Warrior - GS Mace/Shield Roamer

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Designed for:


Overview

High survability roam warrior build with great damage and 1vX ability.


Skill Bar

First Weapon Set

Greatsword
Utility
Elite
Greatsword Swing
½Activation.png
Greatsword Swing
Chain. Slash your foe.
Damage.pngDamage: 170
Vulnerability.pngVulnerability (8s): 1% Incoming Damage
Range.pngRange: 130
Hundred Blades
Activation.png
8Recharge.png
Hundred Blades
Repeatedly strike multiple foes. The last strike does extra damage.
Damage.png8Damage: 1,032
Damage.pngFinal Strike Damage: 271
Book.pngNumber of Targets: 3
Range.pngRange: 130
Whirlwind Attack
1Activation.png
10Recharge.png
Whirlwind Attack
Whirl in a target's direction, slashing foes along your path.
Damage.pngDamage: 164
Book.pngNumber of Impacts: 4
Book.pngNumber of Targets: 3
Book.pngEvade: 0.75 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 450
Bladetrail
¾Activation.png
15Recharge.png
Bladetrail
Throw your greatsword at your foe so that it returns to you, crippling foes along the way.
Damage.pngDamage: 183
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Rush
2Activation.png
20Recharge.png
Rush
Charge and strike your foe.
Damage.pngDamage: 414
Range.pngRange: 1,200
Healing Signet
Activation.png
20Recharge.png
Healing Signet
Signet Passive: Regenerate health.
Signet Active: Heal yourself, and grant yourself resistance.
Heal.pngHealing: 2,320
Healing Signet.pngHealing Signet: 362 Heal
Resistance.pngResistance (6s): Conditions currently on you are ineffective; stacks duration.
Radius.pngInterval: 1 second
Berserker Stance
60Recharge.png
Berserker Stance
Stance. Gain adrenaline for a short time. Condition cannot be applied to you.
Berserker Stance.pngBerserker Stance (8s): Gain adrenaline every second.
Attribute bonus.pngAdrenaline: 3
Book.pngPulses: 8
Endure Pain
60Recharge.png
Endure Pain
Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
Duration.pngDuration: 4 seconds
Stun-Break.pngBreaks stun
Balanced Stance
40Recharge.png
Balanced Stance
Stance. You enter into a balanced stance.
Stability.png5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Swiftness.pngSwiftness (8s): 33% Movement Speed
Stun-Break.pngBreaks stun
Signet of Rage
1Activation.png
60Recharge.png
Signet of Rage
Signet Passive: Grants adrenaline.
Signet Active: Gain fury, might, and swiftness.
Signet of Rage.pngSignet of Rage: Gain adrenaline.
Fury.pngFury (25s): 20% Critical Chance
Might.png5Might (25s): 150 Power, 150 Condition Damage
Swiftness.pngSwiftness (25s): 33% Movement Speed

Second Weapon Set

Mace/Shield
Mace Smash
½Activation.png
Mace Smash
Chain. Smash your foe.
Damage.pngDamage: 195
Range.pngRange: 130
Counterblow
Activation.png
10Recharge.png
Counterblow
Block the next attack. Counter with an attack if you are in melee range. Gain adrenaline if not attacked.
Damage.pngDamage: 487
Attribute bonus.pngAdrenaline If Not Attacked: 6
Range.pngRange: 130
Pommel Bash
15Recharge.png
Pommel Bash
Daze your foe with a brutal pommel bash.
Damage.pngDamage: 97
Daze.pngDaze (1s): Unable to use skills.
Range.pngRange: 130
Shield Bash
½Activation.png
20Recharge.png
Shield Bash
Bash your foe with your shield and stun them.
Damage.pngDamage: 244
Stun.pngStun (2s): Unable to use skills or move.
Combo.pngCombo Finisher: Leap
Range.pngRange: 450
Shield Stance
3Activation.png
25Recharge.png
Shield Stance
Block attacks.
Duration.pngDuration: 3 seconds

Slot Changes

  • Bull's Charge Bull's Charge
    1Activation.png
    40Recharge.png
    Bull's Charge
    Physical. Charge your foe and knock down fleeing foes.
    Damage.pngDamage: 183
    Knockdown.pngKnockdown: 2 seconds
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 900
    over
    Berserker Stance Berserker Stance
    60Recharge.png
    Berserker Stance
    Stance. Gain adrenaline for a short time. Condition cannot be applied to you.
    Berserker Stance.pngBerserker Stance (8s): Gain adrenaline every second.
    Attribute bonus.pngAdrenaline: 3
    Book.pngPulses: 8
    - for an additional gapcloser/distance creator, be wary of getting into prolonged fights against conditions
  • Dolyak Signet Dolyak Signet
    60Recharge.png
    Dolyak Signet
    Signet Passive: Reduces incoming damage.
    Signet Active: Gain stability.
    Dolyak Signet.pngDolyak Signet: 180 Toughness
    Stability.png10Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Stun-Break.pngBreaks stun
    over
    Balanced Stance Balanced Stance
    40Recharge.png
    Balanced Stance
    Stance. You enter into a balanced stance.
    Stability.png5Stability (8s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
    Swiftness.pngSwiftness (8s): 33% Movement Speed
    Stun-Break.pngBreaks stun
    - if you want more stability stacks and passive toughness.


Specializations

Main BuildAdeptMasterGrandmaster

Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index Can't find such trait "Warrior"! Please refer to our trait index

Trait Variants

  • Destruction of the Empowered Destruction of the Empowered
    Destruction of the Empowered
    Deal bonus damage per boon on your target.
    Damage.pngDamage Increase: 3%
    over
    Vigorous Focus Vigorous Focus
    Vigorous Focus
    Gain vigor when using a Stance.
    Vigor.pngVigor (6s): 100% Endurance Regeneration
    .
  • Vigorous Focus Vigorous Focus
    Vigorous Focus
    Gain vigor when using a Stance.
    Vigor.pngVigor (6s): 100% Endurance Regeneration
    and
    Destruction of the Empowered Destruction of the Empowered
    Destruction of the Empowered
    Deal bonus damage per boon on your target.
    Damage.pngDamage Increase: 3%
    over
    Warrior's Sprint Warrior's Sprint
    Warrior's Sprint
    You move faster while wielding melee weapons.
    Book.pngMovement Speed Increase: 25%
    and
    Vigorous Focus Vigorous Focus
    Vigorous Focus
    Gain vigor when using a Stance.
    Vigor.pngVigor (6s): 100% Endurance Regeneration


Weapons

First Weapon Set
  • Main Hand
Greatsword
Stats: Berserker (Power/Precision/Ferocity)
Superior Sigil of Bloodlust Superior Sigil of Bloodlust
Superior Sigil of Bloodlust.pngSuperior Sigil of Bloodlust
Gain a charge of +10 power each time you kill a foe, five if you kill an enemy player.
Superior Sigil of Hydromancy Superior Sigil of Hydromancy
9Recharge.png
Superior Sigil of Hydromancy.pngSuperior Sigil of Hydromancy
Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat. (Cooldown: 9s)
Second Weapon Set
  • Main Hand
Mace
Stats: Berserker
Superior Sigil of Paralyzation Superior Sigil of Paralyzation
Superior Sigil of Paralyzation.pngSuperior Sigil of Paralyzation
+30% Stun Duration
  • Off Hand
Shield
Stats: Berserker
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)

Sigil Variants

Greatsword:

  • Superior Sigil of Intelligence Superior Sigil of Intelligence
    9Recharge.png
    Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
    Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
  • Superior Sigil of Fire Superior Sigil of Fire
    5Recharge.png
    Superior Sigil of Fire.pngSuperior Sigil of Fire
    50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius). (Cooldown: 5s)
  • Superior Sigil of Air Superior Sigil of Air
    3Recharge.png
    Superior Sigil of Air.pngSuperior Sigil of Air
    50% Chance on Critical: Cause a Lightning Strike. (Cooldown: 3s)

Shield:

  • Superior Sigil of Leeching Superior Sigil of Leeching
    9Recharge.png
    Superior Sigil of Leeching.pngSuperior Sigil of Leeching
    Your next attack after swapping to this weapon while in combat steals some health. (Cooldown: 9s)


Equipment

Armor
  • Head
Stats: Cavalier (Toughness/Power/Ferocity)
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
  • Shoulders
Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
  • Chest
Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
  • Hands
Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
  • Legs
Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
  • Feet
Stats: Cavalier
Superior Rune of Melandru Superior Rune of Melandru
Superior Rune of Melandru.pngSuperior Rune of Melandru
(1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
Accessories
  • Amulet
Stats: Cavalier
  • Ring 1
Stats: Cavalier
  • Ring 2
Stats: Cavalier
  • Earring 1
Stats: Berserker
  • Earring 2
Stats: Berserker
  • Back
Stats: Berserker

The gear stat distribution is not set in stone, but you should aim to have 2900 to 3300 armour whilst accounting for the 100 armour from

Thick Skin Thick Skin
Thick Skin
Gain extra armor while your health is above the threshold.
Radius.pngHealth Threshold: 90%
Attribute bonus.pngToughness: +100

.

Equipment Variants

  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
    - less survivability in exchange for more damage

Food/Potions

  • Bowl of Lemongrass Poultry Soup Bowl of Lemongrass Poultry Soup
    Bowl of Lemongrass Poultry Soup.pngBowl of Lemongrass Poultry Soup
    Nourishment (30m):
    Food.png-20% condition duration+70 vitality+10 Experience from kills
    Consumable
    or
    Bowl of Poultry and Leek Soup Bowl of Poultry and Leek Soup
    Bowl of Poultry and Leek Soup.pngBowl of Poultry and Leek Soup
    Nourishment (30 m):
    Food.png-18% condition duration+60 vitality+10 Experience from kills
    Consumable
  • Superior Sharpening Stone Superior Sharpening Stone
    Superior Sharpening Stone.pngSuperior Sharpening Stone
    Nourishment (30 m):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable
    or Furious Sharpening Stone


Usage

  • Prod your target with mace or greatsword autoattacks to gauge their build and ramp up adrenaline. You are extremely tanky and can even use
    Rush Rush
    2Activation.png
    20Recharge.png
    Rush
    Charge and strike your foe.
    Damage.pngDamage: 414
    Range.pngRange: 1,200
    to open up a fight. Against ranged classes you can use their own skills against them, courtesy of
    Missile Deflection Missile Deflection
    Missile Deflection
    Reflect missiles whenever you are blocking.
    Book.pngReflects Missiles
    .
  • Arcing Slice Arcing Slice
    ½Activation.png
    8Recharge.png
    Arcing Slice
    Burst. Deliver a circular attack to foes around you, and gain fury. Deal more damage to foes with low health.
    Damage.pngDamage: 516
    Damage.pngDamage against foes under 50% health: 773
    Fury.pngLevel 1 Adrenaline (5s): 20% Critical Chance
    Fury.pngLevel 2 Adrenaline (10s): 20% Critical Chance
    Fury.pngLevel 3 Adrenaline (15s): 20% Critical Chance
    Book.pngNumber of Targets: 5
    Range.pngRange: 150
    is a great condition remover and gives you Fury when
    Signet of Rage Signet of Rage
    1Activation.png
    60Recharge.png
    Signet of Rage
    Signet Passive: Grants adrenaline.
    Signet Active: Gain fury, might, and swiftness.
    Signet of Rage.pngSignet of Rage: Gain adrenaline.
    Fury.pngFury (25s): 20% Critical Chance
    Might.png5Might (25s): 150 Power, 150 Condition Damage
    Swiftness.pngSwiftness (25s): 33% Movement Speed
    is on cooldown.
  • Your burst comes from
    Skull Crack Skull Crack
    ½Activation.png
    8Recharge.png
    Skull Crack
    Burst. Stun your foe with a skull crack. Effect increases with adrenaline level.
    Damage.pngDamage: 535
    Stun.pngLevel 1 Stun (1s): Unable to use skills or move.
    Stun.pngLevel 2 Stun (2s): Unable to use skills or move.
    Stun.pngLevel 3 Stun (3s): Unable to use skills or move.
    Range.pngRange: 130
    and
    Hundred Blades Hundred Blades
    Activation.png
    8Recharge.png
    Hundred Blades
    Repeatedly strike multiple foes. The last strike does extra damage.
    Damage.png8Damage: 1,032
    Damage.pngFinal Strike Damage: 271
    Book.pngNumber of Targets: 3
    Range.pngRange: 130
    with
    Unsuspecting Foe Unsuspecting Foe
    Unsuspecting Foe
    Increased critical-hit chance against stunned foes.
    Stat-Icon-Precision.pngCritical Chance Increase: 50%
    being a crucial component of the build.
  • Due to the lack of
    Burst Mastery Burst Mastery
    Burst Mastery
    Burst skills deal more damage and restore adrenaline on use.
    Damage.pngDamage Increase: 7%
    Attribute bonus.pngStage 1 Adrenaline Restored: 3
    Attribute bonus.pngStage 2 Adrenaline Restored: 7
    Attribute bonus.pngStage 3 Adrenaline Restored: 10
    in this build, it is recommended to bait out stunbreakers with
    Shield Bash Shield Bash
    ½Activation.png
    20Recharge.png
    Shield Bash
    Bash your foe with your shield and stun them.
    Damage.pngDamage: 244
    Stun.pngStun (2s): Unable to use skills or move.
    Combo.pngCombo Finisher: Leap
    Range.pngRange: 450
    to make it harder for enemies to avoid the
    Skull Crack Skull Crack
    ½Activation.png
    8Recharge.png
    Skull Crack
    Burst. Stun your foe with a skull crack. Effect increases with adrenaline level.
    Damage.pngDamage: 535
    Stun.pngLevel 1 Stun (1s): Unable to use skills or move.
    Stun.pngLevel 2 Stun (2s): Unable to use skills or move.
    Stun.pngLevel 3 Stun (3s): Unable to use skills or move.
    Range.pngRange: 130

Video Guides

  • YouTube:
    Sanny's montage/guide
    demonstrates the high survivability and damage of this build
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