Warrior - GS/Hammer

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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: ControlDirect damageMobility.

Designed for:


Overview

A bursty warrior build which also provides great CC and mobility.

Skill Bar

HammerHealingUtilityElite
Greatsword

Specializations


Variants

  • puts more emphasis on stances at the expense of cleansing.


Variants

  • further enhances your damage at the cost of some sustain.

Equipment

Greatsword.png
I.png
Superior Sigil of Stagnation
9Recharge.png
Superior Sigil of Stagnation.pngSuperior Sigil of Stagnation
Cripple nearby foes when swapping to this weapon while in combat. (Cooldown: 9 seconds.)
Superior Sigil of Cleansing
9Recharge.png
Superior Sigil of Cleansing.pngSuperior Sigil of Cleansing
Remove 1 condition when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Hammer.png
II.png
Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
II.png
Superior Rune of Hoelbrak
Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
Paladin's Amulet
Paladin's Amulet.pngPaladin's Amulet
+1050 Power +1050 Precision +560 Toughness +560 Vitality

Variants

Amulet

  • Demolisher's Amulet Demolisher's Amulet
    Demolisher's Amulet.pngDemolisher's Amulet
    +1050 Power +1050 Precision +560 Toughness +560 Ferocity
    trades some sustain for more damage.

Usage

General

  • Set up
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    with either
    Earthshaker Earthshaker
    ¾Activation.png
    8Recharge.png
    Earthshaker
    Burst. Jump to the targeted location and slam your hammer down, damaging and stunning foes.
    Damage.pngDamage: 391
    Stun.pngLevel 1 Stun (1s): Unable to use skills or move.
    Stun.pngLevel 2 Stun (1½s): Unable to use skills or move.
    Stun.pngLevel 3 Stun (2s): Unable to use skills or move.
    Radius.pngRadius: 240
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    or
    Backbreaker Backbreaker
    1Activation.png
    30Recharge.png
    Backbreaker
    Knock down your foe.
    Damage.pngDamage: 365
    Knockdown.pngKnockdown: 2 seconds
    Range.pngRange: 130
    . Striking targets below 50% HP also triggers which should make landing your burst easier.
  • All movement skills remove the Immobilized condition - list of movement skills in the build:
    • Hammer:
      Earthshaker Earthshaker
      ¾Activation.png
      8Recharge.png
      Earthshaker
      Burst. Jump to the targeted location and slam your hammer down, damaging and stunning foes.
      Damage.pngDamage: 391
      Stun.pngLevel 1 Stun (1s): Unable to use skills or move.
      Stun.pngLevel 2 Stun (1½s): Unable to use skills or move.
      Stun.pngLevel 3 Stun (2s): Unable to use skills or move.
      Radius.pngRadius: 240
      Combo.pngCombo Finisher: Blast
      Range.pngRange: 600
    • Greatsword:
      Whirlwind Attack Whirlwind Attack
      1Activation.png
      10Recharge.png
      Whirlwind Attack
      Whirl in a target's direction, slashing foes along your path.
      Damage.pngDamage: 164
      Book.pngNumber of Impacts: 4
      Book.pngNumber of Targets: 3
      Book.pngEvade: 0.75 seconds
      Combo.pngCombo Finisher: Whirl
      Range.pngRange: 450
      and
      Rush Rush
      2Activation.png
      20Recharge.png
      Rush
      Charge and strike your foe.
      Damage.pngDamage: 414
      Range.pngRange: 1,200
      .
    • Rampage:
      Dash Dash
      ¾Activation.png
      6Recharge.png
      Dash
      Charge your foe.
      Damage.pngDamage: 869
      Combo.pngCombo Finisher: Leap
      Range.pngRange: 1,000
      and
      Seismic Leap Seismic Leap
      ¾Activation.png
      15Recharge.png
      Seismic Leap
      Leap into the air and knock down nearby foes where you land.
      Damage.pngDamage: 579
      Knockdown.pngKnockdown: 2 seconds
      Book.pngNumber of Targets: 5
      Radius.pngRadius: 240
      Combo.pngCombo Finisher: Blast
      Range.pngRange: 600
      .
  • Endure Pain Endure Pain
    60Recharge.png
    Endure Pain
    Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
    Duration.pngDuration: 4 seconds
    Stun-Break.pngBreaks stun
    can also be used for the stunbreaker part which makes it valuable even against condition builds.
  • Blinds can be countered by dodging to your target - as your dodge deals damage it'll consume the blind enabling you to quickly land the skill you want.
  • Use
    Rush Rush
    2Activation.png
    20Recharge.png
    Rush
    Charge and strike your foe.
    Damage.pngDamage: 414
    Range.pngRange: 1,200
    and
    Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
    for mobility while traveling between points.


Rampage

  • Rampage Rampage
    1Activation.png
    180Recharge.png
    Rampage
    Physical. Take the form of a massive juggernaut, reducing the damage you take and the duration of incoming movement-impeding conditions.
    Damage.pngDamage Reduced: 25%
    Stability.png2Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Immobilize.pngDuration Decreased
    Cripple.pngDuration Decreased
    Chill.pngDuration Decreased
    Radius.pngBoon Application Interval: 3 seconds
    Radius.pngDuration Decreased: 33%
    Duration.pngDuration: 15 seconds
    is your elite skill which can be used in any situation to great effect.
    • CC: it has multiple CC options to disrupt enemy burst/stomping
    • Mobility/disenage: permanent swiftness and stability paired with great gapclosers can also be used to quickly get across the map, although using your elite only for mobility between points isn't worth it in most cases. Rampage can also be used to disengage from a lost fight in a blink of an eye.
    • Stomping/ressing: nearly unremovable stability and the increased defensive capabilities should make it easy for you to secure stomps and revive allies.
    • Damage: you should be able to burst down anyone who doesn't immediately begin to disengage.
  • Consider activating
    Healing Signet Healing Signet
    Activation.png
    20Recharge.png
    Healing Signet
    Signet Passive: Regenerate health.
    Signet Active: Heal yourself, and grant yourself resistance.
    Heal.pngHealing: 2,320
    Healing Signet.pngHealing Signet: 362 Heal
    Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
    Radius.pngInterval: 1 second
    before entering this elite form to gain 6 seconds of Resistance Resistance. Normally you wouldn't want to use this skill for the active effect, however its passive doesn't heal you while in Rampage. HS has a CD of 20 seconds, 5 seconds longer than the duration of Rampage, thus it will be nearly recharged by the time you quit the form.
  • Because of trait Peak Performance, you want to be full adrenaline when entering this form.

Counters

  • Being outkited by teleporting to high ground.
  • Some attacks have large cast times and are easy to dodge.
  • Like most warrior builds, it is very weak to blind.

Top Streamers

Notes

  • Arcing Slice Arcing Slice
    ½Activation.png
    8Recharge.png
    Arcing Slice
    Burst. Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health.
    Damage.pngDamage: 516
    Damage.pngDamage against foes under 50% health: 773
    Fury.pngLevel 1 Adrenaline (5s): 20% Critical Chance
    Fury.pngLevel 2 Adrenaline (10s): 20% Critical Chance
    Fury.pngLevel 3 Adrenaline (15s): 20% Critical Chance
    Book.pngNumber of Targets: 5
    Range.pngRange: 150
    's damage doesn't scale with adrenaline, only the Fury Fury duration does - it can be used for bursting even with low adrenaline level.
Build rating - 4 stars
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20 Ratings
5 stars
Arete gave this build 5 stars April 2017

Optimal build for f2p warrior, outclassed by HoT specs but so is every other core spec.

0 stars
FormerBearbowUser gave this build 0 stars February 2017

I'm sorry, but this is utter garbage, all the attacks are easily avoided and with adrenal health nerfed this shit is unplayable

5 stars
Killpotts gave this build 5 stars February 2017

Even though this build is generally inferior to GS+M/S meta, it's still the best option for those without Heart of Thorns. The build is good enough that you can generally contribute well to your team, and the AOE bursts actually have amazing teamfight potential.

17 More Ratings
5 stars
AXNYA gave this build 5 stars January 2017

I enjoy the warrior because i'm an assault kind of guy so this kind of class is best for me

0 stars
Duster casting gave this build 0 stars November 2016

Not sure why admins have not removed this build from the site altogether. This build is complete dogshit right now and is a relic of the past. It's pathetic offensive options are not a fraction of what the meta demands.

5 stars
TheIronsavage gave this build 5 stars May 2016

Best build for those that dont have Zerker trait line. still good against thieves

5 stars
TaigaShinyouju gave this build 5 stars April 2016

Seems "a bit" better after the patch.

0 stars
Dreddfulxxx gave this build 0 stars March 2016

The second best alternative, good as it gets condi cleanse etc but not viable in necro, condi and block meta.

0 stars
Goruu gave this build 0 stars February 2016

This build is complete garbage. I give this a basic rating because it deserves to fall off the metabattle spot. Warriors are not viable, period. Using this build in the current meta is like charging with a sword, against an enemy on a wall shooting with a rifle back at you.

5 stars
KestrelGirl gave this build 5 stars February 2016

Best Warrior PvP build around. I hope a better one emerges soon, especially for Berserker.

5 stars
Fglor001 gave this build 5 stars February 2016

Still a good build but it just can't keep up with the meta especially compared to it's direct competitors: power rev, scrapper and power reaper. Hopefully warriors will be buffed in the next balance patch but until then there isn't much else we can use that is even playable which is why I rate this highly.

5 stars
JustBanjo gave this build 5 stars February 2016

Ive been playing this build lately and I think Marauder is a better option. You just don't do enough damage with Paladin amulet. For elite, if you are facing a lot of necros, rampage is a better option. If not, then signet is still good. Banner for util but there is a lot of poison cleave going around

5 stars
Ocren Thaed gave this build 5 stars February 2016

One of warrior's best builds atm. Ignore the rating as it only got silver's because idiots decided to lower its rank just because warrior wasn't that good (which isn't a reason why you should lower a BUILD that does it's job exceptionally well.)

5 stars
Valtiel gave this build 5 stars January 2016

Is best dps build for now!!

5 stars
Kenji gave this build 5 stars January 2016

The build it self is good exsept the first trait of the streinght line better working is mid than down and since of the rampage is not a very effective state anymore reason is conditions in that state condies burst the warrior very quickly a good replacement is the signet of rage reason is the constant 15% dmg upgrade that you get from spaming F1 also the runes and siggils arent that usfell as they we're befor the rune of hoel brack was good befor but the condi dmg eats you up even you have less condie duration for that i would eather suggest using eather doliak or durability + berzerker rune the dmg autput is larger and survive ability is increesed also the sigils on the great sword and the hammer are not that usefell sigil of battle + air on ham are amazing gs air and energy work amazingly together but still this build is very hard to even start off alot of the new warrior players even for veteran warrior players it may take some time to get used to and get full effectivens of the build.

0 stars
Serdoc gave this build 0 stars January 2016

Warriors are in a terrible spot after the 01/26/2016 balance patch.

5 stars
Hanz gave this build 5 stars December 2015

Still has the mobility/Rampage going for it but warrior's in a bad state in this powercreep meta, so I change my vote to Good from Great until the next balance patch, then lower or higher based on the patch notes.

5 stars
Kreck gave this build 5 stars August 2015

I think this build is good, but he is way less effective since the nerf of rampage. For me warrior is now as strong as necro/engi/ranger

5 stars
Sunnypsyop gave this build 5 stars July 2015

Very strong. This will be the meta until they nerf Rampage which is broken af right now. Very high damage, invaluable corpse cleave, oodles of CC, access to cripples to prevent kiting, and very good mobility.

5 stars
Taxen0 gave this build 5 stars July 2015

A fun build to play, High damage and good active defense. Just play smart and don't get caught after burning your defensive skills since you can get bursted without them.