Warrior - GS Axe/Mace EA Variant

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Basic.png

Welcome to the Builds Archive. See the ones that gathered dust, were orphaned by their original writers, or became obsolete by balance patches. We keep the orphan builds together and salute the veteran builds that held a position in the good, great, or meta categories.

Focused on: Direct damageUtility.

Designed for:

Overview

This build is used in speed clears for daily completion since it's offensive support potential is enormous. It is used in short fights where the initial might stacking is enough to kill the boss and thus phalanx strength isn't needed.

Skill Bar

First Weapon Set

Greatsword
Utility
Elite
Greatsword Swing
½Activation.png
Greatsword Swing
Chain. Slash your foe.
Damage.pngDamage: 170
Vulnerability.pngVulnerability (8s): 1% Incoming Damage
Range.pngRange: 130
Hundred Blades
Activation.png
8Recharge.png
Hundred Blades
Repeatedly strike multiple foes. The last strike does extra damage.
Damage.png8Damage: 1,032
Damage.pngFinal Strike Damage: 271
Book.pngNumber of Targets: 3
Range.pngRange: 130
Whirlwind Attack
1Activation.png
10Recharge.png
Whirlwind Attack
Whirl in a target's direction, slashing foes along your path.
Damage.pngDamage: 164
Book.pngNumber of Impacts: 4
Book.pngNumber of Targets: 3
Book.pngEvade: 0.75 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 450
Bladetrail
¾Activation.png
15Recharge.png
Bladetrail
Throw your greatsword at your foe so that it returns to you, crippling foes along the way.
Damage.pngDamage: 183
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Rush
2Activation.png
20Recharge.png
Rush
Charge and strike your foe.
Damage.pngDamage: 414
Range.pngRange: 1,200
Healing Surge
1Activation.png
30Recharge.png
Healing Surge
Heal yourself and regain adrenaline. Heal amount is based on your current adrenaline level.
Heal.pngStage 0 Health: 5,885
Heal.pngStage 1 Health: 6,540
Heal.pngStage 2 Health: 8,180
Heal.pngStage 3 Health: 9,820
Attribute bonus.pngAdrenaline: 30
Banner of Strength
1Activation.png
120Recharge.png
Banner of Strength
Banner. Place a banner that improves power and condition damage for you and nearby allies.
Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Banner of Discipline
1Activation.png
120Recharge.png
Banner of Discipline
Banner. Place a banner that improves precision and critical damage for you and nearby allies.
Banner of Discipline.pngBanner of Discipline: 170 Precision, 170 Ferocity
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
Signet of Fury
¼Activation.png
30Recharge.png
Signet of Fury
Signet Passive: Improves precision.
Signet Active: Gain adrenaline.
Signet of Fury.pngSignet of Fury: 180 Precision
Attribute bonus.pngAdrenaline: 30
Signet of Rage
1Activation.png
60Recharge.png
Signet of Rage
Signet Passive: Grants adrenaline.
Signet Active: Gain fury, might, and swiftness.
Signet of Rage.pngSignet of Rage: Gain adrenaline.
Fury.pngFury (25s): 20% Critical Chance
Might.png5Might (25s): 150 Power, 150 Condition Damage
Swiftness.pngSwiftness (25s): 33% Movement Speed

Second Weapon Set

Axe/Mace
Chop
¼Activation.png
Chop
Chain. Chop your foe.
Damage.pngDamage: 170
Range.pngRange: 130
Cyclone Axe
½Activation.png
6Recharge.png
Cyclone Axe
Spin around and attack all nearby foes.
Damage.png2Damage: 170
Vulnerability.png4Vulnerability (8s): 4% Incoming Damage
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Throw Axe
¼Activation.png
10Recharge.png
Throw Axe
Throw an axe that cripple foes.
Damage.pngDamage: 163
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Crushing Blow
¾Activation.png
15Recharge.png
Crushing Blow
Crush your opponent's armor, leaving them vulnerable.
Damage.pngDamage: 244
Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
Range.pngRange: 130
Tremor
½Activation.png
25Recharge.png
Tremor
Send a wave toward your foe that knocks down foes in a line.
Damage.pngDamage: 195
Knockdown.pngKnockdown: 2 seconds
Book.pngNumber of Targets: 6
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 1,200

Slot Changes

  • Use
    Healing Signet Healing Signet
    Activation.png
    20Recharge.png
    Healing Signet
    Signet Passive: Regenerate health.
    Signet Active: Heal yourself, and grant yourself resistance.
    Heal.pngHealing: 2,320
    Healing Signet.pngHealing Signet: 362 Heal
    Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
    Radius.pngInterval: 1 second
    for fights where you can't keep up your scholar buff.
  • Use
    Battle Standard Battle Standard
    2Activation.png
    240Recharge.png
    Battle Standard
    Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
    Fury.pngFury (3s): 20% Critical Chance
    Might.pngMight (10s): 30 Power, 30 Condition Damage
    Swiftness.pngSwiftness (3s): 33% Movement Speed
    Duration.pngDuration: 60 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    for less initial might, but higher group support.
  • Remove either
    Banner of Strength Banner of Strength
    1Activation.png
    120Recharge.png
    Banner of Strength
    Banner. Place a banner that improves power and condition damage for you and nearby allies.
    Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
    Duration.pngDuration: 90 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    or
    Banner of Discipline Banner of Discipline
    1Activation.png
    120Recharge.png
    Banner of Discipline
    Banner. Place a banner that improves precision and critical damage for you and nearby allies.
    Banner of Discipline.pngBanner of Discipline: 170 Precision, 170 Ferocity
    Duration.pngDuration: 90 seconds
    Radius.pngEffective Radius: 600
    Combo.pngCombo Finisher: Blast
    Range.pngRange: 600
    and have the other warrior run the banner that you're not and in it's place use
  • "On My Mark!" "On My Mark!"
    30Recharge.png
    "On My Mark!"
    Shout. Call out target foe to make them vulnerable.
    Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
    Range.pngRange: 1,200
    if you need more vulnerability.
  • "For Great Justice!" "For Great Justice!"
    25Recharge.png
    "For Great Justice!"
    Shout. Grant fury and might to yourself and nearby allies.
    Fury.pngFury (8s): 20% Critical Chance
    Might.png3Might (25s): 90 Power, 90 Condition Damage
    Radius.pngRadius: 600
    if you find your party doesn't have access to fury.
  • Signet of Might Signet of Might
    25Recharge.png
    Signet of Might
    Signet Passive: Improves power.
    Signet Active: Your attacks are unblockable.
    Signet of Might.pngSignet of Might: 180 Power
    Unblockable.pngUnblockable (6s)
    Duration.pngDuration: 6 seconds
    if you don't need either of the others.

Weapons

  • You could also carry two Swords. One with
    Superior Sigil of Energy Superior Sigil of Energy
    9Recharge.png
    Superior Sigil of Energy.pngSuperior Sigil of Energy
    Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
    the other with
    Superior Sigil of Force Superior Sigil of Force
    Superior Sigil of Force.pngSuperior Sigil of Force
    +5% Damage
    . These swords would be used as offhands if you need extra evades/blocks for some bosses.
  • Lastly you should have a Longbow with
    Superior Sigil of the Night Superior Sigil of the Night
    Superior Sigil of the Night.pngSuperior Sigil of the Night
    Outgoing damage is increased by 10% at night.
    and
    Superior Sigil of Force Superior Sigil of Force
    Superior Sigil of Force.pngSuperior Sigil of Force
    +5% Damage
    .
  • You should also carry a Warhorn for trash runs.

Specializations

AdeptMasterGrandmaster

Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index

Trait Variants

  • Replace
    Empowered Empowered
    Empowered
    Increases damage for every boon on you.
    Damage.pngDamage Increase: 1%
    in Tactics with
    Inspiring Banners Inspiring Banners
    Inspiring Banners
    Banners apply their bonuses to a larger area. Reduces recharge on banners.
    Book.pngRecharge Reduced: 20%
    Book.pngRadius Increase: 50%
    for a permanent Banner duration.
Recommended to be used with
Banner of Strength Banner of Strength
1Activation.png
120Recharge.png
Banner of Strength
Banner. Place a banner that improves power and condition damage for you and nearby allies.
Banner of Strength.pngBanner of Strength: 170 Power, 170 Condition Damage
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
,
Banner of Discipline Banner of Discipline
1Activation.png
120Recharge.png
Banner of Discipline
Banner. Place a banner that improves precision and critical damage for you and nearby allies.
Banner of Discipline.pngBanner of Discipline: 170 Precision, 170 Ferocity
Duration.pngDuration: 90 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
and
Battle Standard Battle Standard
2Activation.png
240Recharge.png
Battle Standard
Banner. Place a battle standard that revives falled allies and grants fury, might, and swiftness to allies.
Fury.pngFury (3s): 20% Critical Chance
Might.pngMight (10s): 30 Power, 30 Condition Damage
Swiftness.pngSwiftness (3s): 33% Movement Speed
Duration.pngDuration: 60 seconds
Radius.pngEffective Radius: 600
Combo.pngCombo Finisher: Blast
Range.pngRange: 600
.

Weapons

First Weapon Set
  • Main Hand
Greatsword
Stats: Berserker (Power/Precision/Ferocity)
Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage
Second Weapon Set
  • Main Hand
Axe
Stats: Berserker
Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.
  • Off Hand
Mace
Stats: Berserker
Superior Sigil of Force Superior Sigil of Force
Superior Sigil of Force.pngSuperior Sigil of Force
+5% Damage

Sigil Variants

If you're not in a night time dungeon swap

Superior Sigil of the Night Superior Sigil of the Night
Superior Sigil of the Night.pngSuperior Sigil of the Night
Outgoing damage is increased by 10% at night.

for:

Superior Sigil of Frailty Superior Sigil of Frailty
2Recharge.png
Superior Sigil of Frailty.pngSuperior Sigil of Frailty
50% Chance on Hit: Inflict Vulnerability (10 seconds). (Cooldown: 2s)
for day time dungeons/fractals.
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying.pngSuperior Sigil of Undead Slaying
+10% Damage vs. Undead
for The Ruined City of Arah.
Superior Sigil of Justice Superior Sigil of Justice
Superior Sigil of Justice.pngSuperior Sigil of Justice
+10% Damage vs. Outlaws
for Caudecus's Manor and Cliffside.
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying
Superior Sigil of Icebrood Slaying.pngSuperior Sigil of Icebrood Slaying
+10% Damage vs. Icebrood
for Honor of the Waves.

Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.

Equipment

Armor
  • Head
Stats: Berserker (Power/Precision/Ferocity)
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
  • Shoulders
Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
  • Chest
Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
  • Hands
Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
  • Legs
Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
  • Feet
Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar
Superior Rune of the Scholar.pngSuperior Rune of the Scholar
(1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion Precise Infusion
Accessories
  • Amulet
Stats: Berserker
Precise Infusion Precise Infusion
  • Ring 1
Stats: Berserker
Precise Infusion Precise Infusion
  • Ring 2
Stats: Berserker
Precise Infusion Precise Infusion
  • Earring 1
Stats: Berserker
Precise Infusion Precise Infusion
  • Earring 2
Stats: Berserker
Precise Infusion Precise Infusion
  • Back
Stats: Berserker
Precise Infusion Precise Infusion

Equipment Variants

  • Superior Rune of Strength Superior Rune of Strength
    Superior Rune of Strength.pngSuperior Rune of Strength
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
    - for PUGs / if you find yourself dipping below 90% health.

Usage

GS Axe/Mace

  • The skill rotation is rather simple:
  1. Use
    Healing Surge Healing Surge
    1Activation.png
    30Recharge.png
    Healing Surge
    Heal yourself and regain adrenaline. Heal amount is based on your current adrenaline level.
    Heal.pngStage 0 Health: 5,885
    Heal.pngStage 1 Health: 6,540
    Heal.pngStage 2 Health: 8,180
    Heal.pngStage 3 Health: 9,820
    Attribute bonus.pngAdrenaline: 30
    at the start of the fight for
    Berserker's Power Berserker's Power
    Berserker's Power
    Increases damage based how much adrenaline you have built.
    Damage.pngAdrenaline Stage 1: 5%
    Damage.pngAdrenaline Stage 2: 10%
    Damage.pngAdrenaline Stage 3: 15%
    .
  2. Crushing Blow Crushing Blow
    ¾Activation.png
    15Recharge.png
    Crushing Blow
    Crush your opponent's armor, leaving them vulnerable.
    Damage.pngDamage: 244
    Vulnerability.png10Vulnerability (10s): 10% Incoming Damage
    Range.pngRange: 130
  3. Cyclone Axe Cyclone Axe
    ½Activation.png
    6Recharge.png
    Cyclone Axe
    Spin around and attack all nearby foes.
    Damage.png2Damage: 170
    Vulnerability.png4Vulnerability (8s): 4% Incoming Damage
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 130
  4. Weapon swap Weapon swap
  5. Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
  6. Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
  7. Bladetrail Bladetrail
    ¾Activation.png
    15Recharge.png
    Bladetrail
    Throw your greatsword at your foe so that it returns to you, crippling foes along the way.
    Damage.pngDamage: 183
    Cripple.pngCripple (4s): -50% Movement Speed
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 900
  8. Rush Rush
    2Activation.png
    20Recharge.png
    Rush
    Charge and strike your foe.
    Damage.pngDamage: 414
    Range.pngRange: 1,200
  9. Greatsword Swing Greatsword Swing
    ½Activation.png
    Greatsword Swing
    Chain. Slash your foe.
    Damage.pngDamage: 170
    Vulnerability.pngVulnerability (8s): 1% Incoming Damage
    Range.pngRange: 130
    until
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    is off cooldown.
  10. Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
  11. Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
  12. Greatsword Swing Greatsword Swing
    ½Activation.png
    Greatsword Swing
    Chain. Slash your foe.
    Damage.pngDamage: 170
    Vulnerability.pngVulnerability (8s): 1% Incoming Damage
    Range.pngRange: 130
    until
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    is off cooldown.
  13. Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
  14. Whirlwind Attack Whirlwind Attack
    1Activation.png
    10Recharge.png
    Whirlwind Attack
    Whirl in a target's direction, slashing foes along your path.
    Damage.pngDamage: 164
    Book.pngNumber of Impacts: 4
    Book.pngNumber of Targets: 3
    Book.pngEvade: 0.75 seconds
    Combo.pngCombo Finisher: Whirl
    Range.pngRange: 450
  15. Greatsword Swing Greatsword Swing
    ½Activation.png
    Greatsword Swing
    Chain. Slash your foe.
    Damage.pngDamage: 170
    Vulnerability.pngVulnerability (8s): 1% Incoming Damage
    Range.pngRange: 130
    until
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    is off cooldown.
  16. Go to #5 and repeat.
  • If equipped, use
    Signet of Rage Signet of Rage
    1Activation.png
    60Recharge.png
    Signet of Rage
    Signet Passive: Grants adrenaline.
    Signet Active: Gain fury, might, and swiftness.
    Signet of Rage.pngSignet of Rage: Gain adrenaline.
    Fury.pngFury (25s): 20% Critical Chance
    Might.png5Might (25s): 150 Power, 150 Condition Damage
    Swiftness.pngSwiftness (25s): 33% Movement Speed
    at the beginning of the fight and when the partywide might drops.
  • Use all of your equipped Banners at the beginning of the fight. Preferably by throwing them into combo fields.
  • Do not use
    Throw Axe Throw Axe
    ¼Activation.png
    10Recharge.png
    Throw Axe
    Throw an axe that cripple foes.
    Damage.pngDamage: 163
    Cripple.pngCripple (4s): -50% Movement Speed
    Combo.pngCombo Finisher: Physical Projectile
    Range.pngRange: 900
    unless running since it is a DPS loss.
  • Since this build does use
    Berserker's Power Berserker's Power
    Berserker's Power
    Increases damage based how much adrenaline you have built.
    Damage.pngAdrenaline Stage 1: 5%
    Damage.pngAdrenaline Stage 2: 10%
    Damage.pngAdrenaline Stage 3: 15%
    you will use your burst skills (F1) to finish off a boss

Consumables

Plate of Truffle Steak Plate of Truffle Steak
Plate of Truffle Steak.pngPlate of Truffle Steak
Nourishment (30m):
Food.png+100 power+70 precision+10% Experience from kills
Consumable
Plate of Steak and Asparagus Plate of Steak and Asparagus
Plate of Steak and Asparagus.pngPlate of Steak and Asparagus
Nourishment (30 m):
Food.png+80 power+60 precision+10% Experience from kills
Consumable
for a cheaper alternative.
Bowl of Seaweed Salad Bowl of Seaweed Salad
Bowl of Seaweed Salad.pngBowl of Seaweed Salad
Nourishment (30m):
Food.png60% chance to gain swiftness when you kill a foe+10% damage while moving+10 Experience from kills
Consumable
for the better and more expensive version.

Use the 10% dungeon-specific nourishment buffs when possible. Otherwise:

Superior Sharpening Stone Superior Sharpening Stone
Superior Sharpening Stone.pngSuperior Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
Consumable
or
Hardened Sharpening Stone Hardened Sharpening Stone
Hardened Sharpening Stone.pngHardened Sharpening Stone
Nourishment (30 m):
Potion.pngGain power equal to 2% of your precisionGain power equal to 4% of your ferocity+10 Experience from kills
Consumable
for Ascalonian Catacombs.
Powerful Potion of Slaying Scarlet's Armies Powerful Potion of Slaying Scarlet's Armies
Powerful Potion of Slaying Scarlet's Armies.pngPowerful Potion of Slaying Scarlet's Armies
Nourishment (1 h):
Potion.png+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance- 10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance+15% Experience from kills
Consumable
for all paths of Twilight Arbor.
Skale Venom Skale Venom
Skale Venom (consumable).pngSkale Venom
Skale Venom (10m):
Potion.pngYou have a 10% chance to inflict weakness and vulnerability for 5 seconds when you hit a foe.
Consumable
for enemies in Fractals of the Mists where potions do no apply.

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