and steal from them.
    Range.pngRange: 1,200
    - because of
    Bountiful Theft Bountiful Theft
    Bountiful Theft
    Stealing grants you and all nearby allies vigor. You rip boons from your target and grant them to nearby allies.
    Book.pngBoons Stolen: 2
    Vigor.pngVigor (10s): 100% Endurance Regeneration
    Radius.pngRadius: 240
    - steals two boons: Stability is #1 on the priority list. Steal also dazes the target, which applies after the boonsteal -> you can interrupt enemies performing stomps even if they have Stability just by using Steal.
  • Cloak and Dagger Cloak and Dagger
    6Initiative.png
    ½Activation.png
    Cloak and Dagger
    Stab your foe and vanish in stealth, leaving them vulnerable.
    Damage.pngDamage: 444
    Stealth.pngStealth (3s): Invisible to foes.
    Vulnerability.png3Vulnerability (5s): 3% Incoming Damage
    Range.pngRange: 130
    , while the Stealth it gives is short, is perfect for losing aggro for a brief time and either reset your position and make another opening or to simply disengage and leave the fight. While in stealth you gain the skill
    Tactical Strike Tactical Strike
    Tactical Strike
    Stealth Attack. Blind your foe by bashing them with your sword hilt. Daze them instead if you attack from behind.
    Damage.pngDamage: 182
    Blind.pngBlindness (5s): Next outgoing attack misses.
    Daze.pngDaze (1½s): Unable to use skills.
    Daze.pngDaze (2s): Unable to use skills.
    Range.pngRange: 170
    which can help with interrupts when
    Steal Steal
    30Recharge.png
    Steal
    Shadowstep to your foe and steal from them.
    Range.pngRange: 1,200
    is on cooldown.
  • Use
    Choking Gas Choking Gas
    4Initiative.png
    ½Activation.png
    Choking Gas
    Fire an arrow that fills the target area with a poisonous cloud.
    Damage.pngDamage: 71
    Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
    Book.pngNumber of Targets: 5
    Book.pngPulses: 4
    Duration.pngField Duration: 4 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Poison
    Range.pngRange: 900
    Unblockable.pngUnblockable
    on downed enemies especially if they are being ressed - Poison decreases healing gained by 33% which affects resurrecting speed.

Counters

  • Heavy Condition pressure
  • DPS Guardians

Streamers

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