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Warrior - 2v2 Hammer War

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Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: Direct damageControl.

Designed for:


Overview

Big stuns, good Burst, condition cleanse and sustain; this build is all about chaining your CCs and landing big bursts from and

Skillbar

HammerHealingUtilityElite
Axe/Shield

Variants

  • over . Loosing means a little bit less healing and condition cleanse from and (Soldier); but gives access to stability which the build is lacking.

Traits




Equipment

Hammer.png
I.png
Superior Sigil of Savagery
Superior Sigil of Savagery.pngSuperior Sigil of Savagery
+30% Stun Duration, +3% Damage against Stunned Foes.
Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Axe.png
Shield.png
II.png
Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Battle
9Recharge.png
Superior Sigil of Battle.pngSuperior Sigil of Battle
Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of the Soldier
Superior Rune of the Soldier.pngSuperior Rune of the Soldier
(1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
Berserker Amulet
Berserker Amulet.pngBerserker Amulet
+1200 Power +900 Precision +900 Ferocity

Usage

  • Use as often as possible. This sets up all your bursts. gives a 20% damage increase to stunned foes.
    • Chain ->->->
  • and immobilize foes because of . Use this to trap fleeing enemies, and to secure burst skills.
    • does extra damage to foes with low health, making it great for finishing enemies.
  • can be used to set up burst skills and will give you time to regain your cooldowns and defend you under pressure.
  • is your only stun breaker, an but it it is also your best condion cleanse, clearing 5 conditions. It has 2 charges with 60 second cooldowns. Use it wisely
    • , ,, and (Soldier) will be the your main condition cleanse.
  • Don't forget shouts affect allies as well, and can be use for aoe stun break, or to heal and condition cleanse an ally under pressure.
  • Do not hesitate to use to stomp downed enemies. In a 2v2 this can be more crucial than a rez.


Counters

In Progress-

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