Warrior - GS Axe/Mace EA Variant
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Overview
This build is used in speed clears for daily completion since it's offensive support potential is enormous. It is used in short fights where the initial might stacking is enough to kill the boss and thus phalanx strength isn't needed.
Skill Bar
First Weapon Set
½ Greatsword Swing
3½ 8 Hundred Blades
1 10 Whirlwind Attack
¾ 15 Bladetrail
2 20 Rush Charge and strike your foe. Damage: 414 Range: 1,200
1 30 Healing Surge
1 120 Banner of Strength
1 120 Banner of Discipline
¼ 30 Signet of Fury Signet Passive: Improves precision. Signet Active: Gain adrenaline. Signet of Fury: 180 Precision Adrenaline: 30
1 60 Signet of Rage
Second Weapon Set
¼ Chop Chain. Chop your foe. Damage: 170 Range: 130
½ 6 Cyclone Axe
¼ 10 Throw Axe
¾ 15 Crushing Blow
½ 25 Tremor
Slot Changes
- Use
Healing Signet 1¼ 20 Healing Signet for fights where you can't keep up your scholar buff.
- Use
Battle Standard 2 240 Battle Standard for less initial might, but higher group support.
- Remove either
Banner of Strength 1 120 Banner of Strength or Banner of Discipline 1 120 Banner of Discipline and have the other warrior run the banner that you're not and in it's place use
"On My Mark!" 30 "On My Mark!" Shout. Call out target foe to make them vulnerable. 10Vulnerability (10s): 10% Incoming Damage Range: 1,200 if you need more vulnerability.
"For Great Justice!" 25 "For Great Justice!" if you find your party doesn't have access to fury.
Signet of Might 25 Signet of Might Signet Passive: Improves power. Signet Active: Your attacks are unblockable. Signet of Might: 180 Power Unblockable (6s) Duration: 6 seconds if you don't need either of the others.
Weapons
- You could also carry two Swords. One with
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s) the other with Superior Sigil of Force Superior Sigil of Force . These swords would be used as offhands if you need extra evades/blocks for some bosses.
- Lastly you should have a Longbow with
Superior Sigil of the Night Superior Sigil of the Night Outgoing damage is increased by 10% at night. and Superior Sigil of Force Superior Sigil of Force .
- You should also carry a Warhorn for trash runs.
Specializations
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Trait Variants
- Replace
Empowered Increases damage for every boon on you. Damage Increase: 1% in Tactics with Inspiring Banners Banners apply their bonuses to a larger area. Reduces recharge on banners. Recharge Reduced: 20% Radius Increase: 50% for a permanent Banner duration.
- Recommended to be used with
Banner of Strength 1 120 Banner of Strength , Banner of Discipline 1 120 Banner of Discipline and Battle Standard 2 240 Battle Standard .
Weapons
First Weapon Set
- Greatsword
- Stats: Berserker (Power/Precision/Ferocity)
Superior Sigil of the Night Superior Sigil of the Night Outgoing damage is increased by 10% at night.
Superior Sigil of Force Superior Sigil of Force
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Second Weapon Set
- Axe
- Stats: Berserker
Superior Sigil of the Night Superior Sigil of the Night Outgoing damage is increased by 10% at night.
- Mace
- Stats: Berserker
Superior Sigil of Force Superior Sigil of Force
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Sigil Variants
If you're not in a night time dungeon swap Superior Sigil of the Night Superior Sigil of the Night Outgoing damage is increased by 10% at night. for:
- ⇒
Superior Sigil of Frailty 2 Superior Sigil of Frailty 50% Chance on Hit: Inflict Vulnerability (10 seconds). (Cooldown: 2s) for day time dungeons/fractals.
- ⇒
Superior Sigil of Undead Slaying Superior Sigil of Undead Slaying for The Ruined City of Arah.
- ⇒
Superior Sigil of Justice Superior Sigil of Justice for Caudecus's Manor and Cliffside.
- ⇒
Superior Sigil of Icebrood Slaying Superior Sigil of Icebrood Slaying for Honor of the Waves.
Note: It may benefit you to keep a separate weapon for each variant in your inventory as swapping sigils over time can become expensive.
Equipment
Armor
- Stats: Berserker (Power/Precision/Ferocity)
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
- Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
- Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
- Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
- Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
- Stats: Berserker
Superior Rune of the Scholar Superior Rune of the Scholar (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
Precise Infusion
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Accessories
- Stats: Berserker
Precise Infusion
- Stats: Berserker
Precise Infusion
- Stats: Berserker
Precise Infusion
- Stats: Berserker
Precise Infusion
- Stats: Berserker
Precise Infusion
- Stats: Berserker
Precise Infusion
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Equipment Variants
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might. - for PUGs / if you find yourself dipping below 90% health.
Usage
GS Axe/Mace
- The skill rotation is rather simple:
- Use
Healing Surge 1 30 Healing Surge at the start of the fight for Berserker's Power .
Crushing Blow ¾ 15 Crushing Blow
Cyclone Axe ½ 6 Cyclone Axe
Weapon swap
Hundred Blades 3½ 8 Hundred Blades
Whirlwind Attack 1 10 Whirlwind Attack
Bladetrail ¾ 15 Bladetrail
Rush 2 20 Rush Charge and strike your foe. Damage: 414 Range: 1,200
Greatsword Swing ½ Greatsword Swing until Hundred Blades 3½ 8 Hundred Blades is off cooldown.
Hundred Blades 3½ 8 Hundred Blades
Whirlwind Attack 1 10 Whirlwind Attack
Greatsword Swing ½ Greatsword Swing until Hundred Blades 3½ 8 Hundred Blades is off cooldown.
Hundred Blades 3½ 8 Hundred Blades
Whirlwind Attack 1 10 Whirlwind Attack
Greatsword Swing ½ Greatsword Swing until Hundred Blades 3½ 8 Hundred Blades is off cooldown.
- Go to #5 and repeat.
- If equipped, use
Signet of Rage 1 60 Signet of Rage at the beginning of the fight and when the partywide might drops.
- Use all of your equipped Banners at the beginning of the fight. Preferably by throwing them into combo fields.
- Do not use unless running since it is a DPS loss.
- Since this build does use
Berserker's Power you will use your burst skills (F1) to finish off a boss
Consumables
Plate of Truffle Steak Plate of Truffle Steak Nourishment (30m): +100 power+70 precision+10% Experience from kills Consumable
- ⇒
Plate of Steak and Asparagus Plate of Steak and Asparagus Nourishment (30 m): +80 power+60 precision+10% Experience from kills Consumable for a cheaper alternative.
- ⇒
Bowl of Seaweed Salad Bowl of Seaweed Salad Nourishment (30m): 60% chance to gain swiftness when you kill a foe+10% damage while moving+10 Experience from kills Consumable for the better and more expensive version.
Use the 10% dungeon-specific nourishment buffs when possible. Otherwise:
- ⇒
Superior Sharpening Stone Superior Sharpening Stone Nourishment (30 m): Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable or Hardened Sharpening Stone Hardened Sharpening Stone Nourishment (30 m): Gain power equal to 2% of your precisionGain power equal to 4% of your ferocity+10 Experience from kills Consumable for Ascalonian Catacombs.
- ⇒
Powerful Potion of Slaying Scarlet's Armies Powerful Potion of Slaying Scarlet's Armies Nourishment (1 h): +10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance- 10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance+15% Experience from kills Consumable for all paths of Twilight Arbor.
- ⇒
Skale Venom Skale Venom Skale Venom (10m): You have a 10% chance to inflict weakness and vulnerability for 5 seconds when you hit a foe. Consumable for enemies in Fractals of the Mists where potions do no apply.
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