Thief - Marauder S/D

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageMobilityBoon removal.

Designed for:


A slippery PvP Thief build with high mobility, excellent single-target burst and a fair bit of boon stealing. No expansions required, usable by F2P players as well.

Skill Bar

Short bow

Slot changes


  • over
    - retains some of RfI's effects while offering better mobility and an extra tool for bursting.



  • Taking
    sacrifices utility for more damage.


  • can be considered when facing at least 2 condition based specs.


Superior Sigil of Exploitation
Superior Sigil of Exploitation.pngSuperior Sigil of Exploitation
Deal 5% extra damage to targets below 50% health.
Superior Sigil of Fallibility
Superior Sigil of Fallibility.pngSuperior Sigil of Fallibility
On hit: Inflict vulnerability for 10 seconds. (Cooldown: 2s)
Superior Sigil of Cleansing
Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Energy
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Rune of the Pack
Superior Rune of the Pack.pngSuperior Rune of the Pack
(1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity

Equipment Changes



  • Evading an attack can reset the CD of Steal thanks to
  • Dodge if you need Swiftness while moving between capture points.
  • Always try to start the fight with
    (IS) from behind a wall or an object that blocks line of sight (a pillar between you and your target for example) whenever possible. This provides a great and safe escape route that you can use with
    (IR) which also removes a condition. Note that IR has a longer range than IS.
  • The many dodges and evasions on weapon sets provide decent survivability for an otherwise very squishy setup.
  • Don't spam
    mindlessly. You will become easily predictible and locked in an animation while your enemy can set up burst. Find a balance between your autoattacks and flanking strike. Both this skill and its chain
    are unblockable. Larcenous Strike will be your main source of burst damage.
  • , while the Stealth it gives is short, is perfect for losing aggro for a brief time to either reset your position and make another opening or to simply disengage and leave the fight. While in stealth you gain the skill
    which can help with interrupting important skills when
    is on cooldown.
  • Use the mobility provided by Shortbow's
    to get to unguarded enemy points in mere seconds, neutralize (decap) them, then help out your allies in a fight. Don't leave the team fight however if your team can't handle the enemy without you.
  • is a cheap and spammable skill which grants evasion - this can be used while Immobilized if
    is on CD and is an effective way of negating enemy burst.
  • Use
    on downed enemies especially if they are being revived - Poison decreases healing gained by 33% which affects resurrecting speed.


  • Dagger/Pistol thieves

Top Streamers

Build rating: 91%
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14 Ratings
Gold Medal - Great
Drummermean said this build was great last month

This build is superb. Great damage, boonrip and utility. Mobility and survivability are perfect for the role this thief can play. Excels against certain classes due to unblockable attacks.

Gold Medal - Great
Arekusu said this build was great last month

I think it still being good because it has a lot of boonrip, double steal, instant reflexes and unblockable damage, and still having more dmg than d/p thief and a lot of evades

Bronze Medal - Basic
Pwadigy said this build was basic April 2018

Post patch, this build is not optimal for thief, and is also not viable due to the fact that no thief build is currently optimal in this meta. It's best to compare this build to the various disenchanter mesmer builds, as it's unique to thief and is difficult to compare to D/P. Obviously, if you can only roll a thief, and you've spent a lot of time with this build, it might be a matter of comfort over power, as the build is undeniably comfortable for players who've spent a lot of time with it.

- The utility of the entire acrobatics line has been nerfed. With a straight 25% reduction in steals due to the nerf to swindler's equilibrium (the entire reason this build became viable in the first place), and a doubling and near-tripling of the cooldowns of some of the best acrobatics traits, this build has been nerfed to where it hurts.

- The power of the build's best initiative attack (larcenous strike) has been cut down, and the auto-attack nerf is a massive problem for S/D, as S/D relies heavily on AT damage so as not to be reliant on spamming WS 3 for damage.

- Also, many of the more minor nerfs to thief are more pronounced on this build, such as the panic strike nerf, as immobilize is very valuable for preventing kiting from WS 3.

- Disenchanter Mesmer covers pretty much all of the build's strengths tit for tat, except better (blink+entre for mobility, GS for more damage, distort+Sw2+Sh 4 for damage mit, disenchanter for boon-strip,

11 More Ratings
Gold Medal - Great
Relt said this build was great April 2018

Love this build. Not quite as much damage as before, but the boon rip is still there which is a key aspect of its strength. Struggles against D/P thieves and can't 1v1 really tanky builds--probably won't die, but won't kill them.

Gold Medal - Great
Nathanel said this build was great March 2018

As long as the boon rip remains largely untouched wich it is. this build will be a meta pick

Gold Medal - Great
Ebi said this build was great January 2018

A nice way to break the current bunker / condi cancer meta. If you so wish, deadly arts can be dropped for daredevil giving you access to a third dodge. All mid traits, give you high weakness uptime, condi cleanse on evade (which you have lots) and dash for superior mobility.

Silver Medal - Good
Prizeeking said this build was good December 2017

A viable alternative to D/P thief, although please be warned that if there is a good D/P Thief in the other team, he can and will hard counter you each and every time he comes across you in 1v1.

Gold Medal - Great
Utrex said this build was great December 2017

Able to pressure Firebrand hard, heck pressures every build hard. Decent mobility and an excellent duelist.

Gold Medal - Great
Baescons said this build was great December 2017

The damage is there. There is much utility in this with boon steal, unblockable, a second steal and many many dodges. stable choice for all skill levels

Gold Medal - Great
Sindrener said this build was great December 2017

its still the best build of thief, it's still the meta and it is still one of the best 5v5 classes in the game


Gold Medal - Great
Impact.2780 said this build was great October 2017

I pushed this build as soon as Swindler's got buffed alongside flanking strike. It can really harass its target, good pressure even in team fights although you don't want to stay long. Still a capable +1 and while a tad slower to decap than Dash (unless using RFI) it makes up for it in the return if you leave an infiltrator's return point on the way there (especially where there are things you can port "through"). The buff to make flanking strike unblockable again gives S/D great power against warriors and guardians when blocking, and the boon rip is insane (just be wary of corrupts).

Plus, it flows, and it's a ton of fun.

On the skill bar, Agility and SS are musts. Shadow refuge I would remove as a viable option. Shadow trap CAN work, but you often want an extra escape and it has a long cast time unless tripped. RFI is the easiest, safest option, but I advocate for Infiltrator's signet. It's higher skill level to make the most of but it's invaluable in so many situations (catching decap attempts, saving allies, general mobility, chasing, decent passive, stun break and port toward an enemy to get away from the one currently near you i.e. defensive AND offensive applications).

Gold Medal - Great
Kassy said this build was great October 2017

I actually think this is a pretty solid build now especially if you consider deadeye as a variant situational replacement for Deadly Arts. It requires finesse and tact, but s/d and acro does a lot to make up for marauder's squish. Flexibility is its biggest strength imo, with DA/DE to choose from, several viable skill choices, and top notch single target boon purging, it has great synergy with Condition build team mates while still being capable of damage and utility itself.

It could be accused of a utility loss under D/P, particularly due to a mobility hit, but in my mind the mobility hit is worth it to actually be able to go toe to toe with people. acrobatics does feel like a poor man's daredevil sometimes, but as far as poor things go it gets the job done.

Gold Medal - Great
Noodica said this build was great October 2017

Love this build, have been primarily playing it this season and i'm in plat. Has all the usual perks of a thief in PvP, is excellent for 1v1s especially against most other thief builds. If you know what you're doing and aren't just spamming, no other particular builds completely trash or counter it in any way. Great condi cleanse, boon stealing and overall a solid build you can't go wrong with.

Gold Medal - Great
Hanz said this build was great September 2017

Someone on discord recommended this, and it does work. Core power s/d was buffed recently and looks like it may be a strong enough option for not just F2P players. Not as powerful as popular as a Daredevil, but still has some considerable strengths such as double steal.

Moved up as part of our F2P initiative, but it's important to note that this isn't only for F2P players- this has the potential to challenge the elite specs.

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