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Overview
High survability roam warrior build with great damage and 1vX ability.
Skill Bar
First Weapon Set
½
Greatsword Swing
3½
8
Hundred Blades
1
10
Whirlwind Attack
¾
15
Bladetrail
2
20
Rush
Charge and strike your foe.
Damage: 414
Range: 1,200
1¼
20
Healing Signet
60
Berserker Stance
60
Endure Pain
Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
Duration: 4 seconds
Breaks stun
40
Balanced Stance
1
60
Signet of Rage
Second Weapon Set
½
Mace Smash
Chain. Smash your foe.
Damage: 195
Range: 130
1½
10
Counterblow
15
Pommel Bash
½
20
Shield Bash
3
25
Shield Stance
Block attacks.
Duration: 3 seconds
Slot Changes
Bull's Charge 1
40
Bull's Charge
over
Berserker Stance 60
Berserker Stance
- for an additional gapcloser/distance creator, be wary of getting into prolonged fights against conditions
Dolyak Signet 60
Dolyak Signet
Signet Passive: Reduces incoming damage.
Signet Active: Gain stability.
Dolyak Signet: 180 Toughness
10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Breaks stun
over
Balanced Stance 40
Balanced Stance
- if you want more stability stacks and passive toughness.
Specializations
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Can't find such trait "Warrior"! Please refer to our trait index
Trait Variants
Destruction of the Empowered
Destruction of the Empowered
Deal bonus damage per boon on your target.
Damage Increase: 3%
over
Vigorous Focus Gain vigor when using a Stance.
Vigor (6s): 100% Endurance Regeneration
.
Vigorous Focus Gain vigor when using a Stance.
Vigor (6s): 100% Endurance Regeneration
and
Destruction of the Empowered
Destruction of the Empowered
Deal bonus damage per boon on your target.
Damage Increase: 3%
over
Warrior's Sprint You move faster while wielding melee weapons.
Movement Speed Increase: 25%
and
Vigorous Focus Gain vigor when using a Stance.
Vigor (6s): 100% Endurance Regeneration
Weapons
First Weapon Set
- Greatsword
- Stats: Berserker (Power/Precision/Ferocity)
Superior Sigil of Bloodlust Superior Sigil of Bloodlust Gain a charge of +10 power each time you kill a foe, five if you kill an enemy player.
Superior Sigil of Hydromancy 9 Superior Sigil of Hydromancy Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
-
|
Second Weapon Set
- Mace
- Stats: Berserker
Superior Sigil of Paralyzation Superior Sigil of Paralyzation
- Shield
- Stats: Berserker
Superior Sigil of Energy 9 Superior Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
|
Sigil Variants
Greatsword:
Superior Sigil of Intelligence 9
Superior Sigil of Intelligence Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Fire 5
Superior Sigil of Fire 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
Superior Sigil of Air 3
Superior Sigil of Air 50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)
Shield:
Superior Sigil of Leeching 9
Superior Sigil of Leeching Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)
Equipment
Armor
- Stats: Cavalier (Toughness/Power/Ferocity)
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
- Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
|
Accessories
- Stats: Cavalier
- Stats: Cavalier
- Stats: Cavalier
- Stats: Berserker
- Stats: Berserker
- Stats: Berserker
|
The gear stat distribution is not set in stone, but you should aim to have 2900 to 3300 armour whilst accounting for the 100 armour from
Thick Skin Gain extra armor while your health is above the threshold.
Health Threshold: 90%
Toughness: +100
.
Equipment Variants
Superior Rune of Hoelbrak
Superior Rune of Hoelbrak (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
- less survivability in exchange for more damage
Food/Potions
Bowl of Lemongrass Poultry Soup
Bowl of Lemongrass Poultry Soup Nourishment (30m):
-20% condition duration+70 vitality+10 Experience from kills Consumable
or
Bowl of Poultry and Leek Soup
Bowl of Poultry and Leek Soup Nourishment (30 m):
-18% condition duration+60 vitality+10 Experience from kills Consumable
Superior Sharpening Stone
Superior Sharpening Stone Nourishment (30 m):
Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable
or Furious Sharpening Stone
Usage
- Prod your target with mace or greatsword autoattacks to gauge their build and ramp up adrenaline. You are extremely tanky and can even use
Rush 2
20
Rush
Charge and strike your foe.
Damage: 414
Range: 1,200
to open up a fight. Against ranged classes you can use their own skills against them, courtesy of
Missile Deflection Reflect missiles whenever you are blocking.
Reflects Missiles
.
Arcing Slice ½
8
Arcing Slice
is a great condition remover and gives you Fury when
Signet of Rage 1
60
Signet of Rage
is on cooldown.
- Your burst comes from
Skull Crack ½
8
Skull Crack
and
Hundred Blades 3½
8
Hundred Blades
with
Unsuspecting Foe Increased critical-hit chance against stunned foes.
Critical Chance Increase: 50%
being a crucial component of the build.
- Due to the lack of
Burst Mastery in this build, it is recommended to bait out stunbreakers with
Shield Bash ½
20
Shield Bash
to make it harder for enemies to avoid the
Skull Crack ½
8
Skull Crack
Video Guides
- YouTube:
Sanny's montage/guide
demonstrates the high survivability and damage of this build
Comments