Warrior - Dodging Makes Right

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damageMobility.

Designed for:

A core roaming build expanded on the PvP build. This build gains high sustain with the recently changed trait





  • Higher passive endurance regeneration.



Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Marauder stat icon.png
PvE weapon swap.png
Marauder stat icon.png
Marauder stat icon.png
Superior Rune of Strength
Mighty WvW Infusion



  • mandatory food, further increases dodge frequence and guarantees healing.
  • option in small group fights when being comfortable with reduced endurance regeneration.



  • Every single stack of Might Might you gain heals you and refills your endurance by 5.
  • Camp greatsword as long as possible as any critical hit, including your dodge rolls provides you with might with
  • Use your dodge rolls not only to mitigate damage but also gain heal and sustain pressure with
  • Use the second weapon set only in dire situations for
    as its might generating capabilities are far lower than with the greatsword.
  • Allows for 33% damage boost after using
    for 5 seconds. This makes
    Hundred Blades Hundred Blades
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    Eviscerate Eviscerate
    Burst. Leap at your foe with a devastating attack. Effect increases with adrenaline level.
    Damage.pngLevel 1 Damage: 710
    Damage.pngLevel 2 Damage: 888
    Damage.pngLevel 3 Damage: 1,066
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 300
    very good followup attacks.

Gameplay Tips

  • Avoid letting your conditions stack up too high. Swapping weapons frequently will help. Keep an eye out for condition stacks as they might seem small but the number of one stack may be great. When conditions become rampant or too high, as a last resort, using
    can provide extra resistance. Only when conditions become too large to manage should it be pressed.
  • In fights, it is better to burst anything than nothing. Keeping your
    at 3 stacks will make you very sustainable on top of the already existing Might Might that heals you.
  • Dodging frequently will help mitigate damage, stay sustainable by receiving health, and stack up Might Might for more damage output.
Build rating - 5 stars
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3 Ratings
5 stars
Yerlock gave this build 5 stars September 2018

This is my go to for roaming with warrior. An extremely strong dps build with great sustain and in the right "hands" is unmerciful. Timing weapon swaps is important as is the use of Berserker's Stance, but it is so strong and has so many tools at it's disposal it can take down even some of the strongest Counter Warrior builds in WvW in 1v1. As far as roaming with Warrior goes, next to hammer, GS/AxeShield is as good as it gets. Just be careful with condis, and time those shield stances and EP's so that they don't overlap, dodge accordingly, and time those bursts well. Against only the cheesiest of condi burst builds from Mesmer's and the like will this build fail, in which case you can usually outrun them. It's pure Meta imo.

5 stars
Jekkies gave this build 5 stars October 2017

Probably the most powerful 1v1 build out there right now for WvW. But not sure why this shows signet of stamina, that does NOT stack with the endurance regen of the food. It should be Bull's Charge for added gap close and CC.

5 stars
Hanz gave this build 5 stars October 2017

Even more broken in WvW than it is in PvP. Really good damage, mobility, and sustain. Overall weaker than spellbreaker though, especially in 1vX situations.

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