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Overview
Banner Bunker is a very tanky bunker build with less defensive support than a Bunker Guardian. It attempts to make up with this with it's plethora of CC and Battle Standard.
Note that this build is supposed to replace bunker guardian on your team - if your team has both one of you must change builds or class (likely you).
Skill Bar
First Weapon Set
Sword/Warhorn
Utility
Elite
¾
8
Savage Leap
¾
15
Final Thrust
½
15
Charge
½
20
Call to Arms
1¼
20
Healing Signet
40
Balanced Stance
60
Berserker Stance
1
120
Banner of Defense
2
240
Battle Standard
Second Weapon Set
½
Mace Smash
Chain. Smash your foe.
Damage: 195
Range: 130
1½
10
Counterblow
15
Pommel Bash
½
20
Shield Bash
3
25
Shield Stance
Block attacks.
Duration: 3 seconds
Slot Changes
Banner of Discipline 1
120
Banner of Discipline
or
Banner of Strength 1
120
Banner of Strength
over
Banner of Defense 1
120
Banner of Defense
for offensive support.
Dolyak Signet 60
Dolyak Signet
Signet Passive: Reduces incoming damage.
Signet Active: Gain stability.
Dolyak Signet: 180 Toughness
10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Breaks stun
over
Balanced Stance 40
Balanced Stance
for more passive toughness. Move 2 points from Strength to Discipline for
Signet Mastery Reduces recharge on signets.
Recharge Reduced: 20%
.
Specializations
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Trait Varinats
Vigorous Focus Gain vigor when using a Stance.
Vigor (6s): 100% Endurance Regeneration
might also be preferred for higher Vigor uptime.
Weapons
First Weapon Set
- Sword
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
- Warhorn
Superior Sigil of Renewal 9 Superior Sigil of Renewal Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
|
Second Weapon Set
- Mace
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
- Shield
Superior Sigil of Renewal 9 Superior Sigil of Renewal Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
|
Equipment
Rune:
Superior Rune of Mercy
Superior Rune of Mercy (1): +25 Toughness (2): Gain up to 400 toughness while revivng allies, based on your level. (3): +50 Toughness (4): You resurrect allies with 30% more health. (5): +100 Toughness (6): You revive allied players 20% faster.
Amulet:
Cleric Amulet
Cleric Amulet +900 Power +900 Toughness +1200 Healing Power
Equipment Variants
Soldier Amulet
Soldier Amulet +1200 Power +900 Toughness +900 Vitality
.
Superior Rune of Melandru
Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- the Revival Speed from Mercy Runes stacks with Fast Healer so this isn't preferred in organized groups.
Usage
- This build relies on the inherent tankiness and sustain of Warrior. Healing Signet ticks for 423, Regen 283, and at max Adrenal Health for 543 every 3s. You have a large amount of dodges with double energy sigils and high Vigor uptime from
Call to Arms ½
20
Call to Arms
. Blocks such as
Counterblow 1½
10
Counterblow
and
Shield Stance 3
25
Shield Stance
Block attacks.
Duration: 3 seconds
. You can also use
Savage Leap ¾
8
Savage Leap
to temporarily escape from melee targets. These combined make you very difficult to debunk and kill.
- When you aren't being focused, your job is to lock down a target for your team to focus. Use to immobilize target preventing them from evading and moving. The immobilize is at the start of the animation so you can cancel the rest of the animation with a weapon swap.
Skull Crack ½
8
Skull Crack
to stun enemies for extend periods of time.
Skull Crack ½
8
Skull Crack
,
Pommel Bash 15
Pommel Bash
, and
Shield Bash ½
20
Shield Bash
are also all interrupts allowing you to stop heals, rezing, and other key skills.
- Something to keep in mind is that rotations around a bunker Warrior are different from that of a bunker Guardian. If you can get the enemy team to waste time 3v1ing the bunker Warrior while your team caps the other points, then you've won the fight.
Counters
Notes
Battle Standard 2
240
Battle Standard
rallies allies by healing them in the downed state, which means it's affected by
Poison. This can lead to situations where low HP Poisoned allies won't be rallied by the banner however they'll still gain downed HP.
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